Wow, I am surprised I am the first one to remember this (or I am surprised at my horrible skimming abilities).
The mod said earlier that the game won't end until all winning conditions are resolved. E_E has a self confessed unresolved winning condition (his lyncher winning condition). So, logically, the game won't end until that winning condition has been resolved. So, the best strategy for those who want this game to be finished is to resolve E_E's winning condition, one way or the other. Does that makes any sense?
Mavketl wrote:I think I'll wait with the claiming on who Count Fenring is. I think it's probably a good idea for him to claim, but it should be his decision. (Not that it isn't rather obvious by now... )
Yes, yes. I guess I should probably claim.
Well, as you all probably already guessed, I am Count Fenring. I doubt I would be considered anti-anyone, considering my winning conditions merely require the survival of two players, and not the destruction of, well, anyone. If I ever was at odds with anyone, it would have to be the harkonnen, as they wanted to kill one of the people I had to protect: the Emperor. The other player I wanted to protect was Lady Fenring, who wanted to protect the life of NaR. So, I think that means that my alignment would be more of a pro-town independent/surviver?
My power was a one-shot kill, which was used just now on P_E. Now, I am functionary am a vanilla town. . .thingy. Take that as you will.
VectorZero wrote:No-one is technically lurking, but there's been precious little content. Deadline is 72 hours from now, with 11 players it's 6 to lynch, 4 at deadline and woe betide anyone who hasn't voted.[/b]
That's. . .probably why misterk isn't dead. Although we can painfully close, we never actually reached 4 votes.
FYI: I will be gone from Wednesday afternoon until late Thursday, with little (probably no) internet connection. I hope to get some more content up before then, but I might not be able to do it (Busy, busy, busy).
Adacore wrote:Anyone with a Bene Gesserit alignment seems to have already lost that, so I guess it's not terribly important to speculate on their numbers. Did we ever work out what the Corrino win condition was? Was it something to do with the emporer? In which case it may well already be resolved, but if not they may be another scummy faction that can cause trouble.
I think it was the survival of the Emperor. The Emperor died N1. So, I am guessing that either that winning condition is now beyond the reach of those players who had it, or that winning condition got. . .switched (like, apparently, ameretrifle did). I am really hoping what happened to ameretrifle was a special case, but I don't have enough flavor knowledge to do any more than hope.
Flying_Cookie wrote:Because I can't remember anything about [Dark Loink]. This is more a reminder to me to reread the thread tomorrow than a vote. But I might keep it there.
Dark Loink is playing in this game? ::checks player list:: He is! He posted twice yesterday, and three times the day before.
However, Adacore hasn't posted for two days. The last time he posted was on D3, were he posted three times. His overall activity has dropped quite a bit since D1, were he made. . .I don't know how many posts. So, because I don't like lurkers (what? >_> <_< >_>) I think I will
to encourage more activity from him. I don't really think he is scummy, but it might help to get this day rolling.
Unless a better option presents itself, I really don't see any reason for not lynching AMT. She has already fulfilled her secondary win condition and it appears as though her primary win condition is with the Harkonnen; that makes her pretty scummy in my eyes. Thus,
VectorZero wrote:Brooklynxman jumps off the machine, and Not A Raptor takes his place. The by-now-familiar procedures are undertaken and the machine's overtones modulate the following:
"Greenlover, Post In The Damn Thread."
As Not A Raptor descends, a jet of steam erupts from one of the rusty pipes, and a bolt flies off, narrowly missing ameretrifle. As everyone ducks for cover, the machine explodes.
Owch. Am I really that bad of a lurker? I know that I haven't been as active as I should have been, but. . .owch.
Anyhow, a few things did stick out at me, and I have been meaning to post them.
First off, admittedly, AMT is looking kinda suspicious for forcing someone who she thought was the Kwisatz Haderach to claim. However, I am more inclined to think that it was a more implosive choice rather than some well thought-out plan on her part, simply because it wasn't a good move, regardless if she is town or scum. Of course, I haven't played with her very much, so I could be wrong.
Secondly, F_C is looking rather anti-town. However, I am inclined to believe him when he says that his power was a one shot - simply because there was only one kill for the last two respective nights, and cyclone conceded that his faction had a nightly kill. However, it is probably still a good idea to block him, just in case.
