Munroevia (Nomic 6.1)

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WHSTech
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Re: Munroevia (Nomic 6.1)

Postby WHSTech » Tue Aug 17, 2010 8:18 pm UTC

kerfuffleninja wrote:I'm back everyone. Give me some time, and I'll catch up on recent happenings.


Hey, since you can't collect resources from your free lands, can I get a larger county to produce more and hopefully be able to wage war against someone at some point?

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Re: Munroevia (Nomic 6.1)

Postby She » Tue Aug 17, 2010 9:29 pm UTC

eggdudeguy wrote:
skellious wrote:"Eggdudeguy (no standing)" according to the wiki, but you are welcome to take 12 qls from me if you like.


Is that official enough to receive quarterlands?

Hmm, I missed that one. If you had quoted it in your message saying "I accept this and now have quarterlands", I would have held it for working. Or no, actually not, because since it's not just a trade but you becoming someone's vassal you have to swear an oath of fealty. This has previously been done both in-character and ooc, so either actually posting an oath or saying "I swear an oath of fealty to skellious" would work.
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Re: Munroevia (Nomic 6.1)

Postby skellious » Wed Aug 18, 2010 6:07 pm UTC

She wrote:
eggdudeguy wrote:
skellious wrote:"Eggdudeguy (no standing)" according to the wiki, but you are welcome to take 12 qls from me if you like.


Is that official enough to receive quarterlands?

Hmm, I missed that one. If you had quoted it in your message saying "I accept this and now have quarterlands", I would have held it for working. Or no, actually not, because since it's not just a trade but you becoming someone's vassal you have to swear an oath of fealty. This has previously been done both in-character and ooc, so either actually posting an oath or saying "I swear an oath of fealty to skellious" would work.


Oh dear, I used sloppy language there :S I meant give as in as a fifedom, not as in posession. :S
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Re: Munroevia (Nomic 6.1)

Postby eggdudeguy » Wed Aug 18, 2010 7:19 pm UTC

I'll take them as a fiefdom then. :D

I swear an oath of fealty and all that.
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Re: Munroevia (Nomic 6.1)

Postby e^iπ+1=0 » Wed Aug 18, 2010 10:07 pm UTC

No one cares about my excuses for not holding court earlier, so instead just have court:

The court is now in session!

WHSTech's first petition has been supported by WHSTech and She and opposed by no one. It passes.

WHSTech's second petition has been supported by WHSTech and Skellious, controlling 22 ql, and opposed by She, controlling 17 ql. I get to decided whether it passes or not. I declare that it doesn't pass because She seems to have good reasons for why the Law is the way it is.

WHSTech's third petition has been supported by WHSTech and Skellious, controlling 22 ql, and opposed by She, controlling 17 ql. I get to decided whether it passes or not. I declare that it doesn't pass for the same reason as above.

Law:
Spoiler:
100.
a) e^iπ+1=0 is the King. The King has absolute power, with the exception of being bound by the following rules.
b) The king shall keep an ordered list of citizens, which must include anyone who has posted since the last court and may include anyone who has ever posted in this thread. Names are added to the bottom of the list. The citizen at the top of the list is known as the Honourable Citizen.
c) Some citizens are nobles, and shall be noted as such by having their names emboldened on the list. The king may only award or remove noble status as allowed by the law.

101.
a) The Kingdom of Munroevia measures 50 quarterlands of fine land, which is apportioned among the nobles as their counties. It is never split into smaller parts than quarterlands.
b) The Monarch shall keep a list of each noble's land entitlement, and may change these entitlements when holding court. Only nobles may own land, but vassals may rule part of a noble's land for them as their fiefdom.
c) The Monarch does not hold any land apart from their Palace, the Capital city and the immediate surrounding area, which shall be regarded as the Monarch's county for the purposes of all references in law to a citizen's county or fiefdom. The size of this land is static and has no bearing on the Monarch's ability or right to rule.

