Search found 365 matches

by raudorn
Tue Nov 27, 2018 4:11 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

I noticed the broken farms at the Arcology, but couldn't fix it myself at the time because I wasn't sure how the villager breeding works exactly. Also donated the slime I had sitting around. I'm fairly sure we have gunpowder supplies sitting around somewhere, but the problem is, as always, that I ha...
by raudorn
Wed Nov 07, 2018 6:45 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

That'd be Castle Impenetrable. That's not even one of my names, I found its name at the underground rail station. As I said, I don't have hard data (yet!), but I don't think it's the oldest building, but definitely one of them. There was a big rush of activity early 2011, then later again for the Pa...
by raudorn
Wed Nov 07, 2018 3:49 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

Older than that cobble castle near old spawn? Does anyone know who made that one? There are two that I think fit this description: What is now know a Castle Clavey (formerly Narnia) and what is now known as Northern New Pigsyville (formerly Castle ???). I think Castle Clavey was started by __infina...
by raudorn
Sun Nov 04, 2018 4:22 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

⋅ The Bloop railway is now restored. Fortunately it was only one segment that was flooded and the reason became apparent during repairs: Due to the new waterlogging mechanic corners of glass pane windows, that are exposed to water on two orthogonal sides, will become waterlogged, which th...
by raudorn
Sat Nov 03, 2018 10:31 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

Where it that flooded section? Coordinates would be nice if you have them. Taking the rails from Plains City Central, the first flooded section starts at -17011/-8099. I'm not sure how many flooded sections there are, because the tunnel has no entries along the way. I did already start on repairs, ...
by raudorn
Thu Nov 01, 2018 7:23 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

It appears that the server didn't go through the upgrade to 1.13 entirely unscathed. The rail tunnel from Plains City to the Bloop is flooded in parts. It's unclear why some of it was affected but not all. I also suspect similar things might have happened to other underwater tunnels elsewhere on the...
by raudorn
Sat Oct 27, 2018 5:00 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

Oh and raudorn, do you have coordinates of the PoIs and transport nodes you've visited? I can now quite easily add markers to the map. Transport lines may be a hassle (and route planning is a no), but a marker can at least have a pop-up text with pictures and links. I did some of that early for the...
by raudorn
Sat Oct 27, 2018 8:57 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

⋅  Re: Server troubles. Can confirm there's a big rectangle of old chunk data missing starting just by spawn. A while back I offered to help with hosting and administrating, but to my shame have to admit that I never followed up on that. Are there opportunities right now? ⋅  Re:...
by raudorn
Wed Oct 03, 2018 7:53 pm UTC
Forum: Gaming
Topic: Factorio - automate ALL the things!
Replies: 144
Views: 91340

Re: Factorio - automate ALL the things!

It will sit at 999°C and waste all heat output not used by the heat exchangers. When the feature was developed the devs thought about making the reactor explode if too much overproduction exists, but then they decided against it. Of course, there is a mod for that.
by raudorn
Wed Sep 12, 2018 7:58 pm UTC
Forum: Gaming
Topic: Factorio - automate ALL the things!
Replies: 144
Views: 91340

Re: Factorio - automate ALL the things!

I'm surprised you haven't had a run-in with the biters yet. Usually they start attacking soon once you got a smelting and a power setup, though the starting area might simply be pollution-friendly, e.g. with lots of trees or a big lake. As for the sushi belt, that's quite an advanced technique and w...
by raudorn
Thu Aug 30, 2018 7:04 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

I use the Brick Joke extensively, but the Golf Club is not much use. Last I knew the method to obtain them was broken. When it was working I got numerous of each despite the cost. I gather there are several of these on the server? I found these two at Taily's place west of Plains City. I also vague...
by raudorn
Wed Aug 29, 2018 5:36 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

Attention, citizens of xkcraftia! I have taken possession of two of the server's most powerful artifacts; the Brick Joke and the Golf Club. I judged the location, where I happened upon these artifacts, was improperly secured and I have not seen the previous owner for years. If you want to steal them...
by raudorn
Fri Aug 24, 2018 6:49 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

2. Each Bureau is (or will be) in, on, or near a named/populated area of the server, not just scattered out in the wilderness. Only one current or planned bureau is in an area not at least cursorily explored by Raudorns tour. If there's any place I haven't visited yet I want it chained and shot! Bu...
by raudorn
Sat Aug 04, 2018 11:41 am UTC
Forum: Comics/Graphic Novels
Topic: Dresden Codak
Replies: 10
Views: 3991

Re: Dresden Codak

So, there's an update.

