Taking it seriously: The zombie problem

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Re: Taking it seriously: The zombie problem

Postby Torvaun » Sat Nov 22, 2008 1:12 am UTC

My dad and granddad both load their own cartridges. It'd be quite a while before we ran out of ammo for everything.
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Re: Taking it seriously: The zombie problem

Postby ArchangelShrike » Sat Nov 22, 2008 5:07 am UTC

...well if you know how to manage a boat or fly a plane, you're welcome down in Hawaii. Giant moat? Check. Prebuilt remote bases? Check. Local farms/fishponds? Check. Gun stores? Check.

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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Sat Nov 22, 2008 5:16 am UTC

Teapot wrote:Ignoring how unlikely the rest of your post seems, zombies would probably just keep on walking even with a spear in their chest. Zombies don't feel pain so wounding them isn't going to benefit you unless you either wound their head (wound it enough to destroy the brain and kill the zombie) or somehow stop them from being able to move (which would probably mean chopping all their limbs off, and if you're going to take that much time to do damage you might as well kill them as it's probably quicker).

I don't know if anyone has already recommend you read the Zombie Survival Guide?

Look at it scientifically: A zombie with a spear in it, walking around all day would tire it out. You imagine walking around for the rest of your life with a huge chunk of metal imbibed in your chest. Don't you think that would slow you down (because your a zombie and cant feel pain). Getting a spear through the chest (even if you cant feel pain) would still damage you.

You could [if need be] mass arm a group of people with them if you didn't have enough other weapons for them.

Don't you think the sheer force of hitting the zombie wouldn't do something?

Also, it would be good exercise.

Ok, 50 m is probably way to far, but I was meaning it as the max range for the strongest person in the group. I didn't mean that they could accurately hit something at that range . . . just that it might be possible to hit something at that range. Like with a handgun, you can fire it that far, but your not going to get a head shot.

SecondTalon wrote:And do it while they're standing on the top of a ten foot high wall.


I thought I already said that it would be from the roofs of shops?

Then you should already know that the police are going to be far too busy using their own equipment on their own force and completely unable to just hand stuff out to someone who may or may not know how to use it. And a bulletproof vest will be worthless to you.


No, as in if she survives the first week she would be a lot of help with firearms and other stuff.

There is a lot of things that I simply don't have to time to write down [and write down so that you can understand it]

About the school bag thing: Of course I don't carry it around constantly, but I do during interval and lunch (because its likely to get stolen if I leave it somewhere) . . . I wouldn't be carrying everything all the time. Who would be that stupid? I would just have a couple handguns, a bladed weapon, and one other (either a rifle, baseball bat, machete or shotgun) also a small amount of food and water. I would probably have a radio somewhere near.

wooden fence post.


Wooden fence post? No, metal spear shaped fence post.

However, fence posts would be useful for supporting razor wire to hold zombies back a bit. And also for punji pits (though these will fill up if a megahorde runs at you... have a fence behind the punji pit, and have the pit more like a trench...)

That's a great idea! *writes it down*

Olympic level male javelin throwers often achieve distances above 90m, so a non-olympic class athlete with a good deal of training could probably swing 50.

Thank you.

But i guess this is better than working.

I agree with you 100%

Those barriers mentioned look good . . . got any handy? I thought not.

Still, it would be inferior to bow and arrow, or the obvious answer, guns.

To be used after you run out of ammunition and all your arrows have broken.

Does your plans involve building a lava waterfall? Be honest.

An acid moat would be better. But it has been mentioned before . . .

As far as I know, Louisville is nowhere near any sort of geothermic activity, much less volcanic.

My town has an active volcano beside it. I think I just won! :twisted:

Plus nearly everyone owns and can maintain a gun.

Oh, you live in USA. You would have a very large supply guns and ammunition.

My grandad goes to target shooting every week. He's quite good. I would be making sure that he survived the invasion. He was a farmer so he would be able to teach everyone things to help keep them alive.

Ok, I will admit it, the spear idea might be a bad one . . . but when you have no other weapons or you want to conserve ammo, you need everything you can get.

. . . the bullet proof vest might be a bad idea because it slows you down. But I am naturally slow. Even though it would slow me down, it would be even slightly beneficial to wear it if your going to fight rather than running.

