SecondTalon wrote:Played it for a little at my brother-in-law's place. Why do the weapons vanish? I mean, I can understand the gun "vanishing" when you run out of ammo as you just chuck it to the side because it's worthless. But the lead pipe? The hell?
And why the hell is a soccer ball more effective than a lead pipe? The hell kind of crazy logic is that?!
I now lust for the game, though. After playing for an hour. God-damnit.
I was just going to say the soccer ball is my favorite weapon.
Otis wrote:The quest part pisses me off. It's ridiculous that you have to adhere so closely to the schedule. It kind of ruins the whole "do whatever you want" feel it has going for it.
The zombie killing is awesome though. Good times.
Two things I hate about this game:
1) You get extra points for pictures of zombie titties.
2) It takes 30 headshots to kill a human. What the hell.
For example if I shoot Carlito in the balls he should be crawling and spewing, not just... walkin around like he wasn't just shot in the balls. It's also irritating not being able to take out those psychos driving in the courtyard, the ones who are all like "I DID IT AWL FOR THA NOOKIE! come on THE NOOKIE come on THE NOOKIE!" when you shoot them sumbitches in the occipital lobe. Whaaaaat. This is number one rule of bullets, violated.
On the other hand, a zombie that has no feelings, no mind, no pain and can be basically considered a walking tree trunk gets killed with a damn jumpkick.
guy who is friggin unstopping so you have to kill him by
like fifty fuckin times, capcom.