Search found 32 matches

by Tharwen
Fri Jun 13, 2014 4:49 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1381: "Margin"
Replies: 48
Views: 12243

Re: 1381: "Margin"

You don't have to actually do something to prove that you can do it, do you?
by Tharwen
Sun Jun 03, 2012 3:43 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1063: "Kill Hitler"
Replies: 278
Views: 70246

Re: 1063: "Kill Hitler"

xokocodo wrote:Apparently after you time travel, the windows on the machine disappear.


Clearly Hitler invented windows shortly before his death.
by Tharwen
Tue Apr 10, 2012 8:14 am UTC
Forum: Individual XKCD Comic Threads
Topic: 1040: "Lakes and Oceans"
Replies: 166
Views: 81593

Re: 1040: "Lakes and Oceans"

Also, sorry if I'm being slow, but: i) why is the Marianas Trench shown in brown, and not in black to indicate that it is in the ocean? ii) what are the horizontal diagrams of the Marianas Trench and the Mauna Kea supposed to indicate? i) It's brown because the deep bits are stacked over the shallo...
by Tharwen
Fri Nov 25, 2011 1:42 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 0980: "Money"
Replies: 375
Views: 107969

Re: 0980: "Money"

So... what is it?
by Tharwen
Thu Oct 06, 2011 9:12 pm UTC
Forum: Individual XKCD Comic Threads
Topic: 0961: "Eternal Flame"
Replies: 131
Views: 58408

Re: 0961: "Eternal Flame"

I'm on a mac. I waited for the spinny orb thing to go away before trying to read the comic. It didn't work. I’d like to compliment Randall on making an animated GIF “the right way” where each frame only updates the small area of the canvas it affects, rather than redrawing the entire image. I though...
by Tharwen
Tue Jul 05, 2011 2:24 am UTC
Forum: Individual XKCD Comic Threads
Topic: 0513: "Friends"
Replies: 914
Views: 226721

Re: 0513: "Friends"

I feel I understand this comic now. I didn't when I first saw it.
by Tharwen
Mon Jun 13, 2011 10:12 am UTC
Forum: Individual XKCD Comic Threads
Topic: 0911: "Magic School Bus"
Replies: 116
Views: 29250

Re: 0911: "Magic School Bus"

Oh god, Encarta.

I distinctly remember never using that to any meaningful effect during my time at my first school.
by Tharwen
Sun May 29, 2011 4:46 pm UTC
Forum: General
Topic: xkcd sightings in your hometown (and other places)
Replies: 384
Views: 118327

Re: xkcd sightings in your hometown (and other places)

One of the teachers at school has put up a few XKCD strips in the physics common room, but the only other people I know who know of it are people who I introduced to it (or the person who introduced me to it a few years ago).
by Tharwen
Sun May 29, 2011 4:41 pm UTC
Forum: Coding
Topic: Some game programming advice
Replies: 12
Views: 2307

Re: Some game programming advice

The stored format isn't particularly important as long as you can read it. PNG, GIF and BMP are all widely used for sprites (though BMP lacks alpha. Usually 0xFF00FF is translated to fully transparent when using BMP, so you might have to do that after you've loaded the image). BufferedImage works j...
by Tharwen
Fri May 27, 2011 7:50 pm UTC
Forum: General
Topic: Lucky Ten Thousand (TIL)
Replies: 13432
Views: 1774374

Re: Today I Learned

I know more people than I think I do. It's just a matter of actually speaking to them.
by Tharwen
Fri May 27, 2011 1:20 pm UTC
Forum: Coding
Topic: Some game programming advice
Replies: 12
Views: 2307

Re: Some game programming advice

Many thanks. I did some reading about it last night, and now I think I've got it. I'm familiar with Dijkstra's algorithm already though.

Any word on the image formats, or does it not really matter?
by Tharwen
Thu May 26, 2011 11:36 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4828
Views: 657136

Re: EVE Online

Oh dear. My noobishness shines through... Anyway, hypothetically , it would be awesome to have to run through a burning station to get into your ship and fly out to fight off the attackers. Not that that's likely to happen. On a sort of unrelated note, I just noticed that the song 'A warm place' by ...
by Tharwen
Thu May 26, 2011 11:23 pm UTC
Forum: School
Topic: Emailing professors
Replies: 8
Views: 3114

Re: Emailing professors

TheKrikkitWars wrote:Say thanks;

Unrelated, I know, but have you just been programming?
by Tharwen
Thu May 26, 2011 11:06 pm UTC
Forum: Coding
Topic: Some game programming advice
Replies: 12
Views: 2307

Re: Some game programming advice

Xanthir wrote:For 2, is there anything wrong with the classic A*?