I just realised: Fire pokers! You know the ones that you have beside your fireplace. They usually come with a little broom and shovel set thing. They would be a light, easy to use weapon.

By the way, I have nothing but a car, a couple melee weapons and a crossbow, food and water untill the world ends . . . That is when I get everything, but I would have to scavenge everything.

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Re: Taking it seriously: The zombie problem

Postby ArchangelShrike » Sat Nov 22, 2008 5:44 am UTC

I think our point is that items repurposed for different uses are most likely inefficient and unable to be done quickly. If we're talking about metal fence posts, if they're wielded together with a crossbar how are you going to seperate the spear areas? Zombies know no pain, but must expend energy in order to carry the extra mass added by the spear - of which they might be slowed down. I know I can't continue to launch metal stakes continuously at zombies, but let's stop with the spears - we're getting nowhere.

Since we're on the topic of building bases, considering your local/ideal place to hole up would you work on constructing barricades or moving earth? You can construct fortifications to your building, barricade doors and windows, construct multiple shelters/safe houses or dig trenches, dirt walls, level/lower terrain, plant trees and shubbery as a few examples.

Since my ideal place is here, I'd be moving buses parked on campus to block off roads to the lower areas, then somehow letting the air out of the tires to block off as much of the road. After that there would be a quick barricading of a couple of buildings, then moving as much of the supplies to a couple of store points.

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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Sun Nov 23, 2008 12:31 am UTC

ArchangelShrike wrote:I think our point is that items repurposed for different uses are most likely inefficient and unable to be done quickly. If we're talking about metal fence posts, if they're wielded together with a crossbar how are you going to seperate the spear areas? Zombies know no pain, but must expend energy in order to carry the extra mass added by the spear - of which they might be slowed down. I know I can't continue to launch metal stakes continuously at zombies, but let's stop with the spears - we're getting nowhere.

Since we're on the topic of building bases, considering your local/ideal place to hole up would you work on constructing barricades or moving earth? You can construct fortifications to your building, barricade doors and windows, construct multiple shelters/safe houses or dig trenches, dirt walls, level/lower terrain, plant trees and shubbery as a few examples.

Since my ideal place is here, I'd be moving buses parked on campus to block off roads to the lower areas, then somehow letting the air out of the tires to block off as much of the road. After that there would be a quick barricading of a couple of buildings, then moving as much of the supplies to a couple of store points.

Slowing them down and damaging them is the point. Don't you think that a zombie that has a big hole in it is beter than a zombie that doesn't? . . . and yes, we are getting nowhere with this :(

There is a bus place (would it be a station?) in town and it would be easy to block off the main street with a couple buses at each end. Also, there is a train station in town, if there is a train with some of those huge metal containers on it, they would serve as a better barrier than anything else I can think of.

I like your ideal place. One problem: It's surrounded by trees! Just imagine if a bunch of zombies find a way through the trees and take you from behind! You would be screwed! it's best to have a place that you can see in all directions. A place with large, fire-proof walls would be ideal. Also, it should have enough room for you to grow food in. You can't live off of canned fruit for the rest of your life (that is, assuming you will be living longer than the zombies).

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Re: Taking it seriously: The zombie problem

Postby ArchangelShrike » Sun Nov 23, 2008 2:27 am UTC

It's also built on the side of a mountain with a single trail leading out the back and unclimbable cliffs for zombies around good lengths of it. It's got a couple of plant nurseries as well as a decently stocked medical office, the only thing it doesn't have is an armory - I used to go to school up there and know the layout intimately, which makes it ideal for me. If the place is overrun, I'd continue to fall back higher and higher into the school until it'd be time to take the trail out of the school and over onto the other side of the island, where I could come out near a couple of farms or at least near a stream.

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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Sun Nov 23, 2008 2:52 am UTC

ArchangelShrike wrote:It's also built on the side of a mountain with a single trail leading out the back and unclimbable cliffs for zombies around good lengths of it. It's got a couple of plant nurseries as well as a decently stocked medical office, the only thing it doesn't have is an armory - I used to go to school up there and know the layout intimately, which makes it ideal for me. If the place is overrun, I'd continue to fall back higher and higher into the school until it'd be time to take the trail out of the school and over onto the other side of the island, where I could come out near a couple of farms or at least near a stream.

