[T] Twitch Plays Pokemafia - Game Over: It's Quiet Now

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wam
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Re: [T] Twitch Plays Pokemafia - Pregame: confirm your polit

Postby wam » Fri Apr 04, 2014 3:15 pm UTC

I don't think we have actually started yet. Let me know if Im wrong...
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Re: [T] Twitch Plays Pokemafia - Pregame: confirm your polit

Postby dimochka » Fri Apr 04, 2014 3:31 pm UTC

I don't think we started either, but I have no problem with that action.
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Re: [T] Twitch Plays Pokemafia - Pregame: confirm your polit

Postby wam » Fri Apr 04, 2014 3:34 pm UTC

Diemo wrote:Pokedex: dimochka

So, I am assuming at the moment that you can't use the actions on yourself (I could be very wrong there though). I like the idea of using actions as often as possible as it could be that in anarcy 1/12 of all actions get through (Of course, it could be that this is not the case due to the fact that spamming a popular action won't help)

There are 14 players, so I will start off the whole guess the setup by saying that I would thinkt hat it owuld be 8/1/1/1/3? where I would assume a survivor, possibly a lyncher/jester/SK as the other independants


I was reffering more to this...
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Re: [T] Twitch Plays Pokemafia - Pregame: confirm your polit

Postby just_me » Fri Apr 04, 2014 5:36 pm UTC

I think we shouldn't give out vig kills early on.
Its another question with the PC. Might be an idea to put a couple of people in there so we get the chance to take them out if we change to democracy.

Another question is the rolecops. How useful are they gonna be? I suppose if we get sth like Team Rocket we get a pretty safe lynch but can it endanger our PR more than it gives us benefit?

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Re: [T] Twitch Plays Pokemafia - Pregame: confirm your polit

Postby dimochka » Fri Apr 04, 2014 5:45 pm UTC

I'm waiting for mod response before i deposit Diemo into the PC (no, I won't release without majority consensus). Carelessly revealing people's roles in a bastardly game without considering the implications of doing so certainly deserves that. And especially if you see the results, which, if alignments are logically derived from rolenames, should place me squarely as town.
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Re: [T] Twitch Plays Pokemafia - Pregame: confirm your polit

Postby Adam H » Fri Apr 04, 2014 6:48 pm UTC

I'm not saying anything because of this:
Misnomer wrote:Please avoid discussing actual game strategy etc. until the game formally starts.
-Adam

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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Misnomer » Sat Apr 05, 2014 12:31 am UTC

Red smiled. He was finally here, Indigo Plateau. Before him, the last door to cross, which would lead to his last battle against the Elite Four. He got nervous. Will he cross the door? Will he go back from where he came from and bump against a wall?

He paused for a minute, and looked at the ceiling. He rememorated for a second his good times with Abby and Jay Leno, and the other Pokémon lost on that Bloody Sunday. Then, he paused another 8 times, and sure enough, the next thing he knew is he was bumping his head against the wall.

He went to talk to the girl at the side of the door "From here on, you face the Elite Four one by one, blah blah blah" - oh, how many times has he heard her say that. But eventually, he crossed the door, to face Lorelei.

Lorelei's body was on the floor, inert, but Red was so busy taking pauses to check his Secret Key, hearing voices telling him it wasn't the time to use that, and opening his Pokédex to check Bulbasaur's and Blastoise's noises, that his team had no other choice but to escape his Pokéballs to investigate.

AA-j checked Lorelei's body, she was covered in blood, and certainly dead. ATV discovered the three bodies of Bruno, Agatha and Lance in the following rooms. King Fonz screamed and fainted in the floor in horror, while AIR started crying for all the Training from Hell that will now go to waste.

"We can't stand for this!", said Bird Jesus, "being forced to fight each other under brutal conditions is one thing, but killing trainers and their Pokémon is something else!" King Fonz had regained a bit of consciousness only to say "their Pokémon were also killed?!" and lose consciousness again.

"I looked everywhere, Blue is nowhere to be found in Indigo Pleteau", said AA-j. "So, he escaped..." said Bird Jesus - 'Unless it was him..." he thought privately. They looked around, Red was gone.

They found him back outside, buying Ultra Balls and trying to get his team healed at the Pokémon Center. "Is he even aware of what's happening?" asked AIR. Lord Helix closed his eyes and shook his head, saying the last words on the matter. "I knew this would happen, the darkness is coming."

This awesome day start flavour by Vytron, with only minor tweaks.


It is now Day 1 - no actions sent in prior to this post will be processed. The Game mode is anarchy.

Political Votals:

Anarchy: 8 (WilliamTheConqueror, ConMan, Diemo, wam, eculc, Y Dyn Eira, Adam H, xenomortis)
Democracy: 6 (Madge, firesoul31, mpolo, dimochka, kalira, just_me)

Assuming a successful lynch, 10 votes will be required to implement democracy at day end.

The PC is currently empty.

14 players alive, 8 to majority lynch.

Soft deadline set for 6pm BST, Tuesday 8th April. Note that subsequent deadlines are likely to be less generous.

Have a great game everyone, and good luck!
:D
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Misnomer » Sat Apr 05, 2014 12:33 am UTC

dimochka wrote:In anarchy, can we direct red to perform actions on ourselves (so for example, if I'm stored in PC, can I withdraw myself)?

