Dork Soulds

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Re: Dork Soulds

Postby A duck » Fri Nov 09, 2012 8:02 am UTC

I can't kill the first armoured boar. Am I supposed to be level 23 at that stage, and am just really bad at the game,or am I underleveled, or what? Also, I have some titanite. Should I use it, or is it something where you'll end up being screwed over later because you'll replace weapons later and mot have any titanite.
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Re: Dork Soulds

Postby Xeio » Fri Nov 09, 2012 12:53 pm UTC

Run up the stairs to the right, the boar can't follow. You can then kill it from above (though you'll need a range weapon or magic).

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Re: Dork Soulds

Postby SecondTalon » Fri Nov 09, 2012 1:28 pm UTC

There are Alluring Skulls upstairs. You can throw those in the bonfire to cause the boar to attack the fire and damage himself, though not by much.

As far as titanite goes ... Use it. There are small titanite shards and large titanite shards. You can (eventually) just buy them. Large titanite chunks and titanite slabs have to be found or farmed and, in the case of slabs, there's often one per play through.

You're also not underleveled. Try backstabbing the boar. Go upstairs, kill everything but the boar, then try circle-strafing around it to get a backstab.

Oh, and re:weapons. My first character used the starting scimitars for almost the entire game, then modified the +10 scimitar into a fury sword and started using that.

Point being - if you get a weapon to +15, it's damage is going to be not too dissimilar to any other +15 weapon. The only exceptions either have high stat requirements (and even then aren't that much better) or are...just not good weapons. And you have to go out of your way to find both. Whatever class you picked, your starting weapon isn't bad. So go ahead and level it.
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Re: Dork Soulds

Postby emceng » Fri Nov 09, 2012 1:42 pm UTC

Actually, one other point on weapons - find one that fits your play style. They have different speeds, recovery times, and animations, so don't just look at damage. Your starting weapon may be perfect for you, or you might want to find another basic weapon to use. If an axe drops early it can be very useful, but only if you're careful with it.

So what ST said, but not necessarily just for your starting weapon. Find a style you like, then use it.
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Re: Dork Soulds

Postby broken_escalator » Fri Nov 09, 2012 2:13 pm UTC

You can also kill the boar with the portcullis, but you have to sprint straight for the portcullis before that hollow closes it.

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Re: Dork Soulds

Postby philsov » Fri Nov 09, 2012 2:26 pm UTC

My favorite boar methods are:

- running to the left and having the boar charge into that deadly bonfire trying to get to me

- chilling in the pillars on the right. Peek your head out, get aggro, and then run behind the pillars in safety. As the boar walks off, stab that tail.
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Re: Dork Soulds

Postby A duck » Fri Nov 09, 2012 5:25 pm UTC

Thanks everyone for their help! In the end I used Philsov's method of hanging around the pillars which worked incredibly well. Time for me to be killed by new enemies.
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Re: Dork Soulds

Postby broken_escalator » Fri Nov 09, 2012 5:47 pm UTC

Have fun with the tower knight. You can parry him, but not riposte.

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Re: Dork Soulds

Postby A duck » Fri Nov 09, 2012 7:10 pm UTC

Pfft. I ran away from him the first time I saw him, because lets face it, who wants to fight giant people in armour. Then I returned and just dodged his attacks. Its the gargoyle now. But hey, losing is fun, right?
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Re: Dork Soulds

Postby philsov » Fri Nov 09, 2012 7:27 pm UTC

learning is fun :p.

On your 2nd playthrough they'll be one-shots. You've found the blacksmith, ya?

If you want a handout you can reverse hollow and summon up some aid, but going in with a two-handed +X weapon should suffice.
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Re: Dork Soulds

Postby emceng » Fri Nov 09, 2012 8:07 pm UTC

Dangit, this thread is making me really want to go back and play. I still haven't beaten it. Having some issues with what I think is the last boss. Also have like 4 other characters I play ocassionally, so whenever I go back to them have no clue where they are in the game.
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Re: Dork Soulds

Postby SecondTalon » Fri Nov 09, 2012 8:12 pm UTC

emceng wrote:Dangit, this thread is making me really want to go back and play. I still haven't beaten it. Having some issues with what I think is the last boss. Also have like 4 other characters I play ocassionally, so whenever I go back to them have no clue where they are in the game.

If you think it's the last boss, it's probably not. The Last Boss involves fighting past five consecutive (but not simultaneous) Black Knights. Which, by the time you get there is a cakewalk.
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Re: Dork Soulds

Postby Chen » Fri Nov 09, 2012 8:14 pm UTC

The gargoyals are much easier with an NPC helping you. Any of the two enemy bosses are.