Unclimbable cliffs are good . . . It looks like I underestimated it. Although, you might want to do something about the trees, like build a fence in them. A big fence.

Is this a public school? If so, why doesn't it have an armory? . . . or is this not in USA/Nazi Germany?

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Re: Taking it seriously: The zombie problem

Postby ArchangelShrike » Sun Nov 23, 2008 3:13 am UTC

Here's an overhead view of the school, you can check the terrain/satellite views to get a feel of it. (Google Maps)

It's a private school in Hawaii, and I'm not sure most schools have armories in the USA? I could be wrong. It does have air rifles, but that's nowhere near what you want to use. It has just about anything else you'd need, workshops, backup power generators, even private water tanks/wells around the campus for use.

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Re: Taking it seriously: The zombie problem

Postby Deals » Sun Nov 23, 2008 3:17 am UTC

If I just wanted to find a place to hold out, I'd find a two or more-story building, and just disable the elevator and destroy the stairs. If I wanted to get anything, I'd use a stepladder.

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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Sun Nov 23, 2008 5:43 am UTC

ArchangelShrike wrote:Here's an overhead view of the school, you can check the terrain/satellite views to get a feel of it. (Google Maps)

It's a private school in Hawaii, and I'm not sure most schools have armories in the USA? I could be wrong. It does have air rifles, but that's nowhere near what you want to use. It has just about anything else you'd need, workshops, backup power generators, even private water tanks/wells around the campus for use.

I was joking about the armory . . . Someone else made the joke (either on this thread or another one) about American schools having armories (although it might have been that his public (or private) school had one) . . . or something like that . . . all I remember was "USA school with armory" . . . and I thought "how american"

Deals wrote:If I just wanted to find a place to hold out, I'd find a two or more-story building, and just disable the elevator and destroy the stairs. If I wanted to get anything, I'd use a stepladder.

Don't use a stepladder, use a rope ladder.

Also, do you know how hard it is to disable an elevator? Trust me, I tried it once. I failed badly. Seriously, just don't even try it . . . unless you cut the ropes/wires/whatever holding the elevator up, but I didn't have bolt cutters . . .

Note to self: get bolt cutters (or whatever they are called, those things you cut chains with to break into places)

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Re: Taking it seriously: The zombie problem

Postby Torvaun » Sun Nov 23, 2008 6:19 am UTC

I'm not sure why you were trying to disable an elevator, but it's really not all that hard. Take off the panel, rip out everything behind it. It's not going anywhere. Once the power goes out it'll be useless anyways.
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Re: Taking it seriously: The zombie problem

Postby King of Frogs » Sun Nov 23, 2008 1:06 pm UTC

Looks like a good defensive position ArchangelStrike, though I would still be slightly wary of the lower level hill covered with trees on the way up to it, you would need to make a system to alert you when the zombies are in the trees.

And may I say, the fact that you went to school in Hawaii is awesome.

My ideal defensive base would be in my home city of Edinburgh - you see, we have a castle there, only one entrance, set on a totally unclimbable granite rock, high stone walls, and it has an armoury because it's still kinda used as a military base :D.

You can see it here: http://www.hotelguru.co.uk/images/edinburgh-castle.jpg and here: http://media-2.web.britannica.com/eb-media/96/74896-004-4D011447.jpg (that's the south-facing and north facing sides respectively).
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Re: Taking it seriously: The zombie problem

Postby Upsilon » Sun Nov 23, 2008 3:02 pm UTC

Flesh_Of_The_Fallen_Angel wrote:Is this a public school? If so, why doesn't it have an armory? . . . or is this not in USA/Nazi Germany?

Why would a school need an armory?

I feel like I should be offended that you think everyone in America has access to a whole bunch of guns.
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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Sun Nov 23, 2008 10:53 pm UTC

Upsilon wrote:
Flesh_Of_The_Fallen_Angel wrote:Is this a public school? If so, why doesn't it have an armory? . . . or is this not in USA/Nazi Germany?

Why would a school need an armory?