I have no idea. I will look it up.

Wish me luck!
by Tharwen
Thu May 26, 2011 10:22 pm UTC
Forum: General
Topic: Whine about your smarts
Replies: 161
Views: 20154

Re: Whine about your smarts

see, this judgement-free zone is nice, cause I'm... practically the opposite. my work ethic varies from solid to laughable, but it all depends on how much I actually care about something (thus, academia is laughable, unless I like the class). and then teachers get mad at me cause I contribute to cl...
by Tharwen
Thu May 26, 2011 10:19 pm UTC
Forum: General
Topic: Life's little victories
Replies: 11
Views: 1935

Re: Life's little victories

I had my last exam before the holiday today.

Victory? Not really. Excuse to play Oblivion and mess about with Java? Absolutely.
by Tharwen
Thu May 26, 2011 10:06 pm UTC
Forum: Gaming
Topic: EVE Online
Replies: 4828
Views: 657136

Re: EVE Online

CCP Zulu has released a preview of what Incarna is going to look like. I'm overall apathetic about the ambulation thing, but even I can't deny that it's pretty sexy. Edit to add: The fucking link . Y'know, the whole reason I made this post. Even if this update only raises EVE's accessibility, it wi...
by Tharwen
Thu May 26, 2011 9:59 pm UTC
Forum: Gaming
Topic: The Witcher
Replies: 26
Views: 4686

Re: The Witcher

I hate this game...wait, no I don't, I just hate the guys at the hospital shouting "MY LUNGS, SOME KIND OF CURSE," because every time I try imitating them, I really hurt my throat. Anyway, it's a pretty cool game, and I quite like the fact that there is no black and white in the game, jus...
by Tharwen
Thu May 26, 2011 9:48 pm UTC
Forum: Coding
Topic: Some game programming advice
Replies: 12
Views: 2307

Some game programming advice

'lo all. I'm making a 2D game in Java. I have two things I need to decide on: 1. What format can you recommend for the object sprites? In other projects, I've used BufferedImages and they've worked perfectly fine, but I wonder if there's any particular reason to choose something else for displaying ...
by Tharwen
Fri Mar 25, 2011 12:30 pm UTC
Forum: Coding
Topic: Looking For Programming/Design Games
Replies: 12
Views: 7249

Re: Looking For Programming/Design Games

It's probably not quite as in-depth as you want (and there's no set objective), but Redstone in Minecraft is pretty good for programming. There's a long list of logic gates and how to make them in the Minecraft Wiki, and you can make pretty much anything. The hardest part is working out how to synch...
by Tharwen
Wed Dec 15, 2010 12:32 pm UTC
Forum: Coding
Topic: Elastic Collision of Circles in XNA
Replies: 8
Views: 5029

Re: Elastic Collision of Circles in XNA

It turns out I had been compensating for it in AngleComponent, so I just took out the extra 90 degrees in both functions since it seems fairly pointless to have it in there. That explanation now makes sense, too. I was actually doing something slightly different; I was trying to find the portion of ...
by Tharwen
Sun Dec 12, 2010 7:38 pm UTC
Forum: Coding
Topic: Elastic Collision of Circles in XNA
Replies: 8
Views: 5029

Re: Elastic Collision of Circles in XNA

Hi again, Sorry about not responding; I've had loads of work to do and stuff, so I haven't done much on this. The problem is that, whenever I come back to it, I decide that my code is completely broken and try something new. Anyway, the code I have right now is this: Vector2 Offset = Item2.Position ...
by Tharwen
Sat Dec 04, 2010 9:03 pm UTC
Forum: Coding
Topic: Elastic Collision of Circles in XNA
Replies: 8
Views: 5029