It doesn't solve all that many mysteries but it seems like we're on the last leg of the journey. If things don't become clear now I don't think they ever will. I also love the visual similarities between Kimiko and Motoko Kusanagi in this strip.
by raudorn
Sun Jul 29, 2018 11:21 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

*snicker*
Okay, that was well done. I love the Pa's-sword pun.

I have all these valuable but unused diamond weapons and enchantments just lying around in chests. I'll be sure to be bring them to the Bank of Mordor at my first convenience!
by raudorn
Fri May 04, 2018 10:36 am UTC
Forum: Coding
Topic: In search of a good build system for C++
Replies: 5
Views: 2626

Re: In search of a good build system for C++

Can't you script something to autogenerate all the CMakeLists stuff for you? In theory , sure, that's possible. A build system is "just" a layer wrapped around the compiler to make it a bit more convenient to tell the compiler what and how to compile. However I don't think cmake is missin...
by raudorn
Thu May 03, 2018 9:47 pm UTC
Forum: Coding
Topic: In search of a good build system for C++
Replies: 5
Views: 2626

Re: In search of a good build system for C++

If your build system is as simple as "compile every single file in this directory into an executable", then a simple Makefile will do. See here, for example . This has minimal dependencies, but isn't easily portable to toolchains that don't use gcc/clang's command line syntax. For some sm...
by raudorn
Thu May 03, 2018 9:53 am UTC
Forum: Coding
Topic: In search of a good build system for C++
Replies: 5
Views: 2626

In search of a good build system for C++

Lately I've been writing a lot of C++ code scattered across both existing and newly created projects and so far I find compiling and building things in C++ to be a check on the con side of a pro-con-analysis of C++. Does anyone have recommendations on how to build projects? Here's an unordered list ...
by raudorn
Wed Apr 04, 2018 4:00 pm UTC
Forum: Coding
Topic: Coding: Fleeting Thoughts
Replies: 9890
Views: 1827063

Re: Coding: Fleeting Thoughts

Lately I have been working on force directed graph layouts. Currently trying to port (is that the right word here?) my naive implementation to numpy because with the 400 node, 900 link test graph I'm using it takes several seconds per iteration. Uhm, I may be a bit late to the party here, but are y...
by raudorn
Sun Nov 19, 2017 11:16 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

So, there is an update coming in the indeterminate future and alongside all kinds of stuff to make the oceans nicer and easier to explore, it will also bring new water physics. It's not clear yet what exactly will change, but it seems like water will now share the space with certain other blocks and...
by raudorn
Sun Nov 12, 2017 10:19 am UTC
Forum: Gaming
Topic: xkcd Game Jam (Nov 17-20) - winners announced!
Replies: 8
Views: 5280

Re: xkcd Game Jam (Nov 17-20) / which xkcd comics would be awesome as a game?

Are you promoting this anywhere else? The forums are almost dead nowadays, so I'm not sure how many people you can reach here.

Generally I'm interested in participating (as it is a nice warmup for Ludum Dare two weeks later), but maybe not. University schedules are always so fickle. *sigh*
by raudorn
Mon Oct 23, 2017 2:41 pm UTC
Forum: XKCD Meetups
Topic: Anybody in Germany?
Replies: 15
Views: 13202

Re: Anybody in Germany?