Finally, Dr. Ug's claim. Honestly, I am rather curious how your second win condition works. I would appreciate it if you could elaborate a bit.
I would vote, except I don't want to hammer. Or double hammer. Or, well, I don't know? ^^;
Personally, I think that there is still some use in keeping this day going, at least until we have the flavor of mpolo's death. If cycoden just killed scum, then we might want to keep him around and go after BigNose on his suggestion. If he didn't, then I think lynching him imminently is a great idea.
Personally, I doubt that cycoden is telling the truth about being nothing but a surviver now. However, regardless if that is true or not, leaving a possibly scummy player who has a (apparent) kill power alive just doesn't sound like a good move for town. I would vote now, except I don't want to put us at L-1 or hammer him. Thus, a FoS:cycoden is all that I will do until future notice.
Okay, after chewing over what you said for a while, b.i.o, I think I get it: In essence, your saying that,
1) the mass analysis style has got problems. Basically, using that style throws out too much content. It is kinda like the opposite of lurking, in a way. Thus, of all the styles you can chose from for analysis, mass analysis is probably the worst. However, 2) No one style fits everyone. Though you would discourage people from using the mass analysis style, some really might function best using that style, or lurking, or anywhere in between. What type of annalist a player is best suited for really depends on the player and can only really be found out via experience.
Did I summarize your feelings on the subject correctly?
greenlover wrote:And, considering that he didn't give us any info on what this victory condition he wants to fulfill is, or why he just bussed his fellow scum, this is looking kinda fishy. Thoughts?
Lataro wrote:So, onward to being a bastard and shooting my pals in the back for a chance at my second win condition.
Screw you brother cycoden (Feyd-Rautha)! I will prevent you becoming the emperor with my dying breath! Ya'll should really lynch him after my death.
Thought it was obvious...
Not really, but thanks for clarifying. But, wow. . .an older brother's victory condition is tied to killing his younger brother? Nasty. (This sounds like an awesome book. I think I have a copy around here somewhere. . .)
Well. . .that was unusual, but awesome. Hitting scum on D1 is cool with me.
However, who thinks that lataro is being honest in his accusation of cycoden? I am inclined to think that he is, but I think it might just be too good to be true. Honestly, I wouldn't put it past him to try to tie up town for another day lynching a random player. And, considering that he didn't give us any info on what this victory condition he wants to fulfill is, or why he just bussed his fellow scum, this is looking kinda fishy. Thoughts?
b.i.o wrote: I think that gigantic "here's what I think about everyone" posts are a really good way to pretend you're contributing something useful in the first place (I think they're nigh-useless for analysis--looking at everyone individually is a great way to miss the big picture of what's happening, and that's how I pick up on scum, especially early)
I am honestly curious about what you mean by this. What is the big picture that most people would be missing? What is lost by examining individual separately that would be gained by not doing so? What alternative is there to examining each player individually? The reason I am asking all the newbie questions is because I tend to prefer doing a rundown of every player individually, instead of. . .well, I don't know. I have done a basic run down in most mafia games I have been in (on and off this forum), and this is the first I have heard of an alternative. So, naturally, I am curious.