I feel like I should be offended that you think everyone in America has access to a whole bunch of guns.

You do? Why?

King of Frogs wrote:Looks like a good defensive position ArchangelStrike, though I would still be slightly wary of the lower level hill covered with trees on the way up to it, you would need to make a system to alert you when the zombies are in the trees.

And may I say, the fact that you went to school in Hawaii is awesome.

My ideal defensive base would be in my home city of Edinburgh - you see, we have a castle there, only one entrance, set on a totally unclimbable granite rock, high stone walls, and it has an armoury because it's still kinda used as a military base :D.

You can see it here: http://www.hotelguru.co.uk/images/edinburgh-castle.jpg and here: http://media-2.web.britannica.com/eb-media/96/74896-004-4D011447.jpg (that's the south-facing and north facing sides respectively).

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Re: Taking it seriously: The zombie problem

Postby Torvaun » Mon Nov 24, 2008 12:55 am UTC

Upsilon wrote:
Flesh_Of_The_Fallen_Angel wrote:Is this a public school? If so, why doesn't it have an armory? . . . or is this not in USA/Nazi Germany?
Why would a school need an armory?
I feel like I should be offended that you think everyone in America has access to a whole bunch of guns.
I felt offended that after drawing parity between the USA and Nazi Germany, he went on to apologize to any Nazis he may have offended. Besides, the best example I can think of for a country where everyone has access to a whole bunch of guns is Switzerland.
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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Mon Nov 24, 2008 2:42 am UTC

Torvaun wrote:
Upsilon wrote:
Flesh_Of_The_Fallen_Angel wrote:Is this a public school? If so, why doesn't it have an armory? . . . or is this not in USA/Nazi Germany?
Why would a school need an armory?
I feel like I should be offended that you think everyone in America has access to a whole bunch of guns.
I felt offended that after drawing parity between the USA and Nazi Germany, he went on to apologize to any Nazis he may have offended. Besides, the best example I can think of for a country where everyone has access to a whole bunch of guns is Switzerland.

I apologized for the Nazi Germany part because of the training given to children/teenagers during the reign of the Nazi's in and before WWII (According to a wikipedia article (which I cant seam to find)) . . . and it was only a joke . . .

. . . Although . . . I do see some similarities between Nazi Germany and how Bush lead USA . . . But lets not get into that (but if we did, I would say "bush and hitler, same shit, different asshole" and someone would call me anti-american to which I would respond "I am a New Zealander . . . and yes, I don't like america that much" . . . but lets get back to zombies, before this thread turns into a political discussion)

Switzerland has lots of guns? . . . Is that because they all have to get military training? (because they are a neutral country and need a good army to defend their neutrality) . . . Damn it! Lets get back to the zombies and stop talking about countries/politics . . .

Head crab zombies. Bladed weapons would be almost completely useless! (even more useless than normal against zombies) so that means metal pipes and crowbars are the best thing to use against them? Or a shotgun?

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Re: Taking it seriously: The zombie problem

Postby Upsilon » Mon Nov 24, 2008 3:07 am UTC

With headcrab zombies, all you'd have to do is kill the headcrab (which may be easier than killing the infected-type zombies because headcrabs can't reproduce on their own and will have smaller numbers). But if we're getting headcrabs in the first place, we're fucked. It means that Xen is invading.
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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Mon Nov 24, 2008 4:30 am UTC

Upsilon wrote:With headcrab zombies, all you'd have to do is kill the headcrab (which may be easier than killing the infected-type zombies because headcrabs can't reproduce on their own and will have smaller numbers). But if we're getting headcrabs in the first place, we're fucked. It means that Xen is invading.

I agree with the easier killing . . . as long as you kill the head crab (because without that, its just a dead body) . . . although a headcrab is going to be more difficult to kill because its a HEADCRAB!!! Also, headcrab zombies are stronger than normal zombies (as seen in the resident evil movies) so that makes it much more difficult to kill (ever have one throw a barrel at you? I hated when they did that!). Although, if you get scratched by a headcrab zombie, you don't get infected because its not an infection . . . over all, I think I like headcrab zombies the best as an enemy

Wait, you don't like the idea of Xen invading? I love that idea! If Xen doesn't invade, what are you going to do with that H.E.V. suit that we all know is sitting in your closet? :twisted:

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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Mon Nov 24, 2008 6:12 am UTC

Meteorswarm wrote:Given a large preparatory time,
Self-sustaining, rotating space station: still the best and most zombie-proof option.

