Search found 54 matches

by pepsi
Thu Feb 24, 2011 11:13 pm UTC
Forum: Gaming
Topic: What makes a "good" MMO? Beating WoW at it's own game
Replies: 76
Views: 6445

Re: What makes a "good" MMO? Beating WoW at it's own game

Possibly. I've never played that game. I'm just saying like... an activity shouldn't be fun only because you're doing it with other people. The activity should be fun on its own and more fun with other people involved. If it's only fun with other people then it's a boring activity and the people you...
by pepsi
Thu Feb 24, 2011 8:21 pm UTC
Forum: Gaming
Topic: What makes a "good" MMO? Beating WoW at it's own game
Replies: 76
Views: 6445

Re: What makes a "good" MMO? Beating WoW at it's own game

A good MMO should still be fun if it was a single player game. I'd say take a roguelike, make it real time, then add some trees, rocks, and such for players who enjoy grinding. Then you have options: you can click a rock for 9999 hours (some people actually enjoy this), run a dungeon and hope for ni...
by pepsi
Thu Feb 24, 2011 7:31 pm UTC
Forum: Comics/Graphic Novels
Topic: The Character X Versus Character Y Thread
Replies: 106
Views: 62579

The Character X Versus Character Y Thread

I've seen this debate on 4chan and I'm wondering what you guys think. Who would win in a fight presuming both are at their peaks? Superman's peak was in the 1940s when kryptonite didn't exist and he could destroy entire galaxies by sneezing. Goku's peak was in the 1990s when he could channel all the...
by pepsi
Tue Nov 23, 2010 4:45 pm UTC
Forum: Science
Topic: Working on a definition of consciousness
Replies: 44
Views: 5826

Re: A consciousness self-test

If you can't simply presume unconscious beings exist how can you simply presume conscious beings exist? I see no evidence for or reason to believe in this so called consciousness you speak of.
by pepsi
Mon Nov 22, 2010 5:50 pm UTC
Forum: Science
Topic: can you define distance for me?
Replies: 29
Views: 3159

Re: can you define distance for me?

A more interesting question would be if it is possible to define distance without motion. The number of points between A and B? This doesn't really work as the existence of different types of triangles implies space is continuous and therefore has an uncountably infinite number of points. I'd say 3 ...
by pepsi
Mon Nov 22, 2010 5:23 pm UTC
Forum: Science
Topic: Working on a definition of consciousness
Replies: 44
Views: 5826

Re: A consciousness self-test

I'd argue that consciousness doesn't exist. Think of unconscious beings that act no different than conscious beings... philosophical zombies I think they're called. If you argue that consciousness does exist you're arguing for something that can't be measured nor would change the world in any way if...
by pepsi
Wed Nov 10, 2010 2:20 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

It depends on how much energy you apply to it but it has to be in units of ~6.6260689633*10^−34 joules. A unit of 3*10^−34 joules can't exist. Also off topic the electron would evaporate in such an environment. It's constantly giving off photons (carriers of electromagnetic force) and without backgr...
by pepsi
Wed Nov 10, 2010 2:14 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

Hz = occurrences per second. 1 occurrence is 6.6260689633*10^−34 joules. 2 occurrences is 2*6.6260689633*10^−34 joules. And so on....

ALSO DUDE PHOTONS HAVE LENGTH. A PHOTON ISN'T JUST A POINT. WOW.
by pepsi
Wed Nov 10, 2010 2:09 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

With a photon with a frequency of 1/1000th of a Hz I'd be hit with one packet of energy containing 6.6260689633*10^−34 joules every 1000 seconds. The length of the photon as a wave from the first packet to the last would be 1000 times the distance light travels in one second. Can I be ANY more speci...
by pepsi
Wed Nov 10, 2010 2:02 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

Also different energy levels mean different frequencies. I know it's fairly obvious but seeing some of the stuff I've read so far in this thread I think it's best to make a point of it.
by pepsi
Wed Nov 10, 2010 1:59 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

I was consistent in my explication in reference to MHz as 1,000,000 Hz. A photon is both a wave and a particle and therefore is able to have frequencies of quanta and still exist as a single particle. Wow this is basic basic stuff... I'm not even arguing some crackpot theory at this point. I'm simpl...
by pepsi
Wed Nov 10, 2010 1:52 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

It would be the distance light travels in one second.

