Board games anyone?

Of the Tabletop, and other, lesser varieties.

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bigstrat2003
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Re: Board games anyone?

Postby bigstrat2003 » Wed Mar 04, 2009 6:21 pm UTC

Vaniver wrote:
Cyrion wrote:Risk, anyone? :|
Ew. There's a reason Risk has a ranking of around 4000 on BoardGameGeek.


Right. That's because people have no taste. :evil:

Seriously, Risk is one of the greatest board games ever. Axis & Allies is superior, but at the expense of a lot of setup work. Don't be hatin' on Risk, though, or I will crush your house with my army of cannons.

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telcontar42
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Re: Board games anyone?

Postby telcontar42 » Wed Mar 04, 2009 9:51 pm UTC

I'm sorry, but I really can't call risk a good game. It might be fun to play once in a while, but there are a lot of similar games that much more fun and interesting. It just doesn't compare to Axis and Allies, Attack!, Diplomacy, Tenjo, etc. If those are too long for you, you can play Vinci. I can't think of any reason why I would want to play risk if I had access to other games.

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Re: Board games anyone?

Postby Vaniver » Sat Mar 07, 2009 4:29 pm UTC

bigstrat2003 wrote:Right. That's because people have no taste. :evil:

Seriously, Risk is one of the greatest board games ever. Axis & Allies is superior, but at the expense of a lot of setup work. Don't be hatin' on Risk, though, or I will crush your house with my army of cannons.
See... no. No, it isn't. I've only played about 20-30 board games, and I think all of them (with one or two exceptions, maybe) have been better than Risk. Risk's main problems are this:

  • Losing players are shut out of the game. One of the hallmarks of Eurogames (read: better games) is that all players are in until the end of the game- they might have a 0% chance of winning after a point, but they still have things they can do and are able to influence and enjoy the game.
  • Conflict resolution is torturously boring. My 20 troops attack your 15 troops; the fastest this can go is 8 rounds of rolling, and the odds are it'll take around double that. My 30 troops attack North America with 9 troops spread across it; the fastest this can go is 9 rounds of rolling, and the odds are it'll take around double that.
  • Income is heavily dependent on taking and holding continents, for no clear reason. How do you get another army in Diplomacy? By capturing another supply center.
  • Defense is at a severe disadvantage compared to offense, on the strategic level- if I have just Europe, I need to allocate 8 new troops across 4 border zones. That's 2 a spot; either my neighbor that holds America (with an income of 8) or my neighbor that holds Africa (with an income of 6) can get a decisive advantage if they decide to place in one spot and attack any one of my zones.
  • The card system is unwieldy, unbalancing, and makes turn order far more important than it should be. The only players who can afford to save up cards are the players that are already winning, and the cards allow them to do this even easier. Depending on which rules you use and how many players you're playing with, the benefit for saving a card a single turn can be around 10 more troops- which is a hideously large number.
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Re: Board games anyone?

Postby Kag » Sun Mar 08, 2009 3:27 am UTC

Wow. I could tell that, say,Ticket to Ride (which I bought just last week) is vastly superior to Risk after playing once, but I definitely wouldn't have been able to articulate all of those cool reasons. I bow to your greatness, Vaniver.
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Re: Board games anyone?

Postby Chuff » Sun Mar 08, 2009 8:42 am UTC

Most of my favorite games that I play as board games are unconventional, such as Blokus, Balderdash and Scattergories. They all technically involve boards...
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Re: Board games anyone?

Postby novax6 » Thu Mar 12, 2009 1:04 pm UTC

I've played a few board games and we've been trying to set up a consistent game night for a while now. Looking into new games too and i'll definitely check out a few of the ones mentioned here.
Out of the stuff I have played;
Arkham Horror is awesome, have played it along with the expansion/s for as long as it's been out.
Memoir 44' is a great 2-4 player war game that is really easy to learn and play, and doesn't involve learning a billion rules.
Tide of Iron is also a great war/strat game, but takes a bit longer to learn and is a bit more involved, although of course that means more tactics are able to be used.
Settlers of Catan is good fun, but my friends and I have been burnt out on it for a while now.
Doom (the boardgame) is alright, kind of like Descent from what I hear, and can be pretty fun if played right.

Been looking into getting Puerto Rico, A Game of Thrones, and a few others.

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Re: Board games anyone?

Postby Zohar » Thu Mar 12, 2009 1:22 pm UTC

We've recently started playing the Battlestar Galactica board game and it's pure awesome.
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Re: Board games anyone?

