I'm weird. I can pass max 300 on a ddr cabinet but not so deep heavy. About half way through the patterns just blur together for me, it's all too similar but varying just enough to make it hard to keep with.

Curse youuuu so deep!

## Search found 433 matches

- Fri Jun 06, 2008 12:33 am UTC
- Forum: Logic Puzzles
- Topic: Easy DDR-related puzzle
- Replies:
**14** - Views:
**3199**

- Thu Jun 05, 2008 6:46 am UTC
- Forum: Forum Games
- Topic: Strategy Board Game 1 (over)
- Replies:
**86** - Views:
**7920**

### Re: Strategy Board Game

Your unit seems to have carried the entire city with it, Gojoe.

Btw, this game reminds me of a cross between Advance Wars (or equivalent) and Feeble Chess.

Btw, this game reminds me of a cross between Advance Wars (or equivalent) and Feeble Chess.

- Wed Jun 04, 2008 5:06 am UTC
- Forum: Forum Games
- Topic: Strategy Board Game 1 (over)
- Replies:
**86** - Views:
**7920**

### Re: Strategy Board Game

1) Your first step is to create new units. If you control any empty uncontested city hex's at the start of your turn, you may place a unit in that city hex oriented in any direction. That unit may not move this turn. You control a city if you have a unit in a hex next to that city. That unit may st...

- Wed Jun 04, 2008 4:02 am UTC
- Forum: Forum Games
- Topic: Maximize the post:views ratio! (if you look, you must post)
- Replies:
**36938** - Views:
**2429740**

### Re: Maximize the post:views ratio! (if you look, you must post)

Posting for teh help.

- Wed Jun 04, 2008 3:45 am UTC
- Forum: Logic Puzzles
- Topic: Tower Defense games
- Replies:
**26** - Views:
**6958**

### Re: Tower Defense games

OK, have a TD logic puzzle. I'm playing a TD with towers that are 2x2 and block creeps. The field is w blocks wide (for odd or even w) and I have a finite amount of money to spend on towers that shoot one creep at a time and are all the same. What setup would a. hold creeps the longest? b. do the mo...

- Tue Jun 03, 2008 9:15 am UTC
- Forum: Forum Games
- Topic: Maximize the post:views ratio! (if you look, you must post)
- Replies:
**36938** - Views:
**2429740**

### Re: Maximize the post:views ratio! (if you look, you must post)

Something like three thousand people have viewed this thread without posting out of spite.

- Tue Jun 03, 2008 9:15 am UTC
- Forum: Forum Games
- Topic: Repeat the last word of the last post you made.
- Replies:
**139** - Views:
**17202**

- Tue Jun 03, 2008 9:13 am UTC
- Forum: Logic Puzzles
- Topic: Easy DDR-related puzzle
- Replies:
**14** - Views:
**3199**

### Re: Easy DDR-related puzzle

skeptical scientist wrote:Wow, that's pretty impressive. When I just try to do the hand-motions to YMCA my footwork goes all to hell.

Like I said, I don't expect to ever be able to do this but http://www.youtube.com/watch?v=06m-S8U_XUA

- Tue Jun 03, 2008 12:30 am UTC
- Forum: Logic Puzzles
- Topic: Avoiding the Librarian's attention
- Replies:
**18** - Views:
**3485**

### Re: Avoiding the Librarian's attention

++$_ wrote:However: Be aware that many school library computers have programs installed that allow the librarian to view any screen from a remote computer.

Amusingly, the one at my school can be closed from the computer the user is on by ctrl+shift+esc and ending the process.

- Tue Jun 03, 2008 12:28 am UTC
- Forum: Logic Puzzles
- Topic: Tower Defense games
- Replies:
**26** - Views:
**6958**

### Re: Tower Defense games

Finally beat Jungle Hunt TD on Hard! Even killed the mammoth at the end. Thanks for pointing out this great game. I've had lots of fun playing it, revising my tactics over and over. I found it annoying that the resources turn up in random squares so sometimes you get resources and sometimes you get...