My mum's from Heidenheim, does that mean I can get dual citizenship? General consensus is one can have as many Bundesland citizenships as one wants, but will have to live with the burden of a conflicting heritage for the rest of one's life. It is a cruel fate far too easily inflicted on far too man...
by raudorn
Sun Oct 08, 2017 9:10 pm UTC
Forum: Movies and TV Shows
Topic: Bojack Horseman: The Saddening
Replies: 10
Views: 4373

Re: Bojack Horseman: The Saddening

I thought the third season was weak, being too much of a repeat of season two. As such I was a bit sceptical towards season four, but warmed up to it after a few episodes. Then the last few episodes of s4 hit me like a brick. I hope this will continue with the fifth one.
by raudorn
Tue Sep 05, 2017 8:38 pm UTC
Forum: Coding
Topic: monte carlo algorithm
Replies: 4
Views: 3535

Re: monte carlo algorithm

The way I understand it is that "Monte Carlo" as a noun describes a set of methods to approximate a solution to a problem that has only one solution via "averaging" (slightly more complex) over a set of equally randomly distributed points in the parameter space. For example for n...
by raudorn
Fri Sep 01, 2017 2:53 pm UTC
Forum: Comics/Graphic Novels
Topic: Dresden Codak
Replies: 10
Views: 3991

Re: Dresden Codak

Can't be significant sea-level rise as Florida and other low-elevation coastal areas are still clearly depicted. Also, a waterway connecting the Pacific ocean to the Gulf of Mexico through the Rockies (and therefor the Continental Divide) is extremely improbable. The map looks to me more like some ...
by raudorn
Thu Aug 31, 2017 3:11 pm UTC
Forum: Comics/Graphic Novels
Topic: Dresden Codak
Replies: 10
Views: 3991

Re: Dresden Codak

You might be entirely right, here. I reread Hob and Dark Science and have now to conclude that my initial assessment was built on my own faulty memory. Not only is Hob very much continueable, it's almost suspicious how much of the ending seemed like a Reset Button. Before Hob, Kim was a plucky mad s...
by raudorn
Wed Aug 30, 2017 6:46 pm UTC
Forum: Comics/Graphic Novels
Topic: Dresden Codak
Replies: 10
Views: 3991

Dresden Codak

First, allow me to make a few observations: ⋅ The comic can be found here ⋅ The current story line, Dark Science, has gone into the fourth (and final?) arc. ⋅ Somehow, there's no forum thread for DC yet. How? ⋅ The comic has been going on for a while, so presu...
by raudorn
Thu Aug 24, 2017 4:42 pm UTC
Forum: Movies and TV Shows
Topic: Game of Thrones: The TV Show (novelisation coming soon)
Replies: 2102
Views: 332442

Re: Game of Thrones: The TV Show (novelisation coming soon)

Mild Episode 7 speculation: Anyone want to take bets on who is going to be the one to epically f--- up this meeting between Cersei/Dany and all of their respective retainers? I'm kind of leaning toward Euron Greyjoy just because he's disappeared these past few episodes after such an epic in...
by raudorn
Tue Aug 22, 2017 10:57 am UTC
Forum: Movies and TV Shows
Topic: Game of Thrones: The TV Show (novelisation coming soon)
Replies: 2102
Views: 332442

Re: Game of Thrones: The TV Show (novelisation coming soon)

Re: all the little things in S7E6 I'm not that bothered by any single of the dubious details or minor plot holes. Big chains? Eh, they had some lying around in Hardhome. Marathon Gendry? Maybe the route was a bit circuitous and a bee-line for Eastwatch was only like 20 miles. Fast ravens? Eh, wh...
by raudorn
Wed Aug 16, 2017 11:45 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

radorn, are you in some region with too much stuff going on? It's the second (or more-th?) time the server crashed at/after your login attempt. I think I can safely offline teleport you if need be. I think I was last logging out of Whittington. The most block update intensive thing there are the my...
by raudorn
Tue Aug 15, 2017 7:09 pm UTC
Forum: Movies and TV Shows
Topic: Game of Thrones: The TV Show (novelisation coming soon)
Replies: 2102
Views: 332442

