Search found 1390 matches
- Wed May 23, 2018 5:12 pm UTC
- Forum: Forum Games
- Topic: Count up in base 4 (using xkcd)
- Replies: 984
- Views: 125291
- Wed May 23, 2018 5:09 pm UTC
- Forum: Forum Games
- Topic: Count in Balanced Ternary
- Replies: 475
- Views: 19657
Re: Count in Balanced Ternary
+----0+
- Wed May 23, 2018 5:02 pm UTC
- Forum: Forum Games
- Topic: Every hour, on the hour
- Replies: 19152
- Views: 1209048
Re: Every hour, on the hour
244 + 5
Is 249
Surprise! I last posted in this thread on May 17 - last year.
(Page 226)
Is 249
Surprise! I last posted in this thread on May 17 - last year.
(Page 226)
- Fri May 19, 2017 7:19 pm UTC
- Forum: Forum Games
- Topic: Once a day, no more, no less
- Replies: 848
- Views: 71953
Re: Once a day, no more, no less
+++..+?....+??..!.-...
So four days only
So four days only
- Fri May 19, 2017 7:08 pm UTC
- Forum: Forum Games
- Topic: Connect 4
- Replies: 111
- Views: 14021
Re: Connect 4
B|_|_|x|o|x|_|_|_| C|_|_|o|o|o|_|_|_| D|x|_|x|x|o|_|_|_| E|o|_|x|o|o|o|_|_| F|o|x|o|x|x|x|_|_| G|o|x|x|o|x|x|_|o| +|1|2|3|4|5|6|7|8| X to move I think Fred accidentally played from the end of page 2 instead of from the last post. (He then made the same move I did). Also moved the board back to the ...
- Thu May 18, 2017 5:00 am UTC
- Forum: Forum Games
- Topic: Every hour, on the hour
- Replies: 19152
- Views: 1209048
Re: Every hour, on the hour
Just on this page (page 226) I see my last post counts hours as 242. Now, I add two hours, and get 244 hours in total. Half a day more to catch Darvince, and retake fourteenth place. Perhaps one day I will make it back to ninth . It's only going to take 45 days worth of time; that's totally doable.
- Thu May 18, 2017 4:58 am UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Wed May 17, 2017 9:43 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Wed May 17, 2017 9:34 pm UTC
- Forum: Forum Games
- Topic: Connect 4
- Replies: 111
- Views: 14021
Re: Connect 4
@|_|_|_|_|_|_|_|_| A|_|_|_|_|_|_|_|_| B|_|_|x|o|x|_|_|_| C|_|_|o|o|o|_|_|_| D|x|_|x|x|o|_|_|_| E|o|_|x|o|o|o|_|_| F|o|x|o|x|x|x|_|_| G|o|x|x|o|x|x|_|o| +|1|2|3|4|5|6|7|8| So 2 is now also dead as well as 7. Thus, 1 and 8 do not matter any more, except as filler spots; thus, those four columns curre...
- Wed May 17, 2017 9:22 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Wed May 17, 2017 9:09 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Tue May 16, 2017 3:48 pm UTC
- Forum: Forum Games
- Topic: Every hour, on the hour
- Replies: 19152
- Views: 1209048
Re: Every hour, on the hour
From page 210,
My last post had 239.
I add three.
Now I have a lot. Two hundred forty two.
Still fifteenth place. Now only 8 hours from the fourteenth.
[EDIT: made it more clear that I have been in fifteenth place for a while.]
My last post had 239.
I add three.
Now I have a lot. Two hundred forty two.
Still fifteenth place. Now only 8 hours from the fourteenth.
[EDIT: made it more clear that I have been in fifteenth place for a while.]
- Fri May 12, 2017 6:11 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
Re: Count that resets after an hour of inactivity
No in German
- Thu May 11, 2017 10:53 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Fri Apr 14, 2017 6:55 pm UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
I just realized that 709 is a special number. That explains why the activity suddenly dropped. ---- 709 <<<<<<<>>>>>>> g (alphabet) J (SPDFGHIJ/orbitals) 77 (7 up, then 7 down) * * * * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%5E%7B%5Comega%5...