- Tue Jun 03, 2008 12:25 am UTC
- Forum: Logic Puzzles
- Topic: Easy DDR-related puzzle
- Replies:
**14** - Views:
**3199**

### Re: Easy DDR-related puzzle

Solving DDR logic puzzles while playing DDR? I dunno, I think I still prefer people juggling while playing DDR (not that I can do it) (juggle that is)

- Tue Jun 03, 2008 12:23 am UTC
- Forum: Forum Games
- Topic: Maximize the post:views ratio! (if you look, you must post)
- Replies:
**36938** - Views:
**2429740**

### Re: Maximize the post:views ratio! (if you look, you must post)

I came, I saw, I posted.

- Tue Jun 03, 2008 12:22 am UTC
- Forum: Forum Games
- Topic: Ban the person above you
- Replies:
**20286** - Views:
**1196588**

### Re: Ban the person above you

Banned for referencing shape references.

- Tue May 27, 2008 6:45 am UTC
- Forum: Mathematics
- Topic: Which of these methods of integrating cos^3(x) is incorrect?
- Replies:
**3** - Views:
**1193**

### Re: Which of these methods of integrating cos^3(x) is incorrect?

Integrated = sin(x) - sin^3(x)/3 Integrated = 3sin(x)/4 + sin(3x)/12 One of these things just doesn't belong... Don't you think they might be equal? (They could differ of course by a constant of integration, but plugging in x=0 shows that constant would have to be 0.) :? I swear I checked them in w...

- Tue May 27, 2008 6:11 am UTC
- Forum: Mathematics
- Topic: Which of these methods of integrating cos^3(x) is incorrect?
- Replies:
**3** - Views:
**1193**

### Which of these methods of integrating cos^3(x) is incorrect?

cos^3(x) = cos^2(x)cos(x) = (1-sin^2(x))cos(x) [by pythagorean identity] = cos(x)-sin^2(x)cos(x) [by distributive property] Let u = sin(x) such that du/dx = cos(x) and thus sin^2(x)cos(x)dx = u^2du = u^3/3 = sin^3(x)/3 Integrated = sin(x) - sin^3(x)/3 cos^3(x) = cos^2(x)cos(x) = 1/2(cos(x))(1+cos(2x...

- Mon May 26, 2008 11:49 am UTC
- Forum: Logic Puzzles
- Topic: One Third Bobcat
- Replies:
**41** - Views:
**9109**

### Re: One Third Bobcat

Just keep breeding for millenia and see if you can select towards a sexual method of reproduction involving three distinct genders.

I mean, if you have a couple million years to blow.

I mean, if you have a couple million years to blow.

- Mon May 26, 2008 11:45 am UTC
- Forum: Logic Puzzles
- Topic: Tower Defense games
- Replies:
**26** - Views:
**6958**

### Re: Tower Defense games

Multiplayer Desktop Tower Defense has caught my attention lately. It's like desktop tower defense only the first person to clear a wave sends it for everyone, so surviving waves is secondary to destroying them as fast as possible and the lower your overall time is the better your strategy is. Most o...

- Mon May 26, 2008 11:41 am UTC
- Forum: Logic Puzzles
- Topic: How do you stop this alien.
- Replies:
**50** - Views:
**8587**

### Re: How do you stop this alien.

A thought; where on your body can you not point at with your eyes or palms?

- Mon May 26, 2008 10:09 am UTC
- Forum: Mathematics
- Topic: Why can't I get this simple calculus problem right?
- Replies:
**11** - Views:
**1858**

### Re: Why can't I get this simple calculus problem right?

And if that's not how you apply the law of cosines I'm a monkey's uncle. No, I just meant that the law of cosines is c^2 = a^2 + b^2 - 2ab*cos(theta) , but you used c^2 = a^2 + b^2 - ab ... Cos60 is 1/2, which cancels out the 2. You'll notice I left both out. Hint: Try letting b move along the x-ax...