Postby punkymonkey » Thu Mar 12, 2009 1:31 pm UTC

I remember playing Stratego as a kid. Does anyone else remember that game?

I hope to be able to establish a family night/game night/movie night.. something like that with my son once he gets older. I keep wanting to buy the Wiggles board game for him so that once he's old enough to play, we'll have it... I think for the next few years, my board game activities will include Chutes & Ladders, Candy Land, etc.. :D
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Re: Board games anyone?

Postby ian » Thu Mar 12, 2009 1:42 pm UTC

I always liked Ghost Castle

I'm not sure I've ever played a board game more advanced than monopoly/hero quest/risk. Are there any good star wars ones?

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Re: Board games anyone?

Postby casiguapa » Thu Mar 12, 2009 2:01 pm UTC

The Lord of the Rings board game. A friend of mine gave it to me, and I love it. It's bloody complicated though, which makes it all the more awesome I think! :)
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Re: Board games anyone?

Postby SecondTalon » Thu Mar 12, 2009 3:28 pm UTC

punkymonkey wrote:I remember playing Stratego as a kid. Does anyone else remember that game?

I hope to be able to establish a family night/game night/movie night.. something like that with my son once he gets older. I keep wanting to buy the Wiggles board game for him so that once he's old enough to play, we'll have it... I think for the next few years, my board game activities will include Chutes & Ladders, Candy Land, etc.. :D
See if your kid tries to mod Candyland. If so and how they do it might influence which games you head towards next.
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Re: Board games anyone?

Postby telcontar42 » Thu Mar 12, 2009 3:35 pm UTC

punkymonkey wrote:I think for the next few years, my board game activities will include Chutes & Ladders, Candy Land, etc.. :D

I hope you have an older copy of Candy Land. The version they are selling now is simplified version of the original. Yeah, that's right, they thought that Candy Land was too complicated and decided to make it even simpler. They removed the short cuts and changed the spots were you can get stuck, so you only skip a turn or something when you land there. It's a travesty.

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Re: Board games anyone?

Postby punkymonkey » Thu Mar 12, 2009 3:37 pm UTC

what the hell!?

How can you screw around with CandyLand!! Those people should be burned!

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Re: Board games anyone?

Postby TheRatKing » Thu Mar 12, 2009 9:47 pm UTC

Just got Settlers of Catan this Christmas, endless fun with my brothers.
Stratego was great as a kid, try Ultimate Stratego for ultimate fun.
Monopoly is a classic.
I'll probably think of some more later...

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Re: Board games anyone?

Postby Durinthal » Fri Mar 13, 2009 4:22 am UTC

Consulting the thread for advice:
Are there any board games out there that work well with only two people? My SO and I are looking for something to play from time to time.

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Re: Board games anyone?

Postby telcontar42 » Fri Mar 13, 2009 5:48 am UTC

Race for the Galaxy is fun with two people. I've heard that Carcassone is good with two people, but I've only played it with more. Pandemic is a coop game that is good with two people. There are a lot of other good games that you technically can play with two people, but they are not really made for it so it might be weird.

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Re: Board games anyone?

Postby She » Fri Mar 13, 2009 1:33 pm UTC

Ingenious works well with two.
Khet too, it's best described as "Chess, with LAZORS!" You end up shooting your own pieces, great fun.
And Neuroshima Hex, I've only played it about twice, but it feels like a good game once you learn how to play it.
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Re: Board games anyone?

Postby Durinthal » Fri Mar 13, 2009 4:31 pm UTC

Thanks, I'll have to give some of them a look. Khet always seemed interesting to me simply from the "zomg lazur" standpoint.

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Re: Board games anyone?

Postby Zeroignite » Sat Mar 14, 2009 6:09 pm UTC

She wrote:Khet too, it's best described as "Chess, with LAZORS!" You end up shooting your own pieces, great fun.
I quite like this game, as the 'instability' of the game world makes it a different strategic experience then traditional "move the pieces" games. Unfortunately, everyone else in the family is not very good at it and don't like playing against me.
telcontar42 wrote:Race for the Galaxy is fun with two people.
I have a buddy who owns this game. It's great fun. Last game I played I went for a "crazy cheap Developments with Investment Credits strategy that seemed to work pretty well. I never can get the Produce/Consume loop to work properly, though.
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Re: Board games anyone?