(I am not sure if this is the right place to put these questions; but this is where everyone has been directing me, so, yeah. Apologies in advance if this really should have gone somewhere else. )
Okay, after reading through the thread again, here is what I make out of the players. A sandwich. Yum. Now that I have eaten, here is what I think of all of the players:
Silknor (5 posts, total)
Post 1: Basically, a long post with a lot of role spec. I believe everyone typically benefits from rolespec, but the discussion is always pretty cool. Neutral leaning Townish
Post 2: Comments that there are probably 1-2 mafia teams with a few independences, and that town probably isn't a majority. Could possibly be true. Neutral
Post 3: Here he states that one of his victory conditions requires him to kill off a certain faction, and runs down a long list of what that could mean. However, the fact that he needs to eliminate another faction makes him a lyncher, which, in a game like this, could be dangerous (unless killing off other factions is pretty common.). Dangerous = scummy in my book. Scummy
Post 4: States that he is just trying to keep the game going, and that he would not be surprised if their were multiple NK's. I can't say that I disagree: in a game of 20 players, only one NK is not enough. Neutral
Post 5: Thinks that the relationships are more complex, and that lararo is acting out of character. Neutral
Verdict: Although he has been pinging me as towny or just not pinging me at all on his three other posts, his third post really painted a lynch target on his back in my mind. Though it is mostly a hunch, it is still there. Scummy leaning Neutral
Adacore (12 posts, total)
Post 1: A joke, made before the game began. If you can get something out of this, you deserve a cookie. Neutral
Post 3: Does some spec on the structure, and asks for some others to do some spec on the flavor. Spec is a good thing, typically. Neutral leaning Townish
Post 4: Mentions the possibility of a cult. From one who knew the flavor, that might have been taken as wine (as there is now general agreement that no cult exists); but since Adacore doesn't know anything about the flavor, it strikes me as promoting discussion and scouting out possible threats. Townish
Post 5: Believes that most players have one generic win condition, and one more specific win condition. That could very well be true, and it is vague enough to be able to apply to everyone. Neutral
Post 6: Says that we should start scumhunting. Who is going to say that we shouldn't? Doing that would paint a target like non other on your neck. Neutral
Post 7: States that he has been a little slow on the uptake with scum hunting, and then tries to fix it by stating he is getting pings off of Mav. His reasons of being slow on scumhunting work (I myself have been using them), and he did do a little specing. Neutral leaning Townish
Post 8: An honest question, that anyone, both scum and town, could have asked. Neutral
Post 9: States that the more general win condition should be preferred over your individual win condition. That is really up to personal preference: saying that we should prefer one over the other every time is definitely the action of team oriented player. Neutral
Post 10: A massive post detailing his thoughts on the players so far. Pretty awesome, and really in-depth scum hunting material there. Townish
Post 11: Clarification as to what he meant. Neutal
Post 12: Gives a promised summary, votes lataro, calling it the logical choice. I love summaries. Neutral leaning townish
Verdict: Generally, he has had some pretty good content, and as provided some good advise, especially for one who knows so little about the favor. Townish
ameretrifle (13 posts, total)
Post 1: Points out mathematical error. I can't think of a reason why that would benefit either scum or town (maybe drive them nuts? IDK).Neutral
Post 3: Wonders if Dune would work on her computer. Neutral
Post 4: A smiley. My spec of her post is longer than her post. Neutral
Post 5: Comments that a cult is unlikely, and states that everyone's win conditions are probably not mutually exclusive. Asks if the Harkonnen are the mafia. Not much content here, and what little there is doesn't ping me. Neutral, slightly leaning Townish
Post 6: Talks about English a bit (School! Noooo. . . ), and then says that the Harkonnen are probably our mafia. Neutral
Post 7: Comments that people probably have a primary and secondary win condition, and then says that no one really cares if you double win. Some honest evaluation. Neutral
[url-http://forums.xkcd.com/viewtopic.php?f=53&t=65602&p=2378043#p2378043]Post 8:[/url] Says that she doesn't plan on reading any farther into the series than the first book. Neutral
Post 9: States that no one but you will care if you get a double win. Neutral
Post 10: Sarcastically points out that the Harkonnen probably are the bad guys, and then says that we might have to start pointing out minor things, and lynching on those. I really don't like the idea of lynching someone on bad grammar (though some people. . .), but I do agree that the Harkonnen are probably evil. Neutral
Post 11: States that there really hasn't been a lot of content to be discussing; and then states that we should probably move on. Move on without more discussion? Well, I guess we do have 5 pages of. . .not much stuff. This is a honest opinion. Neutral
Post 12: Those going after Lady Jessica are not necessarily scum; wants a vote count from the mod. Could be taken as scum wanting to kill the Lady, but still be considered neutral, or as town pointing out an honest fact. Neutral
Post 13: Wonders if the BE could be going after the Lady, votes for BigNose. Neutral
Verdict: She really was doing a lot of active lurking, which is scummy in my book. However, admittedly, there really hasn't been all that much content to discuss, so I guess it is excusable. She has started to pick up on the content, though not by much, and that gives me a towny feel. Neutral leaning townish
lataro (5 posts, total)
Post 1: Confirms, and says that he knows nothing about the flavor. Neutral
Post 2: Does a random vote on Mavketl, and thinks that this game might be like deathnote. I really don't like random votes; and there was already some discussion going on. Neutral leaning Scummy
Post 3: Unvotes Mavketl, and votes BigNose, with minimal justification. Scummy
Post 4: Wonders what is wrong with his actions, thinks BigNose is suspicious.
