Search found 119 matches

by jerdak
Fri Feb 19, 2010 6:43 pm UTC
Forum: Gaming
Topic: X3: Reunion
Replies: 32
Views: 9378

Re: X3: Reunion

How's the modding community for X3: Reunion compared to the newer Terran Conflict one? Just wondering which one I should be trying first (the gold set apparently comes with both). It's the same community. Reunion modders just moved to TC or support both. Hack some Reunion modders were pulled in to ...
by jerdak
Thu Feb 18, 2010 5:46 pm UTC
Forum: Gaming
Topic: Mass Effect 2.
Replies: 1033
Views: 101477

Re: Mass Effect 2 is too hard to type. ME2

Okay... maybe I just suck at the game... but playing a Vanguard on Insanity is just stupid. Charge is no longer a weapon but signing my own death warrant, even maxed out, since every enemy just has SO MUCH health that even if they get knocked over, they have all the time in the world to take a nap,...
by jerdak
Sat Jan 30, 2010 6:15 pm UTC
Forum: Gaming
Topic: Mass Effect 2.
Replies: 1033
Views: 101477

Re: Mass Effect 2 is too hard to type. ME2

Has anyone taken a look at the picture on the desk of their captain's quarters? The one in my game is of an asari. I'm wondering if this is because my love interest from the first game was Liara? I don't have an Ashley save to confirm but I can't imagine Shepard just happens to keep...
by jerdak
Fri Jan 29, 2010 3:41 pm UTC
Forum: Gaming
Topic: Mass Effect 2.
Replies: 1033
Views: 101477

Re: Mass Effect 2 is too hard to type. ME2

Speaking of me1 crossover decisions: Has anyone taken a look at the picture on the desk of their captain's quarters? The one in my game is of an asari. I'm wondering if this is because my love interest from the first game was Liara? I don't have an Ashley save to confirm but I can't ...
by jerdak
Tue Nov 03, 2009 3:30 pm UTC
Forum: Coding
Topic: C++ conditional casting
Replies: 13
Views: 1590

Re: C++ conditional casting

You could simply: template <typename T> void parse_data(void *inData){ T *data = (T*)inData; for( int i = 0; i < numobs; ++i ) { Observation ob; ob.value = "-9999"; if( data[i] == FNUMNC ) { ob.available = "NC"; } else if(data[i] == FNUMND ) { ob.available = "ND"; } els...
by jerdak
Thu Jul 16, 2009 5:36 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

Dunno if anyone really cares but I thought this was a funny bit of spontaneous gameplay: http://iogaming.net/forums/47-general-tf2/10557-aimbots.html Whenever someone complains about a server stack I say we aren't stacked, I'm just running all the other players on my multi-box rig or that everyone e...
by jerdak
Thu Jul 02, 2009 12:16 pm UTC
Forum: Gaming
Topic: Bioshock 2: What would you like to see?
Replies: 41
Views: 4541

Re: Bioshock 2: What would you like to see?

Spiritual successor to System Shock my beautiful scrotum. How about some fucking classes? An inventory system? A difficulty scale that doesn't plateau after offing that first Big Daddy? This game was all about playing style rather than playing decisions . This. Especially the third one. Also, how a...
by jerdak
Mon Jun 08, 2009 4:36 pm UTC
Forum: Gaming
Topic: Assassin's Creed
Replies: 105
Views: 10802

Re: Assassins Creed

Having just read a big review of AC2 in Games magazine, it looks like an awful lot of the problems we all despised have been gotten rid of. Of course, only time will tell. Sounds promising. I still think AC was a very good game despite the flaws, so if they keep the amazing surroundings and jumping...
by jerdak
Mon Jun 01, 2009 1:47 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

*Hates on people who refuse to medic* Well then you can step up to fill the void whenever a medic is lacking and the problem is solved. You'd be better served hating players who won't step up to fill a gap in class diversity. But honestly what do you expect from pub. match players? Personally I don...
by jerdak
Fri May 29, 2009 2:00 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

See, if you play with the intention to unlock things, the game will figure that out and punish you appropriately. If you play to have fun, things go by a lot easier as you burn up stupid spies and snipers everywhere. It's like watching a pot - it won't boil faster if you keep staring at it. (Has al...
by jerdak
Tue May 26, 2009 4:47 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