102.
a) Court shall be held at least once a month but no more than three times a week.
b) Court is held for one day and may not be held again for a clear day after the ending of the last session.
c) The Monarch holds court by declaring "The court is now in session".
d) Court order proceeds in the following manner;
i) The Monarch examines the proportion of citizens who have declared themselves in favour of and against each petition, with regard to the proportion of land they control.
ii) The votes of nobles are weighted according to the total size of their county, including any fiefdoms within them. The votes of vassals are weighted according to the size of their fiefdoms.
iii) If the proportion of land in favour is found to make up greater than 2/3 of the votes, the Monarch is bound to pass the petition into law and/or act as required by said petition's terms.
iv) If the proportion of land in favour is found to make up less than 1/4 of the votes, the Monarch may not pass the petition into law or otherwise act upon it.
v) The Monarch now signs and publishes the revised law of the land.
vi) The monarch now publishes a link to the wiki, preferably in bold or something to make it stand out a bit.
vii) The Monarch may now reapportion the land among the nobles. E then publishes the list of all citizens, which includes who is a noble and all nobles' land entitlement. A noble holding land may not have his holdings reduced to less than 1 quarterland. A Noble not owning any land may be removed from the ranks of nobility. A vassal ruling a fiefdom of at least 5 quarterlands can, if their master has given their agreement, be ennobled receiving their previous fiefdom as their county. If a noble's county is reduced to smaller that the total size of the fiefdoms within it, those vassals within the county with the largest fiefdoms shall have their fiefdoms turned into counties until this problem is resolved.
e) One day after Court was declared it closes.
f) Stance is declared in a manner such that it is unambiguous as to a citizen's support of the petition.
g) Citizens who do not wish to support a petition may abstain or declare their objection to it.

103.
a) The name of this kingdom is Munroevia.

104.
a) A citizen who is not a vassal or a noble may become the vassal of any noble by accepting an offer of a fiefdom from a noble and swearing them an Oath of Fealty. They are then granted the specified amount of land as their fiefdom.
b) A noble may have their land divided among several vassals, and may keep parts of it under their personal rule.
c) Nobles may tax their vassals in any way they so choose.
d) A vassal may break their oath and give up their fief at any time, in order to solicit offers from nobles for a new fiefdom. A noble may release a vassal from their service, causing em to cease to be a vassal, at any time.
e) Nobles may trade land between them freely. If a noble's county size decreases so that their vassals cannot rule as much land as they used to, the noble is responsible to reapportion their land as soon as possible. Neither the noble nor their vassals can vote until this has been done.
f) Vassals to the same noble may trade land between them.
g) The King should not without good reason change the land entitlement of two nobles who have traded land between them.

105.
a) If a noble is removed from the list of citizens, their county is transferred to the citizen e has named as their successor. If that citizen is not a noble, all their previous Oaths are voided and e is ennobled. If such a citizen does not exist, the citizen who has been the former noble's vassal for the longest time is appointed. If no such vassal exists, the Monarch shall appoint a citizen when next holding court.
b) If a vassal is removed from the list of citizens, their fiefdom is returned to the noble.

106.
a) Any Citizen may pen a petition when court is not in session. However, a petition is not official until it has been signed by a Noble or powerful vassal who is willing to put eir fame and standing behind the suggested changes. A posted petition indicated as finished by its writer may be signed by anyone controlling at least 5 quarterlands; this person is thereafter known as its Grantor. When a petition is passed, its Grantor is moved one step upwards on the list of citizens; when it is rejected e is moved one step downwards.

107.
a) The national flag is to be changed the second and fourth Tuesdays of every month.
i) A list of potential flag candidates is to be kept at http://myexactthoughts.com/nomic/index. ... Candidates
ii) All flags are to be based upon the template at http://myexactthoughts.com/nomic/index. ... a_flag.svg
iii) Every second and fourth Tuesday of the month, Keldran shall choose that flag from the list of candidates which most tickles his fancy. He shall than upload a 100 pixel wide copy of that image to http://myexactthoughts.com/nomic/index. ... t_flag.png. This now becomes the flag of the arbitrary time period.

108.
a) The wiki is located at http://myexactthoughts.com/nomic/
b) The wiki should be kept up to date with the current version of the law.

109.
a) There exist a number of resources. They are gold, wood, stone, ore, and soldiers, and are all measured in units. All citizens may hold resources. Resources can be traded freely with the consent of both parties.
b) Resources are gained from holding land. All territories are regarded as equal, and the number of quarterlands (ql) held determine what resources are gained. If a resources Value is x, then every x ql owned by the same vassal produce one unit of that resource. Resource values are as follows:
Gold: 1
Wood: 2
Stone: 3
Ore: 4
Soldiers: 6
The vassal, if any, owning a fiefdom may once per calendar week collect these resources.
c) Nobles may tax their vassals if they notify them and post the resources to be paid between one and three days before. All vassals to the same Noble must always be asked to pay the same tax, and at least one of them must at the time of the notice have enough resources available. The Monarch may in the same manners tax all Nobles. The exception is the Honourable Citizen, who may not be taxed by anyone.
d) A citizen failing to have the right amount of resources available when taxes are collected may be punished by eir master to a certain degree. The Monarch may strip a Noble of eir title if the failure to pay is considered great enough.
e) All citizen's holdings are to be kept on the wiki on the following url: http://myexactthoughts.com/nomic/index. ... 9;s_Office
Whenever anyone takes an action that changes any holding, such as collecting weekly gains, accepting a trade proposal or taxing a subordinate, e must change the wiki to reflect the change. The action is not completed until the wiki has been changed accordingly.