Have it waiting in orbit with a full ecosystem ready to go but no people; load it with your favorite university staff (obviously including the agricultural school) of about 10,000 people as soon as you catch wind of a zombie out break, launch your rocket, and then have it float off to a Lagrange point to live happily ever after.

If your "zombie" can fly or build a rocket to get to a Lagrange point, it is not a zombie. It is a vampire, at least. In any case, it'd be simple enough to see some space ship coming at you and dodge out of the way or use magnets or mini rockets to fly them into the sun.

And when self sustaining isn't all its cracked up to be (also, we don't have self sustaining Earth, how would a space station be self sustaining?)

Also, my dad found one of my old pocket knives (that I thought I had lost when we moved) and it fits perfectly in my sock (because I don't want it in my pocket with my other pocket knife or keys and cellphone . . .

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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Mon Nov 24, 2008 7:07 am UTC

Meteorswarm wrote:
Flesh_Of_The_Fallen_Angel wrote:And when self sustaining isn't all its cracked up to be (also, we don't have self sustaining Earth, how would a space station be self sustaining?)


How so? A reasonably large space station with bodies of water could be fairly expected to provide all the ecological services the Earth currently provides.

Also, the earth has been going strong with multicellular life for well over 500 million years now. If that's not sustainable, I'd still settle for it.

Haven't you noticed that HUMANS ARE RUINING THE EARTH!!! . . . My idea of self sustaining would be no damage to the environment . . . although that might not be the technical meaning of it . . .

Also, you would eventually either run out of space or run out of air . . .

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Re: Taking it seriously: The zombie problem

Postby Azrael001 » Mon Nov 24, 2008 8:09 am UTC

It's a small step from operating doors, to operating space craft.
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Re: Taking it seriously: The zombie problem

Postby SecondTalon » Mon Nov 24, 2008 2:53 pm UTC

Flesh_Of_The_Fallen_Angel wrote:My idea of self-sustaining would be no damage to the environment
[Mandy Patinkin]You keep using that word. I do not think it means what you think it means[/Mandy Patinkin]

All it means is that so long as you don't go out of your way to wreck it, it'll keep on rolling without assistance. That would be the important bit, as your assistance could change nothing.. or could fuck it all up.

In the case of a Space Station, self-sustaining means it has no need to import food or supplies - it can create anything it may need. So it's probably got some system to grab wayward satellites or is near an asteroid field and can successfully mine it for metals, and so on.
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Re: Taking it seriously: The zombie problem

Postby OmegaLord » Mon Nov 24, 2008 10:05 pm UTC

Earlier ITT, we discussed zombie mindsets. What about Hive Mind where they are not simply communicating with each other, they ARE each other? I think we could still make some progress against them. My ideas are very basic, but I live in NH so hopefully they would freeze a la Max Brooks. This is only plausible in the winter, and in the summer, we would probably have to go to the mountains which are somewhat near. Mount Washington has several places on it, not to mention an observatory. It's heated, which means that we would be okay- until the power runs out. From then on we would need the bicycle dynamo generator. With sufficient heat and properly insulated things, we could look into hydroponics (because aeroponics is silly (if it exists. I feel like I read about it somewhere.)) The mountain is treacherous for people who know what they're doing, so for zombies who have no idea about anything it should be even worse. Food would be a major concern; as far as I know it's not stocked well, and there are reports of high winds (the highest in the world) so that's bad. The more people, the better, I think in this case. More people = differentiation of skills = good. You can do anything at the zombocombolypse!