- Sun Apr 09, 2017 5:33 am UTC
- Forum: Forum Games
- Topic: Every hour, on the hour
- Replies: 19152
- Views: 1209048
Re: Every hour, on the hour
235+4 = 239
(Last post page 208)
(Last post page 208)
- Sun Apr 09, 2017 2:01 am UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
707 <<><>><<><<><<>>>> <aa><a<ab>> spPPpPpPD 1 or p(PP)p(Pp(Pp(P))) 1 or spPPpPpPpPpPS 1 2112212124 *** ***** * * * *** * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%2B1%7D%2B1%7D%2B%5Comega%5E%7B2%7D%29 prīmus bisprīmī et prīmus (prīmī et prīmī ...
- Fri Apr 07, 2017 11:41 pm UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
703 <<><><>><<><><<>>> <aaa><aab> p(PPP)p(PPD) 211112211123 ***** ***** * * * * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%2B2%7D%2B%5Comega%5E%7B3%7D%29 prīmus terprīmī et prīmus (bisprīmī et secundī) 703al.png 703bl.png Semiprime (19 * 37) Asymmetric Not ...
- Thu Apr 06, 2017 9:08 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Thu Apr 06, 2017 8:58 pm UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
701 <<><<>><<>><<><>>> <abb<aa>> p(PDDp(PP)) 2122222113 ********* * * * *** * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B2%7D%2B%5Comega2%2B1%7D%29 prīmus (prīmī et bissecundī et prīmī bisprīmī) 701l.png Prime Asymmetric Not Alphabetic Square-free, but...
- Wed Apr 05, 2017 10:41 pm UTC
- Forum: Forum Games
- Topic: Meta Forum Game
- Replies: 353
- Views: 47033
Re: Meta Forum Game
The move previously made, but formulated completely and overly complicated, with perhaps a few minor grammatical errors, but most importantly, is not cut off at the end.
Repeated apology for previous lost post.
Repeated apology for previous lost post.
- Wed Apr 05, 2017 10:37 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
Re: Count that resets after an hour of inactivity
29
Truthfully equivalent in direction to a certain aquatic cryptid in Scotland.
Truthfully equivalent in direction to a certain aquatic cryptid in Scotland.
- Wed Apr 05, 2017 9:11 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
Re: Count that resets after an hour of inactivity
22
Clockwise.
Clockwise.
- Wed Apr 05, 2017 8:55 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Wed Apr 05, 2017 8:49 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Wed Apr 05, 2017 8:46 pm UTC
- Forum: Forum Games
- Topic: Count that resets after an hour of inactivity
- Replies: 4122
- Views: 150186
- Wed Apr 05, 2017 8:38 pm UTC
- Forum: Forum Games
- Topic: Meta Forum Game
- Replies: 353
- Views: 47033
Re: Meta Forum Game
Description of a move that is suddenly cut off due t
Edit apologizing for bad internet connection.
Edit apologizing for bad internet connection.
- Tue Apr 04, 2017 2:16 am UTC
- Forum: Fictional Science
- Topic: Universe with different laws of physics
- Replies: 6
- Views: 5117
Re: Universe with different laws of physics
My first instinct is to mention the Planiverse by A. K. Dewdney. This book focuses more on mechanics/biology than on particle physics, however.
It is also tempting to bring up cellular automata.
It is also tempting to bring up cellular automata.
- Tue Apr 04, 2017 2:01 am UTC
- Forum: Forum Games
- Topic: Every hour, on the hour
- Replies: 19152
- Views: 1209048
Re: Every hour, on the hour
232+3=235
My last post was on page 200.
My last post was on page 200.
- Tue Apr 04, 2017 1:55 am UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
699 <<>><<<>><<<><>>>> b<b<<aa>>> Dp(Dd(PP)) 22323114 * ***** * * *** * *** * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%5E%7B2%7D%7D%2B%5Comega%7D%2B%5Comega%29 secundus et prīmus (secundī et secundī bisprīmī) 699l.png Semiprime Asymmetric Not Al...
- Tue Apr 04, 2017 1:05 am UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
697 <<<><>>><<<><<>>>> <<aa>><<ab>> d(PP)d(PD) 31133124 *** *** *** *** * * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%2B1%7D%7D%2B%5Comega%5E%7B%5Comega%5E%7B2%7D%7D%29 secundus bisprīmī et secundus (prīmī et secundī) 697al.png Semiprime Asym...