And damn that Capra demon would have been easier if there was an NPC summon available. I only died more fighting Ornstein and Smaugh while trying to kill Ornstein last. Stupid Capra demon.

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Re: Dork Soulds

Postby SecondTalon » Fri Nov 09, 2012 8:22 pm UTC

There are moments in the game meant to be jokes/punishment for Demon's Souls players (The first Asylum Demon - punishment. The gargoyle fight - a joke on Maneater. The red phantom in the painted world - oh hey, it's the Old Monk!). Then there are moments meant to wake you the fuck up and remind you that walking through a fog wall should be a terrifying experience. Capra is one of those moments.

And then there's the Gaping Dragon, which is an apology in advance for the horrors of Blighttown ahead. Because the Gaping Dragon is a cake fight.
heuristically_alone wrote:I want to write a DnD campaign and play it by myself and DM it myself.
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Re: Dork Soulds

Postby emceng » Fri Nov 09, 2012 9:25 pm UTC

SecondTalon wrote:
emceng wrote:Dangit, this thread is making me really want to go back and play. I still haven't beaten it. Having some issues with what I think is the last boss. Also have like 4 other characters I play ocassionally, so whenever I go back to them have no clue where they are in the game.

If you think it's the last boss, it's probably not. The Last Boss involves fighting past five consecutive (but not simultaneous) Black Knights. Which, by the time you get there is a cakewalk.


Yep. Good farming for chunks I guess, but yeah, get to the boss and die. First time I fought him I got him to 30%. Since then I don't think he's hit 70%.
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Re: Dork Soulds

Postby SecondTalon » Mon Nov 12, 2012 2:48 pm UTC

So I've done a Dex/Pyromancer, then a Dex/Int Sorcerer. Now doing a Strength/Faith Cleric Paladin Knight Something Something.

It's interesting how different areas give me different issues - Dex and Sorceror had basically no problems in the Catacombs outside of killing the Necromancers first. Paladin - got a Divine Morning Star (for Faith scaling) and had problems because I simply couldn't kill the Skeletons fast enough.

Don't get me wrong, I got through it alive and let Leeroy kill Pinwheel for me, but still - interesting how different it is. Still need to work on parrying.

Still, of those three, the Sorcerer was the easiest.... but a lot of that was due to me having played before, knowing where Spell-sellers were and unlocking them as quickly as I could. 30 Soul Arrows you save for the boss. 120 Soul Arrows you use as your primary means of attack.
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Re: Dork Soulds

Postby ProZac » Mon Nov 12, 2012 3:43 pm UTC

emceng wrote:
SexyTalon wrote:
emceng wrote:Dangit, this thread is making me really want to go back and play. I still haven't beaten it. Having some issues with what I think is the last boss. Also have like 4 other characters I play ocassionally, so whenever I go back to them have no clue where they are in the game.

If you think it's the last boss, it's probably not. The Last Boss involves fighting past five consecutive (but not simultaneous) Black Knights. Which, by the time you get there is a cakewalk.

Yep. Good farming for chunks I guess, but yeah, get to the boss and die. First time I fought him I got him to 30%. Since then I don't think he's hit 70%.

I'm in almost the exact same boat! Was working through with a second character, but lent the game to a friend. Probably for the best, I have a ton of other stuff to play anyway. I had the same experience on the final boss though, did pretty well the first 1-2 and just failed over and over and over after that. It's been a while, but I seem to recall just 'getting it' finally and beating him without taking much damage, though it was a long fight.

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Re: Dork Soulds

Postby Xeio » Mon Nov 12, 2012 5:10 pm UTC

I should have given up on Blight Town sooner since I was cursed, I was hoping to get to a shortcut to get back to Firelink and deal with it then, but I looked up when the next shortcut was and it was really far away, even after saving at the fire in Blight Town. I just turned around after went back and got some curse removers at that point.

On the plus side, I also went back and did the Asylum the second time, so now I have the iron ring. Also picked up the sorcery boosting ring while I was passing by Firelink, yay more damage.

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Re: Dork Soulds

Postby SecondTalon » Mon Nov 12, 2012 5:29 pm UTC

First fire or second fire? The first bonfire is... yeah, basically in the middle of nowhere.

Second one is right by the shortcut to Firelink. I really suggest just running past the ogres in the tunnel. Apparently they're called Infested Barbarians... no idea why, as they're clearly ogres.

Still, it is nice that all of them in Blighttown but one of them are basically avoidable. And you can probably even trick the one near the parasite thing into leaping off a cliff too.
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Re: Dork Soulds

Postby Xeio » Mon Nov 12, 2012 5:48 pm UTC

SecondTalon wrote:First fire or second fire? The first bonfire is... yeah, basically in the middle of nowhere.
Yup, the one in the middle of nowhere.