Speaking of Cloak and Dagger I noticed something odd. While playing with a friend in my personal server(we were on opposing teams) I noticed that he couldn't see me even when the watch was out of juice, you know when it runs out and you become semi-transparent on your own screen? Hoping we'd found a...
by jerdak
Wed May 13, 2009 3:30 pm UTC
Forum: Gaming
Topic: Lost gaming technology from a former golden age
Replies: 32
Views: 4018

Re: Lost gaming technology from a former golden age

Basically, after a day at work when I'm annoyed and want to blast the hell out of things or beat the hell out of something in a game, I don't want to swing my arm around like a lunatic hacking at enemies on a screen. I'm perfectly fine with clicking buttons. Looking foolish aside, even if I was in ...
by jerdak
Wed May 13, 2009 3:26 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

Gojoe wrote:I have had orange box since launch on my xbox, but I have not played tf2... Convince me.


?? There are 42 pages of posts, I'd imagine some of them are convincing. Or you could play the game and convince yourself.
by jerdak
Wed May 13, 2009 3:18 pm UTC
Forum: Gaming
Topic: best game developer of all time
Replies: 181
Views: 13480

Re: best game developer of all time

Stuff But you also have to assume that most people will only buy the game for one device (unless it's something like Peggle that's both cheap and addictive). Those 3.5m who didn't buy Shotgun Rabbits on Windows may have said "I'd rather have this on my PS3" and weren't going to go out and...
by jerdak
Mon May 04, 2009 3:34 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

I call in to question said griefers lineage, likening his blood line to that of the finest in inbreeding. From there it devolves in to less constructive hate where I perhaps refer to his skills as "teh suck" and I subtly imply that he has routine sex with his pets. I'm making the assumptio...
by jerdak
Mon May 04, 2009 3:18 pm UTC
Forum: Gaming
Topic: Do you read the instruction booklet?
Replies: 58
Views: 5610

Re: Do you read the instruction booklet?

I can still remember the days when the passkeys to my games were contained in paragraph X at word Y on page N. The glory days of my Amiga. I used to love my Baldur's Gate instruction guide as well, it was good poopin' material.
by jerdak
Sat May 02, 2009 5:24 pm UTC
Forum: Gaming
Topic: best game developer of all time
Replies: 181
Views: 13480

Re: best game developer of all time

Can I nominate myself since I made the bestest ever 2D RPG back in my highschool programming course. We here at Jerdak creations pride ourselves on innovative thought. Long before SquareEnix pioneered the androgynous hero I was throwing a full pre-op tranny against the forces of evil, replete with j...
by jerdak
Thu Apr 30, 2009 9:35 pm UTC
Forum: Gaming
Topic: best game developer of all time
Replies: 181
Views: 13480

Re: best game developer of all time

This thread is funny. Can we rename it to "blizzard is the bestest: an \"objective\" look at how much better blizzard is than anything in the whole wide world. They shit unicorns, rainbows, and happy sunshine gumdrops." Oh and I'm changing my vote from the Tetris dude to Black Is...
by jerdak
Thu Apr 30, 2009 7:40 pm UTC
Forum: Coding
Topic: Coding: Hacks and Snippets
Replies: 434
Views: 785716

Re: Coding: Hacks and Snippets

Dunno if this counts but I found this old floating point hack I think I got from a talk at an old GDC. It's a "fast" approximation of the power function. float float_as_int(float x) { return (float) *((int*) &x); } float int_as_float(int x) { return *((float*) &x); } float powhack(...
by jerdak
Thu Apr 30, 2009 6:24 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

No, I've not seen the videos but I did read Valve's networking white papers (or whatever they call them) that show the lag delayed hit boxes. I wasn't sure if the different classes had different sized regions, I assume so. I suppose we're probably talking a negligible difference if one even exists. ...
by jerdak
Thu Apr 30, 2009 2:48 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

I'm curious how hats will affect sniping. I'd assume the hat will be only cosmetic will not change the shape and size of the head regions for the characters. Nor do I imagine will it stop a bullet. That being said I wonder if the helmet shapes will cause snipers a bit of trouble. I can see it being ...
by jerdak
Tue Apr 28, 2009 5:55 pm UTC
Forum: Gaming
Topic: best game developer of all time
Replies: 181
Views: 13480

