Search found 7 matches

by Stilgar
Thu Jan 12, 2012 1:10 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 251
Views: 110519

Re: 1002: "Game AIs"

The comic obviously uses the mathematical definition of "game" ( http://en.wikipedia.org/wiki/Mathematical_game )
by Stilgar
Thu Jan 12, 2012 12:36 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 251
Views: 110519

Re: 1002: "Game AIs"

Actually, playing a game is about having fun. Everything else, including the need for rules and win conditions is optional and subjective. Depends what your reason for playing the game is, a lot of people make their living from starcraft, especially in korea. I once watched an interview with Veseli...
by Stilgar
Thu Jan 12, 2012 11:45 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 251
Views: 110519

Re: 1002: "Game AIs"

there are tricks that make some units more powerful by constantly micromanaging it which is simply impossible for humans. For example you can watch what the top AI does with mutalisks (it moves them nonstop in range and out of range of the enemy and no mutalisk gets damaged too much). Why can't hum...
by Stilgar
Wed Jan 11, 2012 2:35 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 251
Views: 110519

Re: 1002: "Game AIs"

I was surprised to see a complete lack of mention of any of the mancala games, which have a wide following in Africa. As far as Starcraft is concerned, the best AIs, such as the Berkeley Overmind, are competitive with professional players right now. No, right now they are not. They are competitive ...
by Stilgar
Wed Jan 11, 2012 1:44 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 251
Views: 110519

Re: 1002: "Game AIs"

I believe at the highest level of StarCraft, as long as the AI doesn't have full knowledge of the map and unit positions, a human player can still outplay it. Even an insane level of micromanagement (which would simply allow for easier targetting of large units in swarms of attackers) will not make...
by Stilgar
Wed Jan 11, 2012 12:52 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 251
Views: 110519

Re: 1002: "Game AIs"

True but even if the AI does not miss 2-3 human players will shoot it with at most 1 person lost. Plus, there are granades, planting bombs and camping them, etc.
by Stilgar
Wed Jan 11, 2012 12:36 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 1002: "Game AIs"
Replies: 251
Views: 110519

Re: 1002: "Game AIs"

Can someone confirm that an AI team in Counter-Strike can win against a top team in actual 5 vs 5 tournament style game? I kind of doubt it especially if the human team tweaks tactics specifically to counter the AI team.

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