The ogres weren't too bad. I didn't even realize they did poison or whatever till I ran into the one near the parasite (what does the parasite even do? I just shot it with soul arrows before I even got near it and it died after a few hits). I just backed up the ramp to kill him (after I had respawned).

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Re: Dork Soulds

Postby Menacing Spike » Mon Nov 12, 2012 5:52 pm UTC

Okay, my lvl 1 is still at Laurel and Hardy, and I still haven't beaten them.

This should probably be possible if I grinded for the ascended pyro flame or +5 lightning crossbow or got better at the game or something but fuck this, I'm out. Even the big armors outsides kill me maybe a fourth of the time when I farm them.

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Re: Dork Soulds

Postby Drumheller769 » Mon Nov 12, 2012 5:59 pm UTC

How are the controls for this game on PC compared to the XBox, or do PC players just use an XBox controller?
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Re: Dork Soulds

Postby Chen » Mon Nov 12, 2012 6:03 pm UTC

Xeio wrote:I should have given up on Blight Town sooner since I was cursed, I was hoping to get to a shortcut to get back to Firelink and deal with it then, but I looked up when the next shortcut was and it was really far away, even after saving at the fire in Blight Town. I just turned around after went back and got some curse removers at that point.

On the plus side, I also went back and did the Asylum the second time, so now I have the iron ring. Also picked up the sorcery boosting ring while I was passing by Firelink, yay more damage.


I particularly liked Havel's ring (I don't recall what the second ring I wore was). Being able to wear part of Havel's armor while still being able to move really fast is quite strong. That was for my primarilly melee fighter with Pyro as my ranged option.

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Re: Dork Soulds

Postby SecondTalon » Mon Nov 12, 2012 6:34 pm UTC

Xeio wrote:
SexyTalon wrote:First fire or second fire? The first bonfire is... yeah, basically in the middle of nowhere.
Yup, the one in the middle of nowhere.

The ogres weren't too bad. I didn't even realize they did poison or whatever till I ran into the one near the parasite (what does the parasite even do? I just shot it with soul arrows before I even got near it and it died after a few hits). I just backed up the ramp to kill him (after I had respawned).

Other than kick the shit out of you if you approach from the side, but do nothing if you approach the mouth? It protects the Pyromancy "Power Within".

That's about it. Lore-wise, I think it feeds off the refuse from the Depths (which are the sewers of the Parish and Burg, which are kinda the slums of Anor Londo).

So it's a near-bottom feeder.

Drumheller769 wrote:How are the controls for this game on PC compared to the XBox, or do PC players just use an XBox controller?

From what I've read, pretty much everyone universally suggests using an XBox controller on the PC. Even From Software, as they admit they did not a damned thing to optimize the controls on the PC.
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Re: Dork Soulds

Postby Xeio » Mon Nov 12, 2012 7:19 pm UTC

I second the 360 controller on PC. Then again I never even bothered to try with PC controls.
Chen wrote:I particularly liked Havel's ring (I don't recall what the second ring I wore was). Being able to wear part of Havel's armor while still being able to move really fast is quite strong. That was for my primarilly melee fighter with Pyro as my ranged option.
I used something like that against the motherfucker Carpa demon, put on some armor to take infinitesimally less damage (it really wasn't even worth it probably). Though my strategy against him was basically keep suiciding into the room till I lucked out and both he and the dogs fell off the cliff. Then I blasted him 3-4 times and he died, because apparently he's a glass cannon like me. <_<

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Re: Dork Soulds

Postby Chen » Mon Nov 12, 2012 7:54 pm UTC

Havel's ring so I could wear decent armor and still use the ring that lets you do the flips when avoiding were my two go-to rings when playing. I'm trying to remember what weapon I used for the most part. I think it might have been the Greatsword of Artorias, but I honestly don't remember anymore. Maybe Quelagg's sword? I seem to recall it being good too.

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Re: Dork Soulds

Postby A duck » Mon Nov 12, 2012 9:26 pm UTC

I play with a key board and mouse, and once I got past the whole "all the button prompts are for xbox" thing, it wasn't too bad.
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Re: Dork Soulds

Postby philsov » Mon Nov 12, 2012 10:16 pm UTC

I use a dual stick USB gamepad from Logitech. It pretty much IS an 360 controller, but you don't need a 360 controller specifically.

Anywho -- beat the game! Woot! Final boss was a big pain though, I can understand the doing good then doing crap aspect. I just ran past all the knights after a while. Finally won the battle by casting Iron Flesh and barrelling into him. High endurance + havels ring meant 3 pieces of havel set + medium armor chest, so I never got staggered. Drink Estus when health is low, but otherwise be stationary and wail on the guy... who is also stationary. Kill him before you run out of flasks. Done.

