So I'm a random player, and I think I'm relatively comfortable with every matchup now, but my biggest weak point is Terran vs Protoss when the Protoss does an all-in 4-gate push.
I played against a friend who is currently Platinum but looks like he will be promoted to diamond soon based on his recent matchups, who plays Protoss and 4 gates constantly.
When I am Protoss, I can 4-gate him as well and we can go into a midgame if we have similar armies.
When I am Zerg, I can 5 roach rush him and win handily even when he knows that it's coming, unless his micro is superb with forcefielding a ramp for a while, because the roaches arrive after the Protoss has spent the investment on the 4 gateways but before they have actually gotten much out of it.
But as Terran, I don't have any good idea of what to do. I either don't have enough units/defenses by the time the push comes, or if I do turtle up enough then I end up getting contained.
When I end up drawing Protoss against Terran, I can easily win. The only time in recent memory I have been held off was when I fell victim to iEchoic's 1/1/2 build
, which I realized I was completely foolish not to have recognized and anticipated because I had all the information to see that my opponent was doing that, and I know for a fact that if the Protoss player anticipates this, especially the drop, it's rather easy to watch out for and detect, since I've deflected it in the past and also had it deflected by a competent Protoss player who saw it coming as well. (Although maybe it would still be better than nothing?)
So does anyone have any tips? Or replays of high level TvP games where the Protoss did a 4-gate all in and the Terran player successfully held it off and subsequently won?
Most of my recent ladder losses seem to fall into this category, in fact.
edit: Whoops, I had meant to post this in the general Starcraft thread.