Postby corkysru » Wed Mar 25, 2009 4:30 pm UTC

Vaniver wrote:Losing players are shut out of the game. One of the hallmarks of Eurogames (read: better games) is that all players are in until the end of the game- they might have a 0% chance of winning after a point, but they still have things they can do and are able to influence and enjoy the game.

Whats the point of playing if you have 0% chance to win? Yeah, yeah... I've heard "its about the playing not the winning".. not always.. sometimes its just about winning. Risk is one of those games that is a perfect example of this... a combination of skill, planning and pure simple luck determines many things in the game and life. Besides.. normally (not always) once one person is removed from the game a domino effect happens until there is a clear victor in the making.
Vaniver wrote:Conflict resolution is torturously boring.
I wouldn't say boring.. slightly time consuming.. and what is Risk other than conflict resolution. If you wanted a game that wasn't about fighting...why are you playing risk?
Vaniver wrote:Income is heavily dependent on taking and holding continents, for no clear reason.

Its a simple game.. that's partly why it holds appeal.. yeah holding a hold continent makes no sense.. but it works...
Vaniver wrote:Defense is at a severe disadvantage compared to offense, on the strategic level- if I have just Europe, I need to allocate 8 new troops across 4 border zones. That's 2 a spot; either my neighbor that holds America (with an income of 8 ) or my neighbor that holds Africa (with an income of 6) can get a decisive advantage if they decide to place in one spot and attack any one of my zones.
There is a lesson to be taken from this. DON'T HOLD EUROPE! Any person who has played risk more than twice can tell you this simple technique. Also.. don't forget that if America or Africa spreads themselves to thin one turn they may be at risk of attack from you or their other neighbors...

Now... don't get me wrong..there are a lot of games that are more challenging, or more complex or quicker than Risk.. but few that combine all of those. Yes its long... don't play it if you don't like long games. Yes people get knocked out.. don't play it if everyone has to play until the end.

And lastly I have to quote it again by itself:
Vaniver wrote: Eurogames (read: better games)

Seriously? If it whats you like its what you like but 'Eurogames' are far from better.

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Re: Board games anyone?

Postby folkhero » Wed Mar 25, 2009 6:26 pm UTC

Risk might not be the best game out there, but it does have a big advantage over pretty much all other strategy board games: all but the most casual gamers already know how to play it. For example, you're going around your dorm asking people you don't know very well, "would you like to play (game that you don't know how to play)? I promise it's fun," or "would you like to join us for a game of Risk?" In my experience, you're gonna have more luck with the game that people already know how to play.

I'm also a fan of Illuminati, it's a flawed game to be sure, but you can do things like use orbital mind control lasers to help the Mafia take control of the state of California, or more realistically, you can have Televangelists controlling the Republican Party. (the latter is funny 'cause it's so close to true)
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Re: Board games anyone?

Postby telcontar42 » Wed Mar 25, 2009 7:28 pm UTC

corkysru wrote:Now... don't get me wrong..there are a lot of games that are more challenging, or more complex or quicker than Risk.. but few that combine all of those.

There are many games that combine all of those. Settlers of Catan, Puerto Rico, Powergrid, Vinci, Race for the Galaxy, Ticket to Ride, Robo Rally, I can keep going if you really need me to. Those are all games that usually take under 2 hours to play and that I would consider to be more challenging and more complex than Risk.

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Re: Board games anyone?

Postby xkcijik » Thu Mar 26, 2009 8:18 am UTC

board games...anyone play the game of go ?
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Re: Board games anyone?

Postby Vaniver » Thu Mar 26, 2009 11:14 am UTC

corkysru wrote:Besides.. normally (not always) once one person is removed from the game a domino effect happens until there is a clear victor in the making.
That has only been my experience in three player games, and even then not that much. Especially the more people you have, the more likely someone can get booted out early- which means that they'll have to wait around even longer, since the more people in a game the slower it goes.

corkysru wrote:I wouldn't say boring.. slightly time consuming.. and what is Risk other than conflict resolution. If you wanted a game that wasn't about fighting...why are you playing risk?
You're missing my point. I like games about fighting- but I prefer games where determining who wins a fight is quick and lets the rest of the game continue. There's nothing exciting about repeatedly rolling dice to determine something that you can code a calculator program to do within a second. Once you get into the later stages of the game, Risk plays like a bad dice game instead of a board game.

corkysry wrote:Its a simple game.. that's partly why it holds appeal.. yeah holding a hold continent makes no sense.. but it works...
It causes marginal income spikes which screw with strategy, so while it might 'work' I find it makes for a poor strategic experience. There are a very limited number of playable strategies which are obvious to determine.