2nd playthrough is a faith-heavy fighter. One more sunlight medal and I get the next version of lightning spear. Jake and Elwood is a popular spot.

I think after that... going to try a level 1 playthrough. Wanderer looks like a fun stat spread -- enough dex for longbow, 1 attunement slot for Pyro or lowbie sorc,and ample str/dex for a lot of cool weapon/shield options.
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Re: Dork Soulds

Postby SecondTalon » Tue Nov 13, 2012 12:40 am UTC

Unless you're a Pyromancer, you can't do a level 1 run through. You can do a starting level run through, but Wanderer starts at SL3. Assuming this list i'm reading is accurate.
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Re: Dork Soulds

Postby Menacing Spike » Tue Nov 13, 2012 12:53 am UTC

philsov wrote:I think after that... going to try a level 1 playthrough. Wanderer looks like a fun stat spread -- enough dex for longbow, 1 attunement slot for Pyro or lowbie sorc,and ample str/dex for a lot of cool weapon/shield options.


You'll probably get horribly frustrated on Tom and Jerry. And I can't imagine the 4 kings.

Would suggest still pyro because of 2 slots and 14 str (many options!).

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Re: Dork Soulds

Postby Velexia » Tue Nov 13, 2012 8:49 am UTC

It's a shame, I really love this game but the multitude of players who fish for lagstabs and nothing else has all but ruined multiplayer for me =(
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Re: Dork Soulds

Postby broken_escalator » Tue Nov 13, 2012 6:27 pm UTC

Lagstabs are annoying, but I don't mind the backstab fishers if I'm playing with an ally. They're basically a free kill as long as the person with aggro keeps their butt safe.

I'm really glad the flipping, giant zaphanders are gone. Still get some annoying poise tanks but they're easier to kill.

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Re: Dork Soulds

Postby philsov » Tue Nov 13, 2012 6:35 pm UTC

SecondTalon wrote:Unless you're a Pyromancer, you can't do a level 1 run through. You can do a starting level run through, but Wanderer starts at SL3. Assuming this list i'm reading is accurate.


"No level up", then.

There's an even harder variant -- The EpicNameBro (ENB) challenge. No leveling up, default equipment only (rings can be swapped), no flasking, no fire/lightning smithing, no summoning, no covenants.

Most of the boss kills end up involving a +15 weapon, coated with resin coupled with the red tearstone ring, and a metric asston of dodging
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Re: Dork Soulds

Postby Menacing Spike » Wed Nov 14, 2012 5:22 pm UTC


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Re: Dork Soulds

Postby Azrael001 » Wed Nov 14, 2012 9:35 pm UTC

I did that a lot too. After many repeated times waiting for the thing, it seemed prudent.
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Re: Dork Soulds

Postby Velexia » Fri Nov 16, 2012 6:15 pm UTC

"It will be alright... I still have you, dear sister... don't I?" :cry:
Hail Eris!

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Re: Dork Soulds

Postby Xeio » Fri Nov 16, 2012 6:36 pm UTC

I got invaded for the first time in the swamp (not the NPC one, another player in addition to that). We more or less stayed on opposite sides of a swampy area for a while, he threw a lot of bombs. Then we ran around for a while him trying to murder me and all. I died after like 15 minutes, but I made him work for it, because I had most of my poison resist stuff on so he was reluctant to follow me across the swamp (I'd just run across every time he did when we were on opposite sides, it was funny).

Turns out it's hard to hit people with magic when they can use dodge though. And heal... :?

For a bit he actually gave up and dropped a whole bunch of stuff on the ground and started gesturing at me. Then moved away from it. Not sure what that was about. I didn't go and pick it up.

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Re: Dork Soulds

Postby broken_escalator » Fri Nov 16, 2012 6:48 pm UTC

There is a trick to using spells in PvP. You unlock and aim at where you think they will dodge, or try to catch them unaware. Some people are really amazing at aiming and can hit you with a lightning spear, which is always shocking.

The stuff they dropped on the ground was probably better equipment if they thought you were a newb. Items dropped near ledges are almost always traps, which works a lot more often then it really should.

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Re: Dork Soulds

Postby Menacing Spike » Fri Nov 16, 2012 8:15 pm UTC

broken_escalator wrote:You unlock and aim at where you think they will dodge,


I love the gargoyle halberd's vertical slash for this.

or try to catch them unaware.


And I love the gargoyle halberd's jump sweep for this. Fuck this weapon is amazing.

also: http://www.youtube.com/watch?v=nx06s-ky ... ults_video

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Re: Dork Soulds

Postby Azrael001 » Fri Nov 16, 2012 10:22 pm UTC

Velexia wrote:"It will be alright... I still have you, dear sister... don't I?" :cry:
Yeah, my primary covenant is with her because of that line.
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