In my example you can use hours, minutes, or some abstract form of time and it wouldn't matter because the UNITS OF TIME CANCEL EACH OTHER OUT.
by pepsi
Wed Nov 10, 2010 1:38 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

If you had a light shining on me with 1,000,000 particles hitting me per second (a frequency of 1 MHz) I'd expect to absorb or deflect ~6.6260689633*10^−28 joules per second. If you used a different measure of time (say for example 1,000,000 particles per hour) I'd expect to absorb or deflect a diff...
by pepsi
Wed Nov 10, 2010 1:29 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

Let's be very simple here. Say you have a beam of light and it's hitting some device that stores the energy. As you increase the frequency of the light the amount of energy that's being stored per second also increases. The ratio between frequency (in hertz) and energy is the planck constant. The ve...
by pepsi
Wed Nov 10, 2010 1:17 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

It was a metaphor. My actual assertion is that tiny bits of energy appear and vanish constantly but everyone wants to take to a bigger scale where it's not even noticeable and ask why we don't spontaneously burst into fire and such. Law of averages.... And energy is quantified. I can't believe we ar...
by pepsi
Wed Nov 10, 2010 1:05 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

E=hv with v being the frequency in occourences per second (hertz). If v is 1 occurrence per second then E would be ~6.6260689633*10^−34 joules * s / s or just 6.6260689633*10^−34 joules. Please explain my error? The units of time cancel each other out and we are left with the amount of energy per oc...
by pepsi
Tue Nov 09, 2010 11:53 pm UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

Gammashield... energy is quantified and is a key aspect of quantum mechanics. The smallest amount of energy that can exist is ~6.6260689633*10^−34 joules. We'd lose most of physics and some of chemistry and biology too if such wasn't the case. Literally EVERYTHING relies on this VERY VERY VERY impor...
by pepsi
Tue Nov 09, 2010 9:25 pm UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

It's roughly conserved... on average. If the electrons in your plane very from 0.9999993513531 electron mass to 1.0000002122324 electron masses every so often but keep an average of 1 electron mass overall your plane isn't going to crash since a stray beam of light could hit the plane and create 100...
by pepsi
Tue Nov 09, 2010 7:48 pm UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

When I said one becoming two I meant no different than one appearing from nothing. I realize now that the distinction is important here but that's not really the point. The overall point of this thread is to point out that if energy was created and destroyed on a the scale energy is quantized at we ...
by pepsi
Tue Nov 09, 2010 7:28 pm UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

Also before anyone asks about the ~14 billion number... As a beam of light's frequency increases (in occurrences per second) the joules per second that it generates also increases. Now because frequency is quantized it is implied that energy is also quantized and if you look up the numbers it's abou...
by pepsi
Tue Nov 09, 2010 7:19 pm UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

You're right in that I was off on my terminology. I was referring to the smallest amount of energy that a photon can carry. In regards to the pool I ran a simulation. The amount of water was less than 3% higher or lower than the expected value at any given moment: 10060, 10202, 10244, 9992, 9946, 98...
by pepsi
Tue Nov 09, 2010 3:59 pm UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

Re: You Know... (creating/destroying energy)

I fully understand why the sky is blue and such. If you didn't catch it I was saying how absurd it is to respond to any question with "it just is." Anyway the odds of an atom randomly vanishing would be astronomically small if we look at things in planck energy. Even an electron disappeari...
by pepsi
Tue Nov 09, 2010 7:52 am UTC
Forum: Science
Topic: You Know... (creating/destroying energy)
Replies: 62
Views: 6094

You Know... (creating/destroying energy)

The idea that energy can't be created or destroyed is not testable. Imagine for example low energy particles appeared and disappeared at random and larger particles gained and lost random bits of energy. When we look at the grand scale objects in motion would for the most part stay in motion and any...
by pepsi
Tue Nov 09, 2010 4:47 am UTC
Forum: Mathematics
Topic: Can (PI) exist?
Replies: 24
Views: 4667

Re: Can (PI) exist?

If you'd like you can argue that irrational numbers don't exist in the same way infinity doesn't exist. They are both found through limits so to say one doesn't exist is to say the other doesn't either.
by pepsi
Tue Nov 09, 2010 4:42 am UTC
Forum: Mathematics
Topic: How many digits of Pi do you know?
Replies: 445
Views: 104197

Re: How many digits of Pi do you know?

3.14 for pi and 2.7 for e. If I needed more than that I could just look it up....
by pepsi
Wed Nov 03, 2010 12:16 am UTC
Forum: Science
Topic: Guy on facebook page denies germ theory
Replies: 39
Views: 5678

Re: Guy on facebook page deny's germ theory

In his defense his sources state that germs are like vultures. They feed on dead cells and therefore are found around disease but don't actually cause disease. Honestly it's a stupid idea but the concept of "God" is far stupider.
by pepsi
Sat Oct 30, 2010 8:08 pm UTC
Forum: Coding
Topic: Programming a Magic: The Gathering game
Replies: 4
Views: 4077

Re: Programming a Magic: The Gathering game

I've done this before. Even if you have a script that can read the cards some mechanics are damn hard to script for. Storm is hard to script for. The same goes for any 5 color strategy since you have to plan out your next few turns differently depending on what sources you draw into. You learn some ...
by pepsi
Fri Jul 02, 2010 5:02 am UTC
Forum: Mathematics
Topic: Two Cars
Replies: 2
Views: 749