Re: best game developer of all time

There's also the fact that Jahoclave is irrefutably correct. He'd be irrefutably correct if he had said Blizzard. Seriously, I can't believe there's even a discussion over this. What other developer has managed to produce nothing but sheer awesome? Blizzard is what other game companies dream of bei...
by jerdak
Thu Apr 23, 2009 11:45 am UTC
Forum: Gaming
Topic: Left 4 fun (and Zombie Panic Source)
Replies: 804
Views: 54930

Re: Left 4 fun (and Zombie Panic Source)

I've had good luck in the NoMercy survival level. If you go back towards where you would have come during regular play you should get to some unopenable doors. Just shoot through em or let the zombies destroy them. Afterwards you are back in the waiting room and there is only 1 direction the enemies...
by jerdak
Fri Apr 17, 2009 11:56 am UTC
Forum: Gaming
Topic: ender's game: battle room the game
Replies: 31
Views: 3685

Re: ender's game: battle room the game

it still sounds like a good idea to me though, and im glad that the book is gonna get some mainstream support, there are too many peole i know that have no idea what ender's game is. To be honest, it's one of those books that gets less awesome as you grow up and realize that no, you are not infinit...
by jerdak
Tue Apr 07, 2009 4:43 pm UTC
Forum: Coding
Topic: Meritocracy of coding
Replies: 27
Views: 2928

Re: Meritocracy of coding

Regarding language specific keywords, this is a good quote: Ultimately, a programming language is a language. It may have borrowed some words from English, but it is not English, and you do not need to understand English to program in it, any more than I need to understand latin in order to speak E...
by jerdak
Sun Apr 05, 2009 7:12 pm UTC
Forum: Movies and TV Shows
Topic: Nathan Fillion's New Series: Castle
Replies: 320
Views: 144663

Re: Nathan Fillion's New Series: Castle

If castle stared someone else (and everything else was the same), it would be a mediocre show, in the same vein as all the other "cop comedy/drama with a 'special person' solving things in a different way". In fact, I'd probably rate it lower than most (I'd rather watch lie to me, and num...
by jerdak
Sun Apr 05, 2009 7:06 pm UTC
Forum: Movies and TV Shows
Topic: New Trek?
Replies: 57
Views: 4674

Re: New Trek?

In any case it kind of goes without speaking that one of Trek's greatest flaws was the abuse of technobabble. The one rule I would make is that you are no longer allowed to reconfigure the main deflector dish to do magic. Hahaha, how would the Federation do anything then? Maybe that is the magic of...
by jerdak
Thu Apr 02, 2009 3:55 pm UTC
Forum: Coding
Topic: Meritocracy of coding
Replies: 27
Views: 2928

Re: Meritocracy of coding

It really depends on what you mean by 'fair'. When you take into account that the English-speaking countries of the world have pumped the most money and time into computer science/technology, it seems quite fair that the information is most accessible in English. This situation may be inconvenient ...
by jerdak
Thu Apr 02, 2009 12:32 pm UTC
Forum: Gaming
Topic: Left 4 fun (and Zombie Panic Source)
Replies: 804
Views: 54930

Re: Left 4 fun (and Zombie Panic Source)

I'd be happy to help as well, as I mention above I show up as [CrM].Ominae on the xkcd steam group listing. I'm almost always around. Despite my request a few posts up for better players to skirmish with my friends and I do try to help new players.
by jerdak
Tue Mar 31, 2009 4:43 pm UTC
Forum: Gaming
Topic: Left 4 fun (and Zombie Panic Source)
Replies: 804
Views: 54930

Re: Left 4 fun (and Zombie Panic Source)

Oh I agree, I've been in a few matches with folks and had my ass handed to me. I was just curious if there was a subset of the xkcd group that played often as a team. That's all. H
by jerdak
Mon Mar 30, 2009 5:35 pm UTC
Forum: Gaming
Topic: Left 4 fun (and Zombie Panic Source)
Replies: 804
Views: 54930

Re: Left 4 fun (and Zombie Panic Source)