Post 5: Says that he is playing shallowly, and will probably get more into the game later, if he is still alive. Neutral
Verdict: Some, but little, content, throwing around some wine, and votehopping. Scummy
greenlover (6 posts, total)
Well, I guess I really shouldn't spec myself. I will let someone else do that for me ;-P
Verdict: Not really getting any vibes from him, but so far he is striking me as a bit scummy: only making safe posts, not posting that much, etc. I would really like to see more content from him, and hopefully he will deliver soon. Neutral remotely leaning Scummy
Brooklynxman (16 posts, total)
Post 1: Guesses at the structure of the game. Makes a pretty bad mathematical error, but w/e. Neutral
Post 2: Confirms, and comments on rule one. I think we all like rule one. Neutral
Post 3: Wonders about the legality running some type of game. Neutral
Post 4: States that there is no cult. The truth of that is yet to be seen, but for now, it seems pretty fair to say. Neutral
Post 5: Does some faction spec. It strikes me as being somewhat towny. Neutral leaning Townish
Post 6: Points out that sandworms could, potentially, be lynched. Neutral
Post 7: Walks without rythem, just in case the sandworms are a game mechanic. Neutral
Post 8: Sarcastically points out a grammar error. Neutral
Post 9: Points out that the Honored Matres are a few thousand years into the future, and thus should not be in this game. Thus, no cult. This kinda strikes me as townish. Neutral leaning Townish
Post 10: Sums up Adacore's post by saying that people should not pull a ahippo. Neutral
Post 11: Says that he cares about his double wins, but doesn't remember if he ever got one. I smiled, but it doesn't go either way with me. Neutral
Post 12: Votes for F_C, for his saying that the Harkonan and the Freman could ever work together. That seemed like a pretty hasty vote for me, and hasty votes are a classic scum tell. Scummy leaning neutral
Post 13: Points out the the Harkonans hunted the freman for sport. Thus, they cannot work together. Neutral leaning Townish
Post 14: Points out that CHOAM shouldn't be a player. Neutral
Post 15: Points out that those who have read the books should know that the Harkonans and Freman should not be able to work together. Neutral leaning Townish
Post 16: Says that Mavketl most likely isn't Lady Jessica. Could be a mason buddy covering for an ally, but I doubt it. Neutral leaning Townish
Verdict: He has had some good content, but he jumped on F_C pretty hard. Still, sounds pretty cool. Townish
Post 2: Some pretty good role spec, and a discussion starter. Neutral leaning Townish
Post 3: Sarcastically points out that the Harkonnon's were pretty bad dudes. That is pretty much generally agreed. Neutral
Post 4: Believes that individuals can be good or bad, regardless of their faction. As I stated before, I agree with this. Townish
Post 5: Believes that there are probably protection-based winning conditions, mason's, and listeners in the game. Probably true, but that is true in most games. Neutral
Post 6: Comments that the Reverend Mother Gaius Helen Mohiam and Lady Margot Fenring are probably both townish roles. Could be, or could not be. Neutral
Post 7: Gives BigNose a go ahead on scum hunting. If she hadn't, I think she would have been lynched by now. Thus, this is pretty neutral. Neutral
Post 8: Comments that we should lynch if a target comes up. I don't think anyone is going to disagree with that, its all a matter of what that means. Neutral
Post 9: Responds to both Krongs and lataro's posts, by promising a player-by-player spec, and telling lataro to go screw. Ouch. Since she followed through on that first promise, I would qualify this as a promise well made. Neutral leaning townish
Post 10: Gives an analysis of all the players, player by player, and calls bignose out on his actions. Townish
Post 11: Calls BigNose out on his actions (again), and states that she is not Lady Jessica. Both of those things are yet to be confirmed. Neutral
Post 12: States that she doesn't think bignose is necessarily scum, but that he hasn't explained his actions well enough yet. Scum would have probably rode the wave to the lynch. Neutral leaning townish