Two Cars

Imagine two cars are in a race. The first car's distance is always equal to (e^(time in seconds/10 meters)-1)*10 meters. The second car's distance is always equal to e^(time in seconds/10 meters)*x. x is a head start in meters the second car has on the first car. I know these are weird functions for...
by pepsi
Sun Jun 13, 2010 10:27 pm UTC
Forum: Mathematics
Topic: I need some help. (distance in an expanding universe)
Replies: 11
Views: 1645

Re: I need some help. (distance in an expanding universe)

Tesseraktik answered my question. Thanks! For the rest, you seem to be thinking too much into it. I was more curious on the method in which the problem is solved (mathematically) and not so much in the final answer or technical details like how the distance is measured, etc. Again thanks, you've hel...
by pepsi
Sun Jun 06, 2010 4:01 pm UTC
Forum: Mathematics
Topic: I need some help. (distance in an expanding universe)
Replies: 11
Views: 1645

Re: I need some help. (distance in an expanding universe)

I've read it. It deals with the fact that different methods of measurement give different results. I'm asking about how far away a space ship will be if it leaves earth going X speed after Y time. Such a formula would make my program run faster. So far my best approximation is f(x)=a*x+x 2 /b/2 but ...
by pepsi
Sun Jun 06, 2010 6:19 am UTC
Forum: Mathematics
Topic: I need some help. (distance in an expanding universe)
Replies: 11
Views: 1645

Re: I need some help.

What about this then? The following code produces a chart. Does a formula exist that can produce a similar chart? public class main { public static void main(String[]a) { double error=.0000001,distance=error,b=error; for(int c=1;c<=10;c++) { //for(;b<=c;b+=error)distance+=(1+distance/(13.75+b))*erro...
by pepsi
Sun Jun 06, 2010 3:51 am UTC
Forum: Mathematics
Topic: I need some help. (distance in an expanding universe)
Replies: 11
Views: 1645

Re: I need some help.

I think this is an integration problem.
by pepsi
Sun Jun 06, 2010 3:28 am UTC
Forum: Mathematics
Topic: I need some help. (distance in an expanding universe)
Replies: 11
Views: 1645

I need some help. (distance in an expanding universe)

The farther an object is from us the faster it is moving away from us because space is expanding. For example an object 1 billion light years away is moving away from us at the rate of 1 billion light years per 13.75 billion years while an object 2 billion light years away is moving away from us at ...
by pepsi
Sun Mar 14, 2010 11:57 pm UTC
Forum: Mathematics
Topic: Quick Question
Replies: 4
Views: 637

Re: Quick Question

If I'm not being clear...

Say tanx=1.5. How would you find the possible values of x?
by pepsi
Sun Mar 14, 2010 11:44 pm UTC
Forum: Mathematics
Topic: Quick Question
Replies: 4
Views: 637

Quick Question

I can't seem to figure out how to convert tanx to x. I have two points and I know their coordinates. I want to form a right triangle between them and find all three angles of the triangle. The simplest way to do this seems to be converting sinx, cosx, or tanx to x. However I can't seem to figure out...
by pepsi
Sat Mar 13, 2010 8:19 pm UTC
Forum: Coding
Topic: Mother...
Replies: 9
Views: 1266

Re: Mother...

Jaap, I love you! It works perfectly! :)
by pepsi
Sat Mar 13, 2010 8:14 pm UTC
Forum: Coding
Topic: Mother...
Replies: 9
Views: 1266

Re: Mother...

void ring() { for(int a=0;a<1000;a++) { object b=new object(width/2,height/2); object.add(b); b.yv=sign(Math.sqrt(1-Math.pow(b.xv=sign(random.nextDouble()),2))); } } So "object" is an instantiable type that either inherits from or contains an ArrayList<object> of all its instances? What? ...
by pepsi
Sat Mar 13, 2010 7:54 pm UTC
Forum: Coding
Topic: Mother...
Replies: 9
Views: 1266

Mother...

This is upsetting me. I want to make a bunch of objects travel in random directions. You'd think that y_velocity=Math.sqrt(1-Math.pow(x_velocity,2)), right? But squaring and square rooting numbers leads to the loss of some really important information and I end up with a not so uniform distribution:...
by pepsi
Sat Mar 06, 2010 11:48 pm UTC
Forum: Mathematics
Topic: Area of Part of a Circle
Replies: 3
Views: 898

Re: Area of Part of a Circle

Thanks! :)
by pepsi
Sat Mar 06, 2010 11:30 pm UTC
Forum: Mathematics
Topic: Area of Part of a Circle
Replies: 3
Views: 898

Re: Area of Part of a Circle

I have no idea were to even start. Any hints are welcome. I am more than willing to do out the work!

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