110.
a) Soldiers are a resource, but have other uses besides trading. A Noble may assault another's county, and count on eir vassals to defend eir own.
b) When soldiers change owners as part of a trade or taxation, unlike other transactions they do not arrive until an hour later. They may not be used for anything or traded away until they have arrived.

111.
a) A Noble may use eir soldiers to launch an assault on a region of another Noble's county. Each vassal's fiefdom is a separate region, and the remaining land (if any) is known as the free lands of that Noble.
b) When the free lands of a noble are assaulted, the soldiers start subduing the local populace. This costs one soldier per quarterland (ql), up to a maximum of five ql in a single assault. This land is then owned by the attacking Noble.
c) When the fiefdom of a vassal is assaulted, a battle is fought. This causes soldiers to die. A number of factors may modify the number of casualties, to a minimum of one soldier on each side. If one side has more soldiers than the other, the weaker force loses an extra soldier. If the stronger side has more than double the amount of soldiers, the weaker loses yet another soldier. Same for triple, quadruple and so on. If a side is to lose more soldiers than it has, they simply all die.
d) If all soldiers on the defending side die, the soldiers start subduing the local populace as described in b). If all soldiers on the attacking side die, the assault is over.
e) When land changes owners in this way, it becomes part of the new owner's free lands. The new owner may then of course reapportion it amongst eir vassals.

112.
a) Any citizen owning land (and the King) may construct a building defined by one of the blueprints in the Planning Council kept here: http://myexactthoughts.com/nomic/index. ... ng_Council
These blueprints may only be added, removed or changed by the Monarch. When a citizen wants to construct a building, e pays the indicated resources. The construction then takes an hour. For the purposes of this rule, only the free lands of a Noble are considered to be owned by that Noble.
b) A building is always located in the citizen's land. Whenever the citizen loses all eir land, all buildings go to the new owner. If the owner only loses part of eir land, the buildings are considered to be located in the parts that are left unless otherwise specified. The Monarch or a Noble may, when reapportioning land among subordinates, specify which buildings are located in the land affected.
c) Some buildings have actions associated with them. These actions can only be taken by the building's owner and any direct subordinate or master of em given an explicit permit.
The Wiki

As far as Eggdudguy's status as a vassal, I declare that he's still not one. Why? Because the quoted offer wasn't valid because it was later changed to a smaller offer. To make things easy, I'm declaring that any previous vassal offers made by Skellious that have not already been accepted are void. If Skellious and Eggguydude want the latter to be a vassal of the former, they'll have to try again and it'll have to follow She's ruling.

List of citizens and their land:
She: 17 ql
Kerfuffleninja: 17 ql
Skellious: 16 ql
Levi (vassal under Kerfuffleninja): 5 ql
WHSTech (vassal under Kerfuffleninja): 6 ql
King e^iπ+1=0
Keldaran
_infina_ (vassal under Kerfuffleninja): 5 ql
Eggdudeguy
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Re: Munroevia (Nomic 6.1)

Postby eggdudeguy » Thu Aug 19, 2010 3:42 am UTC

:'(

Skellious, can I be your vassal?
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Re: Munroevia (Nomic 6.1)

Postby kerfuffleninja » Thu Aug 19, 2010 5:44 pm UTC

I set forth two petitions.

First:
"It is resolved that that law 107 be changed to reflect that the national flag shall be changed on the fourth Tuesday of the month only."

Second:
"As keeping the wiki up to date is an issue, it is resolved that Law 108.b) be changed to read 'If a citizen's petition is passed, that citizen is obliged to make any changes to the wiki necessitated by the passage of the law, unless specified otherwise by the petition.'"

I sign and vote for both these petitions.

Tomorrow, expect a proposal for the actual enforcement of laws. A basic framework to provide for fines for not heeding the law, and a debtor's prison of sorts, such as temporary revocation of voting rights, until one's fines are payed off.