Post 3: Comments that he has been a bad replacement, that mister k has been pinging him, and that Mavekl hadn't commented on the rumor in the start of day post. Some rolespec, which is good. Neutral leaning townish
Verdict: Once again, there really isn't enough info out their to make a real judgement. However, more off a gut feeling, I think he is somewhat towny. Neutral leaning townish
Krong (9 posts, total)
Post 1: Confirmation, and a question about the legality of running a kind of game. Neutral
Post 2: Thinks that their is no cult, and that mass claiming might be a bad idea. Also thinks that sandworms might be a mechanic, killing whoever gets close to them. Neutral leaning townish
Post 3: Clarifies what he said in his previous post. Neutral
Post 4: Talks about the theory of two wins a bit, and then mentions minor pings he is getting from Adacore and Mavketl. Neutral leaning townish
Post 5: Reiterates that the pings he got on Adacore and Mavketl were minor, expresses doubt about BigNoses ideas of what the structrure is, and mentions the possibilities of traitor characters. All good points, that I can see. Townish
Post 6: Points out some theoretical flaws in Silknor's idea of structure, and then questions his motives. Could go either way in my book. Neutral
Post 7: Expresses some pings he is getting off of BigNose and Flying_Cookie, and then votes for BigNose. This vote could be qualified as hasty, and the post could be considered a bandwagon. Neutral leaning scummy
Post 8: Asks Andacore a question, and states that he is still getting pings from BigNose. Neutral
Post 9: Does some role spec, states that BigNose might be a good day one lynch. Analysis always earns points with me. Townish
Verdict: Some pretty good content, and mostly seems pretty towny. Has done a few scummy things, but not that much. Townish leaning Neutral
Post 2: Comments that their shouldn't be a cult, or we don't need to worry about it. Neutral leaning townish
Post 3: Asks if Mavekl is getting an inch to lynch. Neutral
Post 4: Asks Silknor about his winning conditions. Neutral
Verdict: Not really that much content, but so far, he seems pretty towny. However, he is very lurky, and that kind takes him down a notch in my mind. Stop lurking, and he will probably shoot right back up. Neutral leaning Scummy
BigNose (14 posts, total)
Post 1: Comments that MoA would like rule one. Neutral
Post 2: States that any computer can play Dune. Neutral
Post 3: Wonders if the game has started yet. Neutral
Post 4: Thinks that no one can achieve two win conditions, except by luck. Also wonders if there is any possibility of a cult. Could be scum trying to confused and separate towny's, but that seems like a long shot. Neutral
Post 5: Wonders if we should start scumhunting. Neutral
Post 6: Jokes that his first suspicion is centered on Mavketl, and then does some flavor spec. Neutral remotely leaning townish
Post 7: Explains his comments on scum hunting, and then goes on to do some analysis on the game. Neutral leaning townish
Post 8: Explains what scum hunting is, to an extent. Seems a bit unnecessary, but not scummy. Neutral
Post 9: Talks about Brook's and F_C conflict, and then votes for Mavketl with little justification. Generally, this post strikes me as a little scummy. Neutral leaning Scummy
Post 10: States the reason why he had not done any scum hunting, and does some other forms of clarification. Neutral.
Post 11: Discusses lurkers, views Mavketl as a "noisy boy", and unvotes. Could be considered a scum trying to cover his tracks. Neutral leaning scummy
Post 12: Clarifies that his vote for Mavketl was rather unwarrented, and reiterates that he does not know the flavor. Once again Could be taken as a scum trying to cover his tracks. Neutral leaning scummy
Post 13: points out that lartaro's vote was rather unwarranted, as he has posted a good bit of content. Could be considered scummy, but not really. Neutral
Post 14: Does some analysis on some of the players, and calls out several players on being quite/claiming multiple winning conditions.