- Mon May 26, 2008 9:57 am UTC
- Forum: Mathematics
- Topic: Why can't I get this simple calculus problem right?
- Replies:
**11** - Views:
**1858**

### Re: Why can't I get this simple calculus problem right?

I'm highly drugged and highly sleepy, so there's something about this problem statement I'm not getting. After both A and B have begun their journeys, we have two individuals, each with constant velocity, neither of which are undergoing acceleration of any sort. The rate of chance of distance, ther...

- Mon May 26, 2008 9:38 am UTC
- Forum: Mathematics
- Topic: Why can't I get this simple calculus problem right?
- Replies:
**11** - Views:
**1858**

### Re: Why can't I get this simple calculus problem right?

Your method for part one strikes me as a little odd, and your formulas for the position of a (assuming that's what they were) don't make much sense... I'm really not sure where you're getting them... Okay, I'll explain what I was thinking of. I let b be travelling along the x axis and wanted to res...

- Mon May 26, 2008 9:28 am UTC
- Forum: Mathematics
- Topic: Why can't I get this simple calculus problem right?
- Replies:
**11** - Views:
**1858**

### Re: Why can't I get this simple calculus problem right?

The second method I tried was to use the cosine rule, drawing a and b as sides of a triangle changing with time, the distance between the two points c the third angle of the triangle opposing an angle of 60 degrees. Thus, r = sqrt(a^2+b^2-ab). This yielded r = 10sqrt(21t^2+15t+25), a curiously diff...

- Mon May 26, 2008 8:43 am UTC
- Forum: Mathematics
- Topic: Why can't I get this simple calculus problem right?
- Replies:
**11** - Views:
**1858**

### Why can't I get this simple calculus problem right?

The question is as follows: 'Two straight roads meet at an angle of 60 degrees. A starts from the intersection and travels along one road at 40 km/hr. One hour later B starts from the intersection and travels along the other road at 50 km/hr. At what rate is the distance between them changing three ...

- Tue May 20, 2008 10:24 am UTC
- Forum: Logic Puzzles
- Topic: Tower Defense games
- Replies:
**26** - Views:
**6958**

### Re: Tower Defense games

I really prefer 'mazing' type TDs, where you have terrain to work with and the runners have to hook around your towers. Then your tower placement *really* starts to matter. A good example is Cube Defense, a map in warcraft 3. 'Fixed Track' TDs are relatively easy to analyze in comparison. Find the ...

- Tue May 20, 2008 10:22 am UTC
- Forum: Forum Games
- Topic: Good News, Bad News
- Replies:
**8749** - Views:
**883792**

### Re: Good News, Bad News

Bad news: The blistering heat sears your flesh off.

- Tue May 13, 2008 10:52 am UTC
- Forum: Logic Puzzles
- Topic: AK47 CARD PROBLEM - REALLY IMPORTANT
- Replies:
**28** - Views:
**6395**

### Re: AK47 CARD PROBLEM - REALLY IMPORTANT

We are trying to prove that 'If a card has a vowel on one side, then it has an even number on the other side.' A: If on the back of A there is not an even number then the theorem is disproven, therefore we must check. K: If on the back of K there is an even number then the theorem is dispro...

- Mon May 12, 2008 9:09 am UTC
- Forum: Logic Puzzles
- Topic: AK47 CARD PROBLEM - REALLY IMPORTANT
- Replies:
**28** - Views:
**6395**

### Re: AK47 CARD PROBLEM - REALLY IMPORTANT

We are trying to prove that 'If a card has a vowel on one side, then it has an even number on the other side.' A: If on the back of A there is not an even number then the theorem is disproven, therefore we must check. K: If on the back of K there is an even number then the theorem is dispro...

