Bakemaster wrote:I find Smoker to be the most difficult Infected to learn to play, and to play effectively. Good grabs are a wonderful thing to see, but hard to pull off against a team of survivors that are relatively competent, except perhaps in certain rooms. And even the best grab doesn't generally mean anything unless the other survivors are trapped by a horde, or your hunters are synchronized well.
I think my biggest complaint about playing versus is that friendly fire damage is so incredibly low, and there are so few places where a horde can do any damage by itself because bashing in a corner is so very effective. You can boom the whole group of survivors without one of them taking damage, if they have a corner.
Playing a Smoker requires knowing where to pull from - e.g. No Mercy 5. It isn't as intuitive as a Hunter (save for wall-jumping and pouncing from a distance) and the Boomer. They also seem bugged oftentimes, be it hit detection or just being able to get that good-to-go red reticule that for some reason f's up on occasion.
Horde are also kinda gimped, considering closeting and sticking together in groups. Their sole priority seems to stop a team or slow them, as well as damaging people incapped, adding to the pressure of having to save them as soon as possible.