Verdict: He was already striking me as scummy, but then he did that quick bandwagon votehopping thing. Scummy
Post 3: States that he might have to reread the book, believes the general suspicions are good, and is worried about the cult. Agreeing with the general suspicions is rather scummy. Neutral leaning scummy
Post 4: Points out that we do have common ground: "get rid of the Harkonnens". Keeping town on track, seems good. Townish
Post 5: Makes an observation about secondary winning conditions, and points out that the Harkonnen's supporters are just about as dangerous as the Harkonnen's themselves. Townish
Post 6: States that one of his winning conditions wants him to lynch scum, which would explain his urge to keep town on track. Townish
Post 7: Agrees that scumhunt is the right move. Neutral
Post 8: Points out that we are going to slowly, and promises future analyse. Neutral
Post 9: Writes a massive post, detailing pretty much everything that has happened so far in this game. Calls out lurkers, and FoS's F_C. Neutral leaning townish
Post 10: Comments that the rumors were probably fluff, points out that BigNose was flailing a bit, and that F_C was looking scummy, though he is afraid that it was a honest mistake. Neutral
Post 11: States that he is not giving BigNose a bye, but simply raised the bar. Also states he did the same with lataro. Neutral leaning townish
Post 12: Defends those who have implied multiple win conditions by looking back at the opening post, and wonders if BigNose has only one. Neutral leaning townish
Verdict: I am really getting towny vibes from mpolo, simply because he seems rather determined to get rid of the Harkonnen, a goal I have no problem with. Townish
Post 3: Offers some ideas about how the opening PM's could be shaped. Somewhat useful, though not much. Neutral leaning townish
Post 4: States that he knows some, but not much, of the flavor. Neutral
Post 5: Brings up the idea that the Harkonan and the Freman are not necessarily enemies. Might have been a honest mistake, or it might not have. Neutral leaning scummy
Post 6: Tries to justify his previous post. His justification seems like a stretch to me, and Brook showed its major flaws. Neutral leaning scummy
Post 7: Concedes that the Harkonnan and the Freman being allies is pretty unlikely. Neutral
Post 8: Points out that lurking is a game killer. Neutral
Verdict: I did get a scummy feel from his 5th and 6th posts, but otherwise, he is striking me as pretty neutral. Besides, those two posts may very well be honest mistakes. Neutral remotely leaning scummy
Post 2: A summary of what had been said before him, and suggests that claiming is the last resort to lynching. No pings here. Neutral
Post 3: Encourages people to talk when they see scummy behavior, and promises more content later. Neutral leaning townish
Post 4: Suggests that we play this like normal mafia, and let everyone try to achieve their secondary objective on their own. Neutral
Post 5: Notices a mistake he made in his previous post, and wonders why it is an error. Neutral
Post 6: States that people should seek their primary win condition in front of their secondary win condition. Could be taken either way: pretty good advise for both scum and town. Neutral
Post 7: Points out that the advise in his previous post shouldn't be considered primary in all situations. Neutral
Post 8: Points out that BigNose hasn't done any scum hunting yet. Neutral slightly leaning townish
Post 9: Agrees with Brook that Mavketl being Lady Jessica would be rather contrary to the opening post, and votes for BigNose, in a attempt to get discussion back on him. Honestly, this could be considered a scum trying to rush a lynch, or a town who thinks that their has been enough discussion for now. Neutral
Post 10: Examines of every player, and voted for lataro. Townish
Verdict: For the most part, mister K is striking me as townish, though not by a whole lot. Townish leaning Neutral
cycoden (2 posts, total)
Post 1: Apology's for not getting to this game sooner. Thinks that each house may have its own kill, doesn't know how the Emperor would fit into the setup, isn't sure about a cult, is rather suspicious of BigNose, and is more suspicious of F_C. Neutral leaning townish
Post 2: Clarifies part of what he said in his first post Neutral
Verdict: So far, he is striking me in a rather towny way, but he really, really, needs to post more. Neutral
Post 2: Adds to Mavketl's role specing. Neutral leaning townish
Post 3: A huge data dump, probably hitting every possible role in the first book. Townish
Post 4: Promises additional spec on what all that data means. Neutral
Post 5: Believes that there really isn't a cult, because the only cult-like organization in the books is well out of the scope of this game. Neutral leaning townish
Post 6: Believes it is simplistic for factions to be totally allied, though their winning conditions might over lap. Provides a list of possible winning conditions for each possible faction. Neutral leaning townish
Post 7: Points out that CHOAM might be a secondary alignment of some players, if not a player itself. Neutral
Post 8: Corrects BigNose on Mavkelt's gender, and wonders why BigNose capitalizes "Mod". Neutral
Post 9: Promises analyze of the game, states that he doesn't find anyone horribly suspicious. Neutral
Verdict: It might just be his willingness to share his knowledge of the flavor with the rest of us, but I am getting some pretty towny pings from b.i.o. Neutral leaning townish
Post 2: States that he doesn't know much about the flavor, and that a cult is pretty likely. Neutral
Post 3: Wonders what the cut off point for the flavor is. Neutral
Post 4: Wonders what the difference it makes in scumhunting that players have multiple winning conditions. Neutral
Post 5: Thinks BigNose is being confusing, and thinks F_C made an honest mistake. Wonders how familiar cyclen is with the flavor. Neutral leaning townish
Post 6: Corrects himself, having seen the beginning of cyclons post. Still thinks it is misleading to make something look like common knowledge when it is not. Neutral
Post 7: Is unsure how BigNose reached his conclusion, and doesn't think that the BG would be after Lady Jessica. Neutral
Verdict: He has been somewhat active, even though most of his posts have been questions. He posted some content, though not much, and, overall, is striking me as towny. neutral remotely leaning townish
Post 2: States that Dune that game is one of his favorite of all time. Neutral
Post 3: Comments that he just wasted 6 hours playing dune II. Neutral
Post 4: States that Dune can be played by pretty much anyone.