I don't suppose there are any groups(3 or 4) interested in some L4D action? Some friends and I(3 of us total) have been playing together long enough now that random pub matchups are getting a tad lopsided. I'm not saying we're awesome but we know the fuckwaddery on our side will be kept to a minimum...
by jerdak
Mon Mar 30, 2009 5:21 pm UTC
Forum: Coding
Topic: Meritocracy of coding
Replies: 27
Views: 2928

Meritocracy of coding

There is an interesting article over on coding horror about the "Ugly American Programmer." The article discusses how most programming seems to be done in English (including language specific keywords) and that worldwide coders/hackers all seem to embrace this idea. As a native English spe...
by jerdak
Fri Mar 27, 2009 12:32 pm UTC
Forum: Gaming
Topic: Fallout 3!
Replies: 1500
Views: 148170

Re: Fallout 3!

So... 'The Pitt.' I found it to be a bit better than the last DLC but also not as much bang for my buck as I would have hoped. I think Bethesda ruined it for me by charging $50 bucks for the full Fallout 3 game which gave me around 40 hours of enjoyment. By my logic if they charge me $10 dollars for...
by jerdak
Thu Mar 19, 2009 2:14 pm UTC
Forum: Gaming
Topic: Team Fortress 2
Replies: 4429
Views: 410206

Re: Team Fortress 2

I know this thread has been dead for a few days but: Did anyone notice that the patch last night added in multi-core support for TF2? I guess they are going to slowly integrate the functionality so initially only a few functions are set to a different core. It was fun last night playing around and w...
by jerdak
Tue Mar 17, 2009 5:55 pm UTC
Forum: Movies and TV Shows
Topic: Watchmen - Spoilers like a Psychic Undersea Gargant!
Replies: 719
Views: 76785

Re: I am joyous. (Watchmen.)

Again, I thought the whole plan was to make a new them for the supposed "biological imperitive" of us vs them. It seems they talk a lot about how humans will always go to war, as we're alone on this earth and need to have a them to fight, and the squid (Aside: I don't think the squid shou...
by jerdak
Sat Mar 07, 2009 4:50 pm UTC
Forum: Gaming
Topic: Dawn of War 2
Replies: 100
Views: 11418

Re: Dawn of War 2

Look I'm all for simplified mechanics but at some point you're just making it dumb. I mean ultimately the easiest game to play would be a movie right? First they remove resources and base building, next maybe they remove the need to micro manage combat. Why make the gamer click "throw grenade&...
by jerdak
Fri Mar 06, 2009 9:57 pm UTC
Forum: Gaming
Topic: Dawn of War 2
Replies: 100
Views: 11418

Re: Dawn of War 2

I would prefer though that they called this a real time action game or something other than strategy. I believe the phrase you're looking for is real time tactical. At least that's what it seemed like to me, though admittedly I haven't put a lot of time into it yet. Hahaha, I like it. That is exact...
by jerdak
Fri Mar 06, 2009 5:38 pm UTC
Forum: Gaming
Topic: Dawn of War 2
Replies: 100
Views: 11418

Re: Dawn of War 2

^ I agree with the above on maps. The selection was just way too limited for me to enjoy. Plus 90% of the missions are "start at bottom, work towards top, kill boss, collect gear, repeat." Also, and I feel like I'm the minority here, I never felt the resource/base building mechanic of DOW ...
by jerdak
Tue Mar 03, 2009 1:26 am UTC
Forum: Gaming
Topic: Fear 2 Project Origin
Replies: 9
Views: 1302

Re: Fear 2 Project Origin

Regarding this: the changes to the Powered suits was interesting to me. Does anyone know how Master/Mistress are supposed to defeat the first one at the hydraulic elevator? Answer: How did Master/Mistress get to the ending if Master/Mistress couldn't defeat him? Or can he be bypassed some other...
by jerdak
Fri Feb 27, 2009 1:44 pm UTC
Forum: Gaming
Topic: Left 4 fun (and Zombie Panic Source)
Replies: 804
Views: 54930

Re: Left 4 fun (and Zombie Panic Source)

Are there many "educational" videos out there now? When I was first learning how to do multiple wall jumps I went in search of a helpful vid. What I got were videos with pre-pubescent voices set to shitty house techno or jpop telling me how to teabag someone's face. Anything helpful, if su...

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