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Re: Taking it seriously: The zombie problem

Postby wst » Mon Nov 24, 2008 10:45 pm UTC

Flesh_Of_The_Fallen_Angel wrote:
Torvaun wrote:
Upsilon wrote:
Flesh_Of_The_Fallen_Angel wrote:Is this a public school? If so, why doesn't it have an armory? . . . or is this not in USA/Nazi Germany?
Why would a school need an armory?
I feel like I should be offended that you think everyone in America has access to a whole bunch of guns.
I felt offended that after drawing parity between the USA and Nazi Germany, he went on to apologize to any Nazis he may have offended. Besides, the best example I can think of for a country where everyone has access to a whole bunch of guns is Switzerland.
(because they are a neutral country and need a good army to defend their neutrality)
Nah, that's for the UN, they donate a lorra people.
My school only has an armoury because it has a cadet force detachment.
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Re: Taking it seriously: The zombie problem

Postby Kung Fu Fury » Tue Nov 25, 2008 12:06 am UTC

I live in a rural area thats not close to any major cities, and there is at least one blunt weapon in every room in this house, not to mention stacks of axes, crowbars, and knives in the barns. Fun fun fun! Guns? Only one, and its not very powerful; designed for small targets like rabbit or pheasant, so thats out of the question. I know how to make rudimentry petrol bombs (But lets face it, anyone who posted on this thread knows at least how to make a molotov cocktail). I reckon i'd be screwed against fast zombies, as i can't run fast at all, but slow zombies I think would be no problem. Of course, I DO have martial arts experiance, another +1 to me; if Dead Rising is anything to go by, all it takes is a karate chop to decapitate a zombie 8)

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Re: Taking it seriously: The zombie problem

Postby SecondTalon » Tue Nov 25, 2008 1:26 am UTC

..yeah, no. Martial Arts against a zombie are a good way to make zombies in gi.

The gun sounds about perfect, really.
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Re: Taking it seriously: The zombie problem

Postby Kung Fu Fury » Tue Nov 25, 2008 9:33 pm UTC

SecondTalon wrote:..yeah, no. Martial Arts against a zombie are a good way to make zombies in gi.

The gun sounds about perfect, really.


I beg to differ:

http://uk.youtube.com/watch?v=vt-29u0e7Bo

Ok sure, he dies at the end of the vid; but he is kicking ass before hand :)

oh, and gi's are retarded :D

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Re: Taking it seriously: The zombie problem

Postby Upsilon » Tue Nov 25, 2008 11:00 pm UTC

I highly doubt that anyone could kick a human's head clean off.
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Re: Taking it seriously: The zombie problem

Postby OmegaLord » Tue Nov 25, 2008 11:26 pm UTC

Saladin's mother apparently could if our filters are anything to go by.
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Re: Taking it seriously: The zombie problem

Postby Kung Fu Fury » Wed Nov 26, 2008 2:28 pm UTC

Upsilon wrote:I highly doubt that anyone could kick a human's head clean off.


Yea true, but come on, it was an awesome film 8)

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Re: Taking it seriously: The zombie problem

Postby Nifar » Thu Nov 27, 2008 2:29 am UTC

I would like to take a moment to remind people that while knives are extremely useful things, and while there are times when a serrated blade can be useful, serrated or saw-toothed blades are a BAD idea against zombies. You already have to worry about your knife getting stuck in a zombie's face, but if it's serrated, you're not getting it back.

So, if you decide to get a Bowie/hunting knife for it's utility, keep this in mind, because you never know when you'll have to use the knife to defend yourself.

This PSA has been paid for by Nifar Against Zombie Invasions. Keep safe, and good night.
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Re: Taking it seriously: The zombie problem

Postby Roland Lockheart » Thu Nov 27, 2008 4:17 pm UTC

The place where I live is largely flat for an eternity, which does little more than let you see the menace approaching. Lot's of horses around though, if you know what you're doing they could be a boon, although I doubt I could shoot and ride at the same time.
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Re: Taking it seriously: The zombie problem

Postby Mo0man » Thu Nov 27, 2008 10:12 pm UTC

Zombie Elephants? That would be HORRIBLE
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Re: Taking it seriously: The zombie problem

Postby Upsilon » Fri Nov 28, 2008 12:39 am UTC

Zombie Insects would be worse.
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Re: Taking it seriously: The zombie problem

Postby aion7 » Fri Nov 28, 2008 2:34 am UTC

Truth. If insects are zombified, we are all doomed within months. If bacteria zombify, however, we're doomed within a week.