Post 5: Some talk that I assume is a reference to the game Dune. Originally thought that it was factions, but then decided that it was probably town v scum setup. Neutral
Post 6: Thinks that sand worms are not player in this game, citing flavor to support that point. Neutral
Post 7: Points out that all win conditions hold the same weight. Neutral
Post 8: Thinks that double wins are awesome. Neutral
Post 9: Is sorry for not posting sooner, thinks that we are dealing with multiple factions, didn't like BigNose's wish for others to scumhunt without doing so himself, but then says that he has reformed a bit since then. Neutral leaning townish
Verdict: I really cannot get a read on Dr Ug. I would say that he is an active lurker, except that he has posted content. Just not content that can get you labeled towny or scummy. Neutral
From what I posted above, I believe that the following are justified (These are also the four people I find most scummy, from least to most):
Okay, I am starting to see myself poping up on several lists of inactive players. Sorry for not being more active; I have been gone for the last few days.
From all appearances, we really need to start doing some scum hunting, as no-lynches are never good for town (I think). On that note, two people have been pinging my scum radar:
First, F_C. Honestly, I saw little scumminess about his original suggestion that certain factions don't have to destroy all other factions; and, as such, can win together. However, his later justification really rubbed me the wrong way. It seems pretty straight forward - even to someone as favor challenged as me - that the Harkonnen's are pretty darn scummy. Thus, It could be that he was trying to blur the line between scummy and towny: which who definitely be scummy behavior in my book. However, it is perfectly possible that he was just not very familiar with the flavor.
Scondly, I am getting a minor ping from Silknor, but I doubt that is based off of anything but a hunch.
More later, when I have read through the thread a bit more throughly.
Adacore wrote:I agree with Mavketl - I was assuming most players have one 'generic' win condition ('faction X wins the game'), and one 'specific' win condition (for example, 'player A survives', or 'lynch player B'). I guess we'll find out more after someone dies and we get a role revealed.
Speaking of which. . .
What will be revealed about a player's role when they die?
Mavketl wrote:Also, at my list of goodies/baddies: I gave it some more thought (what do you mean, I could've done that before posting?) and I figure that the general factions might still be right, but there are probably going to be individual members who are good in a 'scummy' faction, or bad in a 'townie' faction, et cetera.
So, in other words, we really cannot generalize the different groups in this game as either towny or scummy. Though the Baron is probably scum, other members of House Harkonnen may have towny bents, and, though the Duke is probably towny, some of his house (the doctor, maybe?) may very well have summy bents. Thus, who the scum/town are is going to be more determined on a individual level rather than a house/group level. From that, I think we can deduce several things:
1) There might not be a "scum" group, but instead several SK (or assassin? I am not sure about the right word) type roles: a few players who what to kill off a few specific roles, and everyone else just trying to survive until the shooting stops/fulfill their own private winning conditions. 2) This might be more of a FFA rather than a Town v Scum game: every individual player wants to fulfill their own winning conditions, and it is going to be a lot of chaos and NKing until someone (a house/group, probably) rises to the top and wins. 3) This could simply be a average, everyday Town v Scum game: some folks have nasty powers and have two scummy winning conditions, and the rest of us are minor power roles/totally vanilla with two towny winning conditions. 4) There could be multiple scum factions (Empire v Baron? I think that happened in the book) and the town is kinda stuck in the middle.
Among those possible setups I think that either 2 or 4 is what is going on. Though, not sure, I might have missed a few possible setups (kinda rushed at the moment. Stupid life.).