- Mon May 12, 2008 9:02 am UTC
- Forum: Logic Puzzles
- Topic: Tower Defense games
- Replies:
**26** - Views:
**6958**

### Tower Defense games

Firstly, I'd just like to make sure that such a genre fits in logic puzzles. I mean, they're games about being posed a problem and having to optimize and tailor a solution, and such solutions are independent (mostly) of the player's skill. So, I've been interested in TDs lately and want this thread ...

- Fri May 09, 2008 6:40 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0421: "Making Hash Browns"
- Replies:
**122** - Views:
**36557**

### Re: "Making Hash Browns" Discussion

xkcd usually has a passion for accuracy so I am disturbed to see this comic violates the basic laws of physics. If you swing the racket forward at the potato with the intention of slicing it, it won't be launched towards the plate but rather it would fall on the ground after slicing. The guy should...

- Wed Apr 30, 2008 10:57 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0417: "The Man Who Fell Sideways"
- Replies:
**174** - Views:
**43667**

### Re: "The Man Who Fell Sideways" Discussion

The idea of sideways gravity isn't new but this is nevertheless beautifully executed.

- Fri Apr 18, 2008 9:03 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0412: "Startled"
- Replies:
**127** - Views:
**32693**

### Re: "Startled" Discussion

I really don't think this is black hat guy. I just think this is a guy who happens to be wearing a black hat.

- Mon Mar 24, 2008 5:47 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0400: "Important Life Lesson"
- Replies:
**242** - Views:
**50970**

### Re: "Important Life Lesson" Discussion

I don't know about you guys, but leaving speedcore, idm and death metal in MY playlist makes life so much more interesting!

- Fri Mar 21, 2008 5:03 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0399: "Travelling Salesman Problem"
- Replies:
**115** - Views:
**28720**

### Re: "Travelling Salesman Problem" Discussion

thebandit wrote:Is this the classhole with a new hat, or some other dude?

I'm putting my money on different guys.

- Wed Mar 05, 2008 8:22 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0392: "Making Rules"
- Replies:
**157** - Views:
**26838**

### Re: Making Rules

Love it!

Reminds me of all the times my little brother insists I have to do something he dares me to.

Reminds me of all the times my little brother insists I have to do something he dares me to.

- Mon Mar 03, 2008 5:09 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0391: "Anti-Mindvirus"
- Replies:
**377** - Views:
**82930**

### Re: "Anti-Mindvirus" Discussion

Who are you gonna believe? The Game, or xkcd?

- Wed Feb 27, 2008 5:17 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0389: "Keeping Time"
- Replies:
**213** - Views:
**54014**

### Re: "Keeping Time" Discussion

GodShapedBullet wrote:What do band kids do to stuff that is in 5/4?

That should be enough to break their hearts if not their legs.

Why stop there? Break out the math rock.

- Fri Feb 22, 2008 11:38 am UTC
- Forum: Forum Games
- Topic: xkcd on MyMiniCity
- Replies:
**25** - Views:
**3601**

### Re: xkcd on MyMiniCity

Hah. Good luck beating LUELand.

- Fri Feb 22, 2008 2:44 am UTC
- Forum: Forum Games
- Topic: Good News, Bad News
- Replies:
**8749** - Views:
**883792**

### Re: Good News, Bad News

Bad news: The gun only shoots life bullets.

- Fri Dec 14, 2007 10:41 am UTC
- Forum: Individual XKCD Comic Threads
- Topic: 0357: "Flies"
- Replies:
**105** - Views:
**22339**

### Re: "Flies" Discussion

Hah. Last panel made it, of course.

- Tue Nov 13, 2007 12:53 am UTC
- Forum: Forum Games
- Topic: Oneupmanship
- Replies:
**695** - Views:
**37587**

### Re: Oneupmanship

Oh yeah? I can run a mile over large shards of broken glass backwards!