Izawwlgood wrote:Considering how utterly boring Captain Boomerang is, I don't understand why anyone cares about him. In a story with extraplanar witches, Bullseye knock off assassins, a woman who went toe to toe with Joker and kind-of-sort-of-maybe-its-complicated won, and a giant crocodile-man, to name a few, we give a shit about the bank robber who throws boomerangs?
It's more about how awful the director / writers made Capt. Boomerang. He's a dude who throws boomerangs so well he goes toe-to-toe with The Flash
. With that in mind, Capt. Boomerang would have been able to do a miraculous trickshot, like
But otherwise, he is a boring character because the writers made him boring.
Diadem wrote:All I objected to was the idea that Capt. Boomerang can't be a good protagonist because he's white. As if the skin color of characters isn't easily changed. Heck, Deadshot was also white before they recast him. If they can recast a character as black they can cast a character as black.
Fair enough. The youtuber's explanation is extremely hand wavy however.
None of the characters are explained. In your list of characters you completely forgot he guy that gets blown up when he tries to escape. I nearly forgot about him to. The katana chick was literally introduced by having her jump into a helicopter just as they were about to take off, with someone saying "you're late".
Deadshot, Waller, and Harley Quinn are very well explained.
I didn't forget Slip Knot because Slip Knot isn't a character, any more than the redshirt / special ops guy who blew himself up with the bomb under Diablo / Enchantress's brother. Katana has more of a story arc than say... Admiral Ackbar in Episode 6. She fights for good and her husband is trapped inside of her sword. Its short and to the point. Its inclusion isn't hurting the story at all. Its just a hyper-compressed story arc.
In any case, you're pretty much arguing that compression is bad. However, compression / decompression is an eternal debate in the comic world. I can't say either one is good or bad. But naturally, compressed storylines have large casts without much character development (Star Wars follows compression: Admiral Ackbar, Mon Mothma, Wedge Antilles are all colorful, memorable characters without much of a backstory).
Clearly, they were going for a compressed storyline in Suicide Squad. That means you need to compare the "character depth" of say... Capt. Boomerang... to the character depth of Admiral "Its a Trap" Ackbar.
At which point, its clear that "shallowness" isn't the problem, its the imbalance
of the cast. Admiral Ackbar is roughly on the same playing field as Wedge Antilles (and all the other colorful characters that participate in the Death Star 2.0 run). So they don't really hog the limelight or distract from the story.
Capt. Boomerang manages to draw attention to himself and then appear utterly useless in this film. That's more a sign of bad editing than anything really. I can imagine a better film where Capt. Boomerang actually does something useful (which would be the compression route. Ex: Wedge is the only pilot that survives both
Death Star runs). I can also imagine a better film where Capt. Boomerang is simply cut to make room for the other characters (which would be decompression: more focus on character development and interaction).
Tyndmyr wrote:Honestly, asking Batman for help is probably a better solution than using the Suicide Squad for...most things. Let alone, yknow, calling up one of the OTHER Justice League level folks that she apparently knows about. It's partially justified in that Waller relies on control, rather than asking politely, and she probably can't control any of those folks. So, even if it's not an efficient solution, it kind of makes sense character-wise, so long as we don't think about how Waller could manipulate Batman indirectly or something.
Enchantress isn't necessarily bad as a character, just weak given the choices made. She gets enough detail for us to want to know more, but we don't really get that followed up on. Her brother is...ridiculously weak as a character, and ads little. The final fight scene was chaotic and confusing, and for the big threat, we're again relying on CGI vagueness. This is an issue in a LOT of movies. Fan4stic. Green Lantern. Age of Apocalpyse. If "CGI stuff swirling magically" is the threat, it's hard to really get a sense of when it really is too late, or how great the threat is. Plus, yknow, it often looks fake as shit. Fan4stic was way worse here, but still. Rocks spinning in a circle is odd, sure, but it's kinda vague and impersonal.
CGI isn't necessarily the bad thing. See Guardians of the Galaxy finale for example, which is a CGI battle in the sky (complete with an unexplained... shield barrier... link thingy). Or... virtually every Guardians of the Galaxy fight scene aside from the prison break.
I think the key to good "CGI fight scene" is something for the audience to understand. Ronin could NOT touch the power gem to the surface. There's a physicality to that. Ronin is in space / the sky / on the ground... it gives the audience a measurement of how close the villain was to winning. Despite
the massive amounts of CGI (and unexplained techno-powers) that the directors used to make the scene work.
I know a lot of people like to bag on magic, but I don't think that's inherently the problem. As an example, "controlling the heart of the witch" is concrete. It's shown, we know exactly how it works, and it makes sense. Yeah, it might be magic, but it works on clearly defined rules for the purposes of the plot. Sudden brother that overrules this by sharing power with her does not. There's literally no reason to expect that. The first is good, the second is handled crappily.
Yeah, I can agree to that.
First Strike +1/+1 and Indestructible.