corkysry wrote:There is a lesson to be taken from this. DON'T HOLD EUROPE! Any person who has played risk more than twice can tell you this simple technique. Also.. don't forget that if America or Africa spreads themselves to thin one turn they may be at risk of attack from you or their other neighbors...
But the point is that defense grows much more slowly than offense. The North American will only have two less people on defense on Alaska or Mexico- hardly a serious cost for invading me through Greenland.

corkysry wrote:Now... don't get me wrong..there are a lot of games that are more challenging, or more complex or quicker than Risk.. but few that combine all of those. Yes its long... don't play it if you don't like long games. Yes people get knocked out.. don't play it if everyone has to play until the end.
...
Seriously? If it whats you like its what you like but 'Eurogames' are far from better.
So... this is where I have to ask. Have you played any Eurogames? How many board games have you played? Because, as telcontar42 pointed out, a lot of the most famous Eurogames beat Risk at your criteria. And so if you haven't even played Settlers of Catan or Puerto Rico, how can you seriously compare the two genres?

folkhero wrote:Risk might not be the best game out there, but it does have a big advantage over pretty much all other strategy board games: all but the most casual gamers already know how to play it. For example, you're going around your dorm asking people you don't know very well, "would you like to play (game that you don't know how to play)? I promise it's fun," or "would you like to join us for a game of Risk?" In my experience, you're gonna have more luck with the game that people already know how to play.
That's an argument for Risk is a good tool for finding a gaming group, not that Risk is a good game. If you did that, you'd be best off ending the game with "hey guys, I have this game called Puerto Rico that we ought to try out."

xkcijik wrote:board games...anyone play the game of go ?
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Re: Board games anyone?

Postby corkysru » Thu Mar 26, 2009 2:50 pm UTC

Vaniver wrote:
corkysru wrote:I wouldn't say boring.. slightly time consuming.. and what is Risk other than conflict resolution. If you wanted a game that wasn't about fighting...why are you playing risk?
You're missing my point. I like games about fighting- but I prefer games where determining who wins a fight is quick and lets the rest of the game continue. There's nothing exciting about repeatedly rolling dice to determine something that you can code a calculator program to do within a second. Once you get into the later stages of the game, Risk plays like a bad dice game instead of a board game.
So in essence what you are saying is you hate games that involve excessive use of dice... Which is fine but then you cannot fairly evaluate Risk as a game. Because all risk really is a dice combat game. You don't like the type of game it is. So you of course you won't like it. And you can't code a calculator for "hot streaks" or that one time you just get really really lucky. Thats the idea.. you aren't rolling dice a 1000 times and taking the average roll.. you are rolling it X times to defend your territory from invasion. And maybe the first 3 rolls are good enough that the other person reevaluates their strategy and stops attacking.

Vaniver wrote:
corkysry wrote:Its a simple game.. that's partly why it holds appeal.. yeah holding a hold continent makes no sense.. but it works...
It causes marginal income spikes which screw with strategy, so while it might 'work' I find it makes for a poor strategic experience. There are a very limited number of playable strategies which are obvious to determine.
It only screws with strategy if you don't plan for it. Which for this game would mean you have a poor strategy. And its not like you don't know its coming on your turn. They have to start the turn with it which means they have to control it during your turn. If you are that afraid of it why don't you just put all your troops and attack that person?

Vaniver wrote:
corkysry wrote:There is a lesson to be taken from this. DON'T HOLD EUROPE! Any person who has played risk more than twice can tell you this simple technique. Also.. don't forget that if America or Africa spreads themselves to thin one turn they may be at risk of attack from you or their other neighbors...
But the point is that defense grows much more slowly than offense.
Yes because the game is meant to be offensive. The best defense is a good offense. And hey... if it doesn't work IT's JUST A GAME!

