Search found 17 matches

by Blasphemer
Fri Nov 11, 2011 1:43 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

@Jorpho That's exactly what I mean! Yet, no one seems to have done it yet... at least the way we expect it to be. I want to know why. @Toeofdoom NPC soldiers are only going to be there so that talented leaders with only few friends can still go toe-to-toe with those who has no experience with comman...
by Blasphemer
Thu Nov 10, 2011 7:06 am UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

Make in-game mechanics for relaying orders and reports and give the general a map that he can look at to see where the reports are coming from and whether his orders are followed or not, like say the Total War series... difference is your regiment commanders, even the soldiers themselves, could be r...
by Blasphemer
Wed Nov 09, 2011 8:58 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

@Steax Well, that was what I was going to do at first. I just wanted to share our ideas with you guys so you could hopefully find or exploits and the flaws, may they be game-breaking or not. But then this... Stop what you're doing. Just stop. Whatever you have in your head is a nightmarish union of ...
by Blasphemer
Sun Nov 06, 2011 4:31 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

@Steax Players won't fill their houses with crap - they'll just fill it up with what they want to show off. If it's something that was created for the game with no other purpose but to be used for showing off, then, not that I have anything against those but, I consider them "crap". By &qu...
by Blasphemer
Fri Nov 04, 2011 5:24 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

@Steax I guess I just never thought of calling it a "God Game". Like I said earlier, I didn't really bother thinking about what it's genre is. But if you prefer that I address it as such then we won't have any problems there. Anyway, I never said it would have epic-level MMO elements, I ju...
by Blasphemer
Fri Nov 04, 2011 3:33 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

@Steakx Not because a feature is so complex that half of the work done with the game was for that specific feature, doesn't mean you can't ignore it. I mean, think about The Sims. That game was created with the explicit purpose of having an Architecture designing game, and the only reason that Sim c...
by Blasphemer
Thu Nov 03, 2011 4:57 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

Hey guys, hope you enjoyed your long weekend. (I'm not sure if you even celebrate this but what the heck.) Happy Halloween. Onto the matter in discussion... @ST I'm not sure were using the same word "big" the same way. When I say it has to be "enormous", what I mean is that the a...
by Blasphemer
Tue Nov 01, 2011 5:14 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

The world I've been trying to share with you guys has to be enormous . That's the reason why one of the first questions I had was "will modern computing technology be able to handle it", because, as far as I know, only one game has been able to achieve a world that big. EVE online. They mu...
by Blasphemer
Tue Nov 01, 2011 3:19 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

It might sound silly, but the WarCraft III World Editor is probably one of the fastest ways to prototype a game possible. Hmm... use War3 World Editor huh? Hmm... yeah. You do have a point there. *ponders some more* The thing is, in War3, the experience is delivered (most commonly) through combat. ...
by Blasphemer
Tue Nov 01, 2011 1:45 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

I swear, if my boss forces us to render overtime again, that will be the final straw. Anyway... *reads previous post* ...ahh, networking. Actually, one of us owns an Computer Rental business (Quite popular here compared to first world countries I would imagine.) and is more than willing to close sho...
by Blasphemer
Tue Nov 01, 2011 6:01 am UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

First of all, I would like to mention that I am absolutely enthralled by SecondTalon's impossibly accurate description of what I want to say even before I have given any description whatsoever. Secondly, like Steax said, people here are being hard on me on purpose because otherwise I'd just be rambl...
by Blasphemer
Sat Oct 29, 2011 9:27 am UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

Not that I'm ignoring anything you guys said, it's just that really I wanted to get your opinion on some parts that we, my friends and I, couldn't seem to agree on. On the coding part though... like I said, that's not gonna happen anytime soon, because I admit, we don't have ALL the necessary skills...
by Blasphemer
Thu Oct 27, 2011 8:58 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

Wow, no sarcasm... wow. I never expected anybody here to be concerned at all. At first, coming from one of the most intellectually elitist bunch, I thought you guys were nothing but snotty snobby sons of b**ches. But you guys cared, you actually gave a damn. :o A small amount of effort from your end...
by Blasphemer
Thu Oct 27, 2011 3:15 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

I figured as much. The furthest I personally got was making a dot jump around my screen. That was easy enough, but the harder part was thinking of what to do next. I mean, I just sat down in front of my computer and started coding away aimlessly with no actual goal in mind and before I knew it... th...
by Blasphemer
Thu Oct 27, 2011 2:12 pm UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Re: Game Development

Wow, those were a lot of pages to go through... no wait, those were a LOOOooot of pages. :shock: I have been through about a quarter or less in the past 6 hours. (Reading non-work related stuff doesn't sit well with my supervisor.) A thing that I noticed though... The ones where actual development t...
by Blasphemer
Thu Oct 27, 2011 1:06 pm UTC
Forum: Gaming
Topic: It used to be about the Magic, man!
Replies: 193
Views: 32324

Re: It used to be about the Magic, man!

Well, since this thread has been dead for more than a year now, I feel like I shouldn't be posting here anymore but reading through five pages of descriptions of how Wizards should be effing things up... I am compelled by pure instinct to bring it up again and say that Magicka seems to fit your desc...
by Blasphemer
Thu Oct 27, 2011 1:58 am UTC
Forum: Gaming
Topic: Game Development
Replies: 75
Views: 14826

Game Development

Are any of you guys interested in MAKING games or is this forum section strictly for discussions of playing them?

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