- Mon Apr 03, 2017 5:54 pm UTC
- Forum: Religious Wars
- Topic: What is log² x?
- Replies: 11
- Views: 7568
Re: What is log² x?
operator[] wrote:For iterated functions I see f(n)(x) more frequently than fn(x).
This smells like a context issue - I expect f(n)(x) to be the nth derivative without context. Of course, there is no reason to put derivatives inside of big Ohs...
- Mon Apr 03, 2017 6:30 am UTC
- Forum: Forum Games
- Topic: Type your name with your forehead
- Replies: 234
- Views: 34848
Re: Type your name with your forehead
e34riuidwesfrtg edr43lomjkderfghuij r4et5flok;pjmkswedxgtyhjn refdçkjmi,er3dwyg7u I think my problem is knowing how large the keyboard is - I seem to be aiming too high. Some Nose attempts: elmach Elmzch EDXClmach DLMach Elmach Clearly, the more times I try at this, the worse I get. Some Elbow attem...
- Mon Apr 03, 2017 6:09 am UTC
- Forum: Forum Games
- Topic: Meta Forum Game
- Replies: 353
- Views: 47033
Re: Meta Forum Game
Name of a player preceded with an at sign. Secret information to be shared with said player. http://fora.xkcd.com/download/file.php?mode=view&id=54497 Legal move. http://fora.xkcd.com/download/file.php?mode=view&id=54498 Horizontal line to separate content. Pun about redundancy and cats, sho...
- Mon Apr 03, 2017 4:23 am UTC
- Forum: Religious Wars
- Topic: What is log² x?
- Replies: 11
- Views: 7568
What is log² x?
This came up in Computer Science : Deliberately Bad Algorithms, and I'm wondering what people think is correct. I was going to put an undecided/depends on context option, but have decided that that would be a bad idea; choose which one you think is more correct. ---- It's clearly log(log x). ---- As...
- Mon Apr 03, 2017 2:15 am UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
695 <<<>>><<><<<><>>>> c<a<<aa>>> Fp(Pd(PP)) 33213114 * ***** * * *** * *** * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%5E%7B%5Comega%5E%7B2%7D%7D%2B1%7D%2B%5Comega%5E%7B%5Comega%7D%29 tertius et prīmus (prīmī et secundī bisprīmī) 695bl.png 695bl2.png 695bl3.p...
- Wed Mar 29, 2017 1:25 am UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
Whoops, didn't notice. 689 and 690, to re-synchronize. <<><><><>><<><<>>> <aaaa><ab> P(pppp)P(pd) 211111122123 Mystery: 27819 ******* *** * * * * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B%5Comega%2B1%7D%2B%5Comega%5E%7B4%7D%29 prīmus quaterprīmī et prīmus (prīmī e...
- Sun Mar 26, 2017 2:09 am UTC
- Forum: Forum Games
- Topic: Generic Game
- Replies: 744
- Views: 53779
Re: Generic Game
This post was made today.
- Sun Mar 26, 2017 2:06 am UTC
- Forum: Forum Games
- Topic: Meta Forum Game
- Replies: 353
- Views: 47033
Re: Meta Forum Game
Explanation of this difference between this thread and another, similar thread.
Complaint that the game has not progressed for a few years.
Legal move.
Complaint that the game has not progressed for a few years.
Legal move.
- Sun Mar 26, 2017 1:46 am UTC
- Forum: Forum Games
- Topic: Count up with recursive prime factorization
- Replies: 698
- Views: 69886
Re: Count up with recursive prime factorization
686 <><<><>><<><>><<><>> a<aa><aa><aa> pP(pp)P(pp)P(pp) 11211221122112 Mystery: 183085 * *** *** *** * * * * * * http://latex.codecogs.com/gif.latex?%5Cmathfrak%7Bp%7D%28%5Comega%5E%7B2%7D3%2B1%29 prīmus et terprīmus bisprīmī http://fora.xkcd.com/download/file.php?mode=view&id=54408 5 by 4 with ...