Vaniver wrote:
corkysry wrote:Now... don't get me wrong..there are a lot of games that are more challenging, or more complex or quicker than Risk.. but few that combine all of those. Yes its long... don't play it if you don't like long games. Yes people get knocked out.. don't play it if everyone has to play until the end.
...
Seriously? If it whats you like its what you like but 'Eurogames' are far from better.
So... this is where I have to ask. Have you played any Eurogames? How many board games have you played? Because, as telcontar42 pointed out, a lot of the most famous Eurogames beat Risk at your criteria. And so if you haven't even played Settlers of Catan or Puerto Rico, how can you seriously compare the two genres?
Here again you demonstrate the fact that you don't hate Risk as a game but the entire Ameritrash genre of games. Which is fine. I believe everyone is entitled to their own opinions and feelings. And honestly no.. I have been told in great detail by a variety of people about the game play of Catan and Puerto Rico.. and they are on my to buy list.. but they are near the bottom..Damn you Fantasy Flight and your obsession with making expansions!!! Because while they hold some possible interest for me the general setup of the games do not fit my preference. I am not a big fan of games that demonstrate who can make the best overall strategy but instead who can adapt their strategy the best. This would be a major reason why I play Ameritrash games. Descent, Heroscape, Risk, the list goes on and on.. all these games have at somewhat significant part based on random chance. Dice are one of the best ways to generate randomness.
Vaniver wrote:
folkhero wrote:Risk might not be the best game out there, but it does have a big advantage over pretty much all other strategy board games: all but the most casual gamers already know how to play it. For example, you're going around your dorm asking people you don't know very well, "would you like to play (game that you don't know how to play)? I promise it's fun," or "would you like to join us for a game of Risk?" In my experience, you're gonna have more luck with the game that people already know how to play.
That's an argument for Risk is a good tool for finding a gaming group, not that Risk is a good game. If you did that, you'd be best off ending the game with "hey guys, I have this game called Puerto Rico that we ought to try out."
There again... it depends on personal preference. Some people enjoy games like Risk, Heroscape, Descent: Journeys in the Dark or Arkham Horror. All these games are majorly based on dice rolling.

Vaniver wrote:
xkcijik wrote:board games...anyone play the game of go ?
I do, or as I ought to call it, the game of figuring out all the stupid mistakes I can make so hopefully I won't make them again.
Can anyone ask a question about a game without you calling them out and mocking their choice of game? Some people don't like complex or long time consuming games.. for a variety of reasons whether its the fact they deal with complicated stuff everywhere else in life, they don't have enough time to play or they simply can't understand it.

I guess basically what I am trying to convey is that Risk is a good starter game into more complex games and usually a good family game(simplicity always seems best in a lot of family game nights).

And do you find it amusing that we are arguing this much over something that is, ultimately, a simple personal preference? Because I do. :D

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Re: Board games anyone?

Postby SecondTalon » Thu Mar 26, 2009 3:39 pm UTC

I don't. Knock it off, both of yous.
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Re: Board games anyone?

Postby Allenr » Thu Mar 26, 2009 4:03 pm UTC

I think Sorry is pretty awesome. Not too long but doesnt take any thinking to play. Also, there are some funny moments made with the Sorry cards.
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Re: Board games anyone?

Postby Fifi » Mon Mar 30, 2009 8:28 pm UTC

Hmmm favourites would have to be Articulate/Taboo, Trivial Pursuit, Cranium, Cluedo, Monopoly and Risk
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Re: Board games anyone?

Postby McCaber » Tue Mar 31, 2009 7:57 am UTC

Has anybody tried Tomb? I watched bits of a game a while back and it looked pretty awesome.
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Re: Board games anyone?

Postby MrLighter » Wed Apr 29, 2009 5:06 am UTC

Well, the full Axis & Allies game (The risk like, full world one) Is like $40 and a ton of fun. And A&A Miniature is awesome. So, there are some suggestions.
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Re: Board games anyone?

Postby SecondTalon » Wed Apr 29, 2009 12:36 pm UTC

McCaber wrote:Has anybody tried Tomb? I watched bits of a game a while back and it looked pretty awesome.
Tomb is fun. Just grab the errata first. On the version I played, at least, there was some dissonance between the cards and the board itself and such, due to them (apparently) renaming functions and such (The Blacksmith became Treasury or something like that) yet not changing it on all of the printed material.
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Re: Board games anyone?

Postby Vaniver » Wed Apr 29, 2009 5:35 pm UTC

Forgive me ST, but I need to respond to one thing-
corkysru wrote:Can anyone ask a question about a game without you calling them out and mocking their choice of game? Some people don't like complex or long time consuming games.. for a variety of reasons whether its the fact they deal with complicated stuff everywhere else in life, they don't have enough time to play or they simply can't understand it.
I like Go. It's a deeply strategic and tactical game with far more tiers of skill than Chess. One of the reasons I like playing it is because I'm bad at it and getting better, and progress that I make is entirely due to my gains in skill.
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McCaber
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Re: Board games anyone?

