As a hobby I create board games. This is one that I created recently and thought might work well in a forum. I dont think I have seen a game like it, but it is really simplistic so I wouldn't be surprised if it has allready been done.
The rules and a signup list are below. I'm looking for about 7 people to play.
The board and pieces:
The board is made up of hexagons. There are three types of hexes, plains, cities and mountains. Units are produced in cities and can move through cities and plains. Mountains cannot be crossed. Only one unit can occupy a single hex.
Starting the game
(In a forum)-On each player's first turn that player may place one piece on any square of the board. That player may build units this turn, but not move units.
(around a table)-On each player's first turn that player places one piece in any one city hex facing any direction. That piece does not move on the first turn.
On your turn: (in order)
1) Your first step is to create new units. If you control any empty uncontested city hex's at the start of your turn, you may place a unit in that city hex oriented in any direction. That unit may not move this turn. You control a city if you have a unit in a hex next to that city. That unit may still move later in the turn. A city is contested (and does not produce units) if an enemy also has a unit in a hex next to the city. Ally units do not stop your unit production.
2) Move existing armies. Each turn you may move any or all of your units (except for the units you created this turn). For each unit you may either move that unit forward in the direction it is facing, or reorient that unit to face any direction. You may not move and reorient the same piece in the same move.
If you move a unit onto a square occupied by an opponent's unit, you have attacked that unit. The attacker always wins and the opponent's unit is destroyed.
Alliences and Victory:
At any time two or more players may choose to form an allience. There are no rules or penalties preventing you from attacking an ally. The alliences are just verbal (in this case written/typed) agreements you will not attack each other. If one player or allience controls the entire board, that player/allience is declared the winner(s).
Modified rules for playing in a forum:
--Each player has 24 hours after the previous player's post to make their move (30 if the previous player moved within the first 12 hours of his time).
--Players start by placing one unit on any hex of the board and may build this turn but not move.
Edits to clarify the rules a bit more
-June 1 Added modified rules for playing in a forum section. (this information used to be scattered about.) Added accelerated startup for forum play.
-june 3 Added at the start of game section (it used to be the third part of the during your turn section) and modified during your turn section.
Anyone want to join?