The ideal type of weapon has the following properties:
Easy to carry
Easy to use
Can be used while moving
Can be used many times
Stops the zombie from coming after you
Can be used at a decent range

Guns and the like should only be used if absolutely necessary, because you only have so many bullets, and there probably aren't that many factories left. weapons like swords and mallets are extremely high risk because you have to get so close. I'm thinking something like a flail would be good, because you get some range, but you don't need ammo. You would have to know how to use it, though.
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Re: Taking it seriously: The zombie problem

Postby Nifar » Fri Nov 28, 2008 2:36 am UTC

You'd have to be extremely lucky too, if you want to kill the zombie, not just knock it over. Crossbow are good, especially if you know how to make bolts.
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Re: Taking it seriously: The zombie problem

Postby aion7 » Fri Nov 28, 2008 3:31 am UTC

Killing the zombies is not the aim. Getting away human is.
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Re: Taking it seriously: The zombie problem

Postby Nifar » Fri Nov 28, 2008 3:44 am UTC

Good point. Of course if it's the Romero-ish "everyone who dies will rise again unless shot in the head" you're pretty much fucked anyway, so you might as well try to take out as many as you can.
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Re: Taking it seriously: The zombie problem

Postby aion7 » Fri Nov 28, 2008 4:12 am UTC

True, true. If that's the case, get yourself some farm vehicles.
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Re: Taking it seriously: The zombie problem

Postby Flesh_Of_The_Fallen_Angel » Mon Dec 01, 2008 2:34 am UTC

wst wrote:
Flesh_Of_The_Fallen_Angel wrote:
Torvaun wrote:
Upsilon wrote:
Flesh_Of_The_Fallen_Angel wrote:Is this a public school? If so, why doesn't it have an armory? . . . or is this not in USA/Nazi Germany?
Why would a school need an armory?
I feel like I should be offended that you think everyone in America has access to a whole bunch of guns.
I felt offended that after drawing parity between the USA and Nazi Germany, he went on to apologize to any Nazis he may have offended. Besides, the best example I can think of for a country where everyone has access to a whole bunch of guns is Switzerland.
(because they are a neutral country and need a good army to defend their neutrality)
Nah, that's for the UN, they donate a lorra people.
My school only has an armoury because it has a cadet force detachment.

Oh! So then that means that you would have a lot of people who know their fighting! :D

Nifar wrote:I would like to take a moment to remind people that while knives are extremely useful things, and while there are times when a serrated blade can be useful, serrated or saw-toothed blades are a BAD idea against zombies. You already have to worry about your knife getting stuck in a zombie's face, but if it's serrated, you're not getting it back.

So, if you decide to get a Bowie/hunting knife for it's utility, keep this in mind, because you never know when you'll have to use the knife to defend yourself.

This PSA has been paid for by Nifar Against Zombie Invasions. Keep safe, and good night.

I have a fishing/hunting/survival knife . . . it is one of the best things that I own! It has a sharp blade (although not kitchen knife sharp). It has a hollow handle that I can put matches and stuff in. It has a compass built into the handle (which I found out how to take out). It has a sharpening stone in its sheath/scabbard thing. I love it! It's one of the best things that my dad ever got me! :mrgreen:

Roland Lockheart wrote:The place where I live is largely flat for an eternity, which does little more than let you see the menace approaching. Lot's of horses around though, if you know what you're doing they could be a boon, although I doubt I could shoot and ride at the same time.

I'm a little scared of horses . . . they would not be good for me . . . shooting and riding is the worst idea ever . . . well, not the worst, but still a bad one . . . unless you have a sub-machine gun/assault rifle/other automatic gun.

Meteorswarm wrote:Unless the horses are zombiefied...

My house in on a farm. Lots of cows. I don't want to be fighting zombie cows . . . I'm scared of cows enough as it is!

Meteorswarm wrote:At least crossbows would be really lethal on people...

I have a pistol crossbow . . . yay for me! :mrgreen:

Nifar wrote:You'd have to be extremely lucky too, if you want to kill the zombie, not just knock it over. Crossbow are good, especially if you know how to make bolts.

Or have a large supply of them . . . note to self: get more bolts for pistol crossbow.


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