Eggdudeguy, don't fret. This whole ordeal will be sorted out soon enough, and then you can actually play the game.

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Re: Munroevia (Nomic 6.1)

Postby WHSTech » Fri Aug 20, 2010 9:20 pm UTC

I'm going to make my weekly resource collection now.

I collect the 6 gold, 3 wood, 2 stone, 1 ore, and 1 soldier my 6ql generate.
I build a mine costing 1 stone, 1 wood, and 2 gold and a smelter costing 1 stone, 1 wood, and 2 gold.
I feed 2 stone into my mine producing 1 ore.
I feed 1 ore, 1 wood, and 2 gold into my barracks producing 3 soldiers.
I feed 1 ore into my smelter producing 1 gold.
I build a wall costing 1 stone, 1 gold, 1 soldier.

Resources:
0 gold
0 wood
0 stone
1 ore
13 soldiers

Buildings:
Barracks
Archery Range
Wall
Lumber Mill
Mine
Smelter

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Sat Aug 21, 2010 11:55 pm UTC

I collect 5 gold, 2 wood, 1 stone, and 1 ore.
I build a barracks, costing 1 stone, 1 wood, and 2 gold.
I turn 1 ore, 1 wood and 2 gold into 3 soldiers.


Resources:
1 Gold
0 Wood
0 Stone
0 Ore
3 Soldiers

Buildings:
Barracks
Spoiler:
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Re: Munroevia (Nomic 6.1)

Postby WHSTech » Sun Aug 22, 2010 1:55 am UTC

I"m going to be away for the next 4 days until Friday. Should I get attacked, I leave my noble Kerfuffleninja in charge of my soldiers, resources, and buildings.

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Re: Munroevia (Nomic 6.1)

Postby She » Sun Aug 22, 2010 9:05 pm UTC

She wrote:Just to check response time and activity around here, I pen the following petition:
"Give who the what now?
Give She two of each type of resource, and give all eir vassals (if any) one of each type."
I ask eggdudeguy, or someone else should they become my vassal or otherwise feel like it, to sign and support it. I will then do the same.

I apparently never signed this. I sign this petition, and support it.
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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 11:24 am UTC

eggdudeguy wrote::'(

Skellious, can I be your vassal?



Yes, I offer you 15ql!
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby kerfuffleninja » Mon Aug 23, 2010 3:02 pm UTC

Ack, by "tomorrow," I meant eventually. I'll write that petition up later today. In the mean time, is everyone okay with me as royal prosecutor, or would y'all prefer someone else? It seems a bit greedy to just give the position to myself, but we all have to start being a bit less nice about this game.

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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 3:05 pm UTC

kerfuffleninja wrote:Ack, by "tomorrow," I meant eventually. I'll write that petition up later today. In the mean time, is everyone okay with me as royal prosecutor, or would y'all prefer someone else? It seems a bit greedy to just give the position to myself, but we all have to start being a bit less nice about this game.


but we are all lovely, helpful people. :)

Ok, so I forcibly appoint you royal prosecutor and challenge anyone to object!

(is that nasty enougth for you? :P)
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby kerfuffleninja » Mon Aug 23, 2010 4:02 pm UTC

Well, I'm not sure you can appoint me. I object. Perhaps "I forcibly express approval of Patrick--erm, kerfuffleninja--for the position of royal prosecutor, and angrily vow to vote for his petition, with great prejudice!" would've been better.

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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 4:06 pm UTC

this means war! (or it would do, had I any soldiers... or resources... (I REALLY need a vassal)
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 4:33 pm UTC

Give me a reason, and I might commit treason.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 4:35 pm UTC

_infina_ wrote:Give me a reason, and I might commit treason.


you want a reason? fine. your terrible poetic rhyme-crime (annoying on purpose)
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby kerfuffleninja » Mon Aug 23, 2010 4:43 pm UTC

skellious wrote:this means war! (or it would do, had I any soldiers... or resources... (I REALLY need a vassal)


Don't you worry, you'll get a vassal soon enough. See this is the dilemma I face: I really want to attack someone, but it's really just unfair to attack someone who can't fight back.