Re: Game of Thrones: The TV Show (novelisation coming soon)

What I'm interested in is if the writers of the show do have an internal, consistent and planned-out timetable, but they simply decide not to show any kind of travel that's not relevant, or if they only have an ordered list of events and decide not to care about the logistics of travel. I mean, neit...
by raudorn
Sun Aug 13, 2017 11:15 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

I didn't see any creepers at all today. I don't remember if I saw any yesterday or not. Did they get nerfed again?? Mordor is not the same without them and also it impacts gunpowder collection. I'm pretty sure they were out and about not all that long ago. Oh, right, we once had a creeper-killing s...
by raudorn
Fri Aug 11, 2017 9:05 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

Good Morning folks, I bring you a quadruple update. 1.) I can confirm that the server times out recently. Sometimes it's during connects and sometimes it takes a minute before any terrain is rendered. 2.) The Undergarden is open for visitors now, although it wasn't exactly closed beforehand. The wes...
by raudorn
Tue Jul 18, 2017 1:36 pm UTC
Forum: Movies and TV Shows
Topic: Game of Thrones: The TV Show (novelisation coming soon)
Replies: 2102
Views: 332442

Re: Game of Thrones: The TV Show (novelisation coming soon)

I fully expect Arya to start dropping bodies left and right. Quoting myself here, from when I had just finished season one, because... uh... yeah. Although to be entirely accurate, most bodies drop in front of her. Although I'm not sure what's up with those random Lannister soldiers in S7E1...
by raudorn
Sun Jul 02, 2017 8:54 am UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Local difficulty.

Will have to step away from game for a bit anyway, but look forward to getting back to it, extending a periphery around Mordor of packed grass and no trees, and making Fiddler's Green pretty, natural-looking, be-vegetatived, and be-taverned. Do you have specific plans for that yet? I'm almost finis...
by raudorn
Thu Jun 08, 2017 12:36 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

Flumble wrote:I should probably go back and finish the swimming pool this month. (and then rebuild the hotel because it's just too damn small)

I do enjoy the humour in building a swimming pool in a frozen tundra biome. The hotel is awesome as it is, but you have my support (i.e. my stuff) in expanding it.
by raudorn
Fri May 05, 2017 6:23 pm UTC
Forum: Gaming
Topic: Factorio - automate ALL the things!
Replies: 144
Views: 91340

Re: Factorio - automate ALL the things!

•Changed production science pack recipe to require assembling machine 1 instead of pumpjack. •Changed science pack 3 to require electric mining drill instead of assembling machine 1. Fuck. Ha, yeah, that change came kinda out of left field. They filed it under balancing, so I guess they wanted to s...
by raudorn
Fri May 05, 2017 8:57 am UTC
Forum: Gaming
Topic: Factorio - automate ALL the things!
Replies: 144
Views: 91340

Re: Factorio - automate ALL the things!

Current progress: The PA is finished and working quite fine. It doesn't have the highest production rate, but that's fine since I only drop in on occasion to get stuff and also it's easy to scale up the production of any particular item, as long as it doesn't consume the entire resource input. Now I...
by raudorn
Fri Apr 28, 2017 9:26 am UTC
Forum: Gaming
Topic: Factorio - automate ALL the things!
Replies: 144
Views: 91340

Re: Factorio - automate ALL the things!

I'm loving the update so far. I've never gotten to the Megabase phase yet, but I think I'll be doing it this time around, without any mods (not even QoL things like Far Reach and Squeak Through, although I might change that since I'm not going for the achievments). For the starter base I was doing a...
by raudorn
Mon Apr 10, 2017 7:25 pm UTC
Forum: Gaming
Topic: Minecraft
Replies: 9412
Views: 1387852

Re: Minecraft

Furthermore, while I, and I think most other active xkcraftlings, try to preserve old structures, there's still a lot of empty space to claim and if it's infrastructure related, touching up the "historic" sites is fine too. This isn't a museum, the exhibition pieces are allowed to be touch...

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