No - unless otherwise specified, players may not self-target with either Red actions or their own abilities.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Madge » Sat Apr 05, 2014 1:53 am UTC

Flash: mpolo

I figure we may as well use actions early and often, right?

Also, I really, really think it's a good idea to go for democracy. That way, we have more control over which actions we get to use. We can at the very least ensure that Flash happens successfully. And I think pokeflute will be useful, but won't identify mafia because if mafia visits you, you're dead.

I don't see any advantage to using the PC, so if anyone tries to use the PC without explaining their logic, they will be met with extreme prejudice. (I guess it means we can publically vig someone?)
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby dimochka » Sat Apr 05, 2014 3:01 am UTC

Since Diemo's action was ignored, I'll hold off on mine, but I'll still keep my IGMEOY gun well-aimed (note: this is NOT a soft claim or any kind of claim).

At the same time, if we do want to test out how the well pokedex works, I can volunteer (this is different than that action being done WITHOUT my consent) to go first. Though I doubt it's in the spirit of the game for everyone to get tested by the pokedex and surely it will backfire in some way.

And I second Madge's opinion on Democracy. In Anarchy people can use abilities arbitrarily without discussing, and cause unnecessary chaos in an already bastardly game.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby firesoul31 » Sat Apr 05, 2014 6:54 am UTC

Flash: dimochka
Helix: Diemo


These are the two abilities which always will help us. Others may be misused, but we really do want people to get Flash and Helix. (esp. Flash, as Helix could in theory help scum slightly)

I agree on Democracy - we have one reusable-but-hard-to-use vig, and two 1/day vigs, along with a cop. (Although the recipient of the cop is a large target). Even with just the two 1/day vigs plus a cop, we have a triple- or double-lynch, depending on the NK.

Here are some questions to get us started -

1. What standard roles are in the game?
2. What nonstandard roles are in the game?
3. What do you think the role breakdown is?
4. Any recruiting factions, or rather, what kinds of indies?

Dimo, I think you should be pokedexed - putting anyone in the PC on Day 1 seems incredibly hasty to me, and we should check the pokedex thing out.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Y Dyn Eira » Sat Apr 05, 2014 8:28 am UTC

Unvote

Vote: Democracy


Haphazardly doing things may give the bad guys a chance to benefit off the chaos. I'd prefer a steadier ship where we can can control these actions and have a bit more method.

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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby mpolo » Sat Apr 05, 2014 8:49 am UTC

I don't see much choice but to admit that I am a miller.

I agree with the move to Democracy. Enough people voted for Anarchy at the beginning that I can hardly point fingers there — and the Anarchy is a bit in the spirit of the game, so I can understand that people would vote for it. However, I think it benefits town much more to have three certain actions than to have the potential for many uncertain actions.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Misnomer » Sat Apr 05, 2014 9:21 am UTC

Rushing out of the Indigo Plateau, Red ran straight back into the statue maze. After several attempts at the start menu, he finally selected the SS Ticket - which had no effect whatsoever other than to get another scolding from Professor Oak. Whatever the voices were up to, thought Bird Jesus, they weren't succeeding...

Three quick PSAs:

- Please take care to read the section on Red actions in the OP carefully. You are only permitted to submit one action per post, and no player can submit two consecutive actions.
- Don't mess around with Vote/Unvote for political votes - a simple 'Anarchy' or 'Democracy' will suffice.
- There was a typo in the OP about Red's actions - Strength is in fact a roleblock rather than a vig action. Apologies for any confusion.

Lynch Votals:


Not voting (14): (WilliamTheConqueror, ConMan, Diemo, wam, eculc, Y Dyn Eira, Adam H, xenomortis, Madge, firesoul31, mpolo, dimochka, kalira, just_me)

8 votes to majority lynch.

Political Votals:
Anarchy: 7 (WilliamTheConqueror, ConMan, Diemo, wam, eculc, Adam H, xenomortis)
Democracy: 7 (Madge, firesoul31, mpolo, dimochka, kalira, just_me, Y Dyn Eira)

Assuming a successful lynch, 10 votes will be required to implement democracy at day end.

The PC is currently empty.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby ConMan » Sat Apr 05, 2014 10:04 am UTC

At this stage, I strongly believe Anarchy is the way to go. Assuming (hopefully fairly safely) that town and town-friendly indies have the majority, then we maximise the number of available Red actions under anarchy as well as ensuring that scum can't exert any significant control over the actions.

As always, as town our biggest disadvantage is a lack of information, so I suggest we do what we can to maximise the available information. To start, I propose that we all use Helix on someone else - preferably the next person in the sign-up list who hasn't had Helix used on them yet. Which for me, means:

Helix: WilliamTheConqueror
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby ConMan » Sat Apr 05, 2014 10:16 am UTC

Also.
firesoul31 wrote:1. What standard roles are in the game?
2. What nonstandard roles are in the game?
3. What do you think the role breakdown is?
4. Any recruiting factions, or rather, what kinds of indies?

I suspect that there will be at most one or two standard roles that also belong on the list of available Red actions - so a doctor is more likely than a cop, given that there are already a couple of investigative Red actions. I think that there may be some night actions that put players into, or take them out of, the PC. There's also no jailer, tracker, or traditional watcher as a Red action, so maybe someone has one of them. I'm a bit rusty on all the mythos of TPP in terms of the