Re: Elastic Collision of Circles in XNA

Sorry about ignoring your post; it was quite helpful, so thanks :) Although, when I tried directly implementing your code, it just made them reverse their directions (as if every collision was head-on) while still transferring momentum perfectly. If it worked in your program, that seems to suggest a...
by Tharwen
Thu Dec 02, 2010 7:41 pm UTC
Forum: Coding
Topic: Elastic Collision of Circles in XNA
Replies: 8
Views: 5029

Elastic Collision of Circles in XNA

I've spent too many days trying to make this work now, so I've come to this forum for some much-needed aid. Basically, I've been experimenting with some simple physics in XNA 4.0, and I've become completely stuck while trying to make objects rebound correctly. I've tried to use my own knowledge of m...
by Tharwen
Mon Nov 29, 2010 8:13 pm UTC
Forum: Coding
Topic: The "IT DOESN'T WORK!" thread
Replies: 1963
Views: 573173

Re: The "IT DOESN'T WORK!" thread

http://thedailywtf.com/Articles/Switched_on_Loops.aspx http://en.wikipedia.org/wiki/Loop-switch_sequence I know I'm responding a little late here, but I've spent the last ten minutes struggling to understand what the point of that code is... What is the benefit of running those lines inside a switc...
by Tharwen
Wed Jun 23, 2010 9:51 am UTC
Forum: Individual XKCD Comic Threads
Topic: 0757: "Toot"
Replies: 103
Views: 23365

Re: "Toot" discussion (#757)

This is one of the few recent strips that made me literally LOL. It wasn't quite a ROFL, but it was a LOL nonetheless.
by Tharwen
Sat May 15, 2010 2:38 pm UTC
Forum: Computer Science
Topic: What would you do with an infinitely fast computer?
Replies: 818
Views: 228509

Re: What would you do with an infinitely fast computer?

I've done some thought on this Universe Simulator thing, and I came to the conclusion that the universe isn't large enough to hold a simulation of itself. Think. Each bit on a conventional computer is stored as a charge on a small group of molecules. Let's say that you simulate a universe by storing...
by Tharwen
Tue Nov 03, 2009 9:43 pm UTC
Forum: Logic Puzzles
Topic: Can you break my code?
Replies: 17
Views: 4004

Re: Can you break my code?

And... here's my (identical) answer, 30 mins late :D I MET A TRAVELLER FROM AN ANTIQUE LAND WHO SAID TWO VAST AND TRUNKLESS LEGS OF STONE STAND IN THE DESERT NEAR THEM ON THE SAND HALF SUNK A SHATTERED VISAGE LIES WHOSE FROWN AND WRINKLED LIP AND SNEER OF COLD COMMAND TELL THAT ITS SCULPTOR WELL THO...
by Tharwen
Tue Nov 03, 2009 4:44 pm UTC
Forum: Logic Puzzles
Topic: Can you break my code?
Replies: 17
Views: 4004

Re: Can you break my code?

Personally, it's too hard. But I still haven't given up and might end up writing some counter-programs to try to decode it.
by Tharwen
Tue Nov 03, 2009 10:24 am UTC
Forum: Gaming
Topic: G-Man Theories
Replies: 50
Views: 9496

Re: G-Man Theories

I hope we don't get something f---ed up enough to be, say, Gman = GLaDOS, or GLaDOS somehow being the Gman's employer... Does the theory that GLaDOS is the G-Lady count? Because I recall someone on the Steam forum guessing that. from G, La, D. Genetic Lifeform and Disk Operating System so, I don't ...
by Tharwen
Mon Nov 02, 2009 8:39 pm UTC
Forum: School
Topic: High School Pranks
Replies: 684
Views: 90208

Re: High School Pranks

I am at the same school as Bruce Dickinson was, and he got expelled for urinating in the beans at a headmaster's dinner. Aparrently the headmaster spent the next day searching for people who had had second helpings of them. xD
by Tharwen
Mon Nov 02, 2009 11:06 am UTC
Forum: Individual XKCD Comic Threads
Topic: 0657: "Movie Narrative Charts"
Replies: 337
Views: 151827

Re: "Movie Narrative Charts" Discussion

Randal: awesome. No matter how many Wikipedia or Google jokes you make, you have my respect permanently. And my ax. I would love to do one of these charts myself. The only two I would consider would be the entire Back To The Future saga (as someone already mentioned), and The Prestige. The Prestige...

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