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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 4:45 pm UTC

kerfuffleninja wrote:
skellious wrote:this means war! (or it would do, had I any soldiers... or resources... (I REALLY need a vassal)


Don't you worry, you'll get a vassal soon enough. See this is the dilemma I face: I really want to attack someone, but it's really just unfair to attack someone who can't fight back.


haha, see Mr "we should stop being so nice to each other" :P. We need more (or "some", even) bastards in this game!
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Re: Munroevia (Nomic 6.1)

Postby eggdudeguy » Mon Aug 23, 2010 5:46 pm UTC

skellious wrote:
eggdudeguy wrote::'(

Skellious, can I be your vassal?



Yes, I offer you 15ql!


Squee!

I accept!
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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 5:56 pm UTC

I send my 3 soldiers and 1 gold to Lord Kerfuffleninja, as a gesture of thanks for giving me quarterlands.
In return, I ask to be freed from my oath to seek offers from another that has not a vassal.

(did I do it right?)
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby kerfuffleninja » Mon Aug 23, 2010 6:44 pm UTC

_infina_ wrote:I send my 3 soldiers and 1 gold to Lord Kerfuffleninja, as a gesture of thanks for giving me quarterlands.
In return, I ask to be freed from my oath to seek offers from another that has not a vassal.

(did I do it right?)


You don't need to ask to leave, although the way you've done this is all very diplomatic. I don't think I can even release you from fealty, however, you have to leave yourself. Thank you for the stuff, although I would like to remind you that you have to update the wiki if you cause resources to change hands.

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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 6:57 pm UTC

eggdudeguy wrote:
skellious wrote:
eggdudeguy wrote::'(

Skellious, can I be your vassal?



Yes, I offer you 15ql!


Squee!

I accept!


ok, now, who knows what we do next? :P (if it envolves updating the wiki and you feel like it, please by all means do it for me, otherwise once i work out what to do I shall do it.)
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 7:34 pm UTC

kerfuffleninja wrote:
_infina_ wrote:I send my 3 soldiers and 1 gold to Lord Kerfuffleninja, as a gesture of thanks for giving me quarterlands.
In return, I ask to be freed from my oath to seek offers from another that has not a vassal.

(did I do it right?)


You don't need to ask to leave, although the way you've done this is all very diplomatic. I don't think I can even release you from fealty, however, you have to leave yourself. Thank you for the stuff, although I would like to remind you that you have to update the wiki if you cause resources to change hands.

Updated, and I have left. From all I have checked, She is without a vassal, and I am willing to take that duty.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby She » Mon Aug 23, 2010 9:10 pm UTC

That is true, I am without vassal. And I can in fact offer you more than just vassalage. If you think you are up to the task, I want you to rule my whole county in my stead as I march to war. Yes, I feel it in the wind, and the whispers behind the curtains at the Royal Court. The other lords are assembling, and it would be very unwise not to follow their lead. If you would take my county as your fief and train the men there from peaceful farmers to ruthless machines of war, I will hold you in very high regard indeed. And my house has always held good standing with the Monarch as well. What is your answer, good Infina?

17 quarterlands, as it stands. I believe a fighting force ten man strong could be trained in two weeks time if you put your mind to it, but I'd love to see you prove me wrong by exceeding expectations.
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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 9:25 pm UTC

I accept and swear an oath of fealty to Lord She.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 9:34 pm UTC

I now support all of Lord She's petitions.
I also support both of Lord Kerfuffleninja's petitions unless my Lord She objects.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby e^iπ+1=0 » Mon Aug 23, 2010 9:56 pm UTC

skellious wrote:
eggdudeguy wrote:
skellious wrote:
eggdudeguy wrote::'(

Skellious, can I be your vassal?
Yes, I offer you 15ql!
Squee!

I accept!
ok, now, who knows what we do next? :P (if it envolves updating the wiki and you feel like it, please by all means do it for me, otherwise once i work out what to do I shall do it.)

The relevant part of the Law is 104 subsection a: "A citizen who is not a vassal or a noble may become the vassal of any noble by accepting an offer of a fiefdom from a noble and swearing them an Oath of Fealty. They are then granted the specified amount of land as their fiefdom."

She has also made rulings on the subject. She said that simple saying "I accept this and now have quarterlands" is not enough, as you need to swear an Oath of Fealty. And as she said, this has been done both in and out of character, so you can either just say "I swear an oath of fealty to Skellious" or you can say something more elaborate (but which is still clearly an Oath of Fealty). Also, it is my interpretation of She's ruling that you also have to update the wiki, though of course She should feel free to correct me if that's wrong.

So, this is what I think you should do: Eggdudeguy should quote your conversation and swear an Oath of Fealty, then one of you should update the wiki and state that you've done so. That'd be good enough for me.



Kerfuffleninja and Infina, Law 104 subsection d says "A vassal may break their oath and give up their fief at any time, in order to solicit offers from nobles for a new fiefdom. A noble may release a vassal from their service, causing em to cease to be a vassal, at any time." So basically either one of you can do it.
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 10:16 pm UTC

Question, do I have to wait one week from taking my fiefdom from Lord She to make my first collection, or can it be done immediately, and then have to wait a week before collecting again?
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby e^iπ+1=0 » Mon Aug 23, 2010 10:22 pm UTC

"The vassal, if any, owning a fiefdom may once per calendar week collect these resources."
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 10:55 pm UTC

e^iπ+1=0 wrote:"The vassal, if any, owning a fiefdom may once per calendar week collect these resources."

Does that me I could collect now, if I so wished?
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 10:56 pm UTC

eggdudeguy, it makes no sense not to give you the other qls. so I offer you 16qls. please swear an oath (freestyle it :D)
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby skellious » Mon Aug 23, 2010 10:57 pm UTC

_infina_ wrote:
e^iπ+1=0 wrote:"The vassal, if any, owning a fiefdom may once per calendar week collect these resources."

Does that me I could collect now, if I so wished?


I would say yes.

also, didn't this used to be a game where we were trying to win points and catch each other on slips of the rules? we sure have mellowed out lately... we must be getting old!
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby e^iπ+1=0 » Mon Aug 23, 2010 11:02 pm UTC

_infina_ wrote:
e^iπ+1=0 wrote:"The vassal, if any, owning a fiefdom may once per calendar week collect these resources."

Does that me I could collect now, if I so wished?

I believe so, yes.
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Mon Aug 23, 2010 11:10 pm UTC

I collect 17 Gold, 8 Wood, 5 Stone, 4 Ore, and 2 Soldiers.
I build a barracks, costing 1 stone, 1 wood, and 2 gold.
I build an archery range, costing 1 gold, 2 wood, and 1 stone.
I build a lumber mill, costing 2 gold and 2 wood.
I build a mine, costing 2 gold, 1 wood, and 1 stone.

Resources:
10 Gold
2 Wood
2 Stone
4 Ore
2 Soldiers

Buildings:
Barracks, Archery Range, Lumber Mill, Mine
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby _infina_ » Tue Aug 24, 2010 12:11 am UTC

I feed 2 ore, 2 wood, and 4 gold into my barracks producing 6 soldiers.

Resources:
6 Gold
0 Wood
2 Stone
2 Ore
8 Soldiers

Buildings:
Barracks, Archery Range, Lumber Mill, Mine
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

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Re: Munroevia (Nomic 6.1)

Postby WHSTech » Tue Aug 24, 2010 4:21 am UTC

I managed to get some internet here. Kerfuffleninja, right now, the productivity level os your county isn't anywhere near it could be, and with war looming, I think it would be prudent to increase the size of my fiefdom to increase the resource output of the land.

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Re: Munroevia (Nomic 6.1)

Postby skellious » Tue Aug 24, 2010 9:36 am UTC

WHSTech wrote:I managed to get some internet here. Kerfuffleninja, right now, the productivity level os your county isn't anywhere near it could be, and with war looming, I think it would be prudent to increase the size of my fiefdom to increase the resource output of the land.


war's looming?! - God, i'm battle-blind! And in trouble. hmm....

Lord K, a word in your ear, if I may? I would like to offer a mutual defensive pact between the two of us. If either is attacked by a third party, the other must declare war on that party and help defend both of our lands. I realise this seems a bit one-sided at the moment, but this makes me a lower-risk target and when I have resources I can divert half of all of them to you for the first 2 weeks, followed by 1/3 for the two after that and 1/4 for the two after that. Does this sound good to you?
kerfuffleninja wrote: Minutes are the same length in Europe, right?

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Re: Munroevia (Nomic 6.1)

Postby kerfuffleninja » Tue Aug 24, 2010 2:57 pm UTC

skellious wrote:Lord K, a word in your ear, if I may? I would like to offer a mutual defensive pact between the two of us. If either is attacked by a third party, the other must declare war on that party and help defend both of our lands. I realise this seems a bit one-sided at the moment, but this makes me a lower-risk target and when I have resources I can divert half of all of them to you for the first 2 weeks, followed by 1/3 for the two after that and 1/4 for the two after that. Does this sound good to you?



I accept. Perhaps, in the future, these sorts of tings should be orchestrated over PM?


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