ArgonV wrote: That was my plan as well.
Not sure if round roads are less space-efficient, it seems like the lots take on a wedge-shape to compensate. I just wish the zoning could be done without roads, like you used to. Or at least get a clearer idea how much room there needs to be between two roads order to place to lots back-to-bank.
I noticed on lots of vids that when you put down roads, the computer generates lots of dotted lines around your road that sim to indicate ideal lot size or distance between roads for back to back lots.
I also noticed that even though you do a thin 'strip' of zone (industrial for example) the lots that they build are bigger than the space you zoned. If you notice industrial buildings are all quite large and seem to be 3X the size of the industrial zone.