The rumor site I follow has released a pretty comprehensive review of the XBox 180s:http://semiaccurate.com/2013/08/16/xbox ... hronicles/
- Dropped physical game media sharing restrictions
- Dropped used games restrictions
- Dropped requirement of always connected, online check-in (single-player games included)
- Dropped region code restriction
- Top-level Xbox management leaves company (KnightExemplar Note: Don Mattrick leaves to lol Zynga. IMO, he was either Fired, or believes Zynga is a better bet than XBox One )
- Allow indie game developers to self-publish
- Inclusion of audio chat Headset
- Dropped Kinect always plugged-in requirement
- Option to unplug Kinect from console
With 5 news events, and 4 180s, we can now officially call the XBox a "720". (4 x 180 == 720 Hurrah!). The removal of always-on Kinect should quash the IMO silly Kinect privacy debate. But Microsoft seriously needs to be worried about all this bad press. (Not just around bad news around XBox One, but with bad SurfaceRT sales, declining PC sales, and slow uptake on Windows8 Phones).
SecondTalon wrote: rmsgrey wrote:
Woopate wrote:Controllers haven't changed all that much since DualShock came out for the PS1 fifteen years ago, and our capabilities have vastly improved since then.
Wii U Gamepad.
Sony/Microsoft controllers may not have changed much, but Nintendo's been cheerfully throwing out radical changes every generation - their most conventional native controller since the SNES was the GameCube's - and even that was an outlier.
Don't forget the three-handed N64 controller. Which is basically a Gamecube controller before they took the second part of the Wiichuck out.
All you youngsters get off my lawn!! The SNES controller was the first controller with 4 buttons and shoulder pads! (Sega had 3 buttons: A / B / C, no shoulder pads. Later Sega would upgrade to 6 buttons). SNES innovation! You guys remember that?
Yeah, Nintendo actually has a good record of always adding useful new features to gamepads. Default Wiimote is kinda bad, but Wiimote + Nunchuck is actually a decent controller: Nothing quite gets you the FPS experience like Metroid Prime. And NES-style Wiimote
controls work very well for NES-style games. (Like anything that came out of the Virtual Console, or New Mario Bros). I don't really like the accelerometer, but the other "modes" of the WiiMote are actually quite innovative.
And I have been impressed by the WiiU so far. It is seriously underrated right now.
First Strike +1/+1 and Indestructible.