Postby McCaber » Fri May 01, 2009 7:00 pm UTC

So I just played Pandemic, and it was pretty awesome. You and your friends are a team of specialists trying to save the world from a killer disease. I lost twice and finally won the last game.

The board is a map of the world, and diseases start in selected cities. When three plague markers are on a city, the next one is an outbreak where it spreads to the surrounding regions. It plays a lot like Arkham Horror, with a track that measures how many outbreaks there are until the end of the game. And it was a lot of fun seeing how often we doomed the world to the zombie swine flu virus.
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Vaniver
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Re: Board games anyone?

Postby Vaniver » Sat May 02, 2009 5:51 am UTC

Pandemic has been fun- I've played two games, once which we quickly lost and another which we managed to win with only one outbreak. The collaborative gameplay is interesting... but when you have people of radically different skill levels, you can often get the people who know what they're doing essentially dictating the turns of the people who don't know what they're doing, which can be annoying.
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Re: Board games anyone?

Postby Chen » Mon May 04, 2009 8:37 pm UTC

Settlers of Catan (modified slightly for a few balance issues) has been whats kept us most entertained board game wise lately. We tried Puerto Rico but it didn't have enough of a luck element in it to keep it interesting. After several games skill discrepancies between our usual group usually resulted in the same one or two people always winning. The deciding factor usually was when someone ELSE made an error, who it ended up inadvertantly screwing more. For Settlers the dice rolling causes games to be able to go pretty much any way, as long as you play reasonbly strategically, at least in our group.

Never could really get into Risk or Axis and Allies. It was always frustrating when very good strategy gets defeated by TERRIBLE strategy but good rolls. I found the tech upgrades in Axis and Allies were far too random as well. The bombers or cost reduction powers were so overwhelmingly good it was not funny.

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Re: Board games anyone?

Postby Ixtellor » Mon May 04, 2009 8:43 pm UTC

MrLighter wrote:Well, the full Axis & Allies game (The risk like, full world one) Is like $40 and a ton of fun. And A&A Miniature is awesome. So, there are some suggestions.


The entire series of games (There were 4) made by the axis and allies company were all decent. I think one was called Shogun, in which you control armies in feudal japan and try to conquor, and there was also a Roman version game - again dominate the map. I forget the 4th one.

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Re: Board games anyone?

Postby rrwoods » Tue May 05, 2009 1:39 pm UTC

Chen wrote:Settlers of Catan (modified slightly for a few balance issues)

Interesting that you needed to modify it for balance issues. I've always found this game to be very self balancing. What did you change?
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Re: Board games anyone?

Postby Chen » Tue May 05, 2009 3:27 pm UTC

rrwoods wrote:Interesting that you needed to modify it for balance issues. I've always found this game to be very self balancing. What did you change?


Fairly minor issues. In Cities and Knights we changed the library ability (the one where you can take a resource if a roll comes up with a number you don't have) so that you could only take a resource that you could normally produce. Also the library would not produce a resource for you if the number rolled was one you did own but that the robber was on. The library was too powerful otherwise we found. We changed the Intrigue card so you could move any Knight on the board instead of the regular rule for it (I don't recall exactly what it was but it was weak). I think resource monopoly we considered changing to only 1 resource per playing instead of 2 but that was only in larger games where that card became disproportionally powerful compared to almost any other card (to compare road building is worth 4 resources whereas resource monopoly could be worth as much a 10 in a 6 player game).

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Slipstream.cc
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Re: Board games anyone?

Postby Slipstream.cc » Tue May 05, 2009 6:12 pm UTC

Hi all. New to boards.

Here's my list currently:
Race for the Galaxy*
Monsterpocalypse Collectible Miniatures Game*
(my current money-sink)
Senji
Tsuro
Betrayal at the House on Haunted Hill
WoW Trading Card Game
(currently not playing)
Star Wars Saga Trivial Pursuit
Mancala


Games I love but don't own:
Ticket to Ride
Carcassonne
Settlers of Catan
Descent


Games on my want list for this year:
Catan Geographies: Germany
Race for the Galaxy: Rebel vs Imperium
Martians!!!


*Signifies a game I'm planning to play in Gen Con '09 tournies this coming August.

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telcontar42
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Re: Board games anyone?

Postby telcontar42 » Wed May 06, 2009 4:28 am UTC

Has anyone played the Race for the Galaxy expansions? I love Race for the Galaxy, so if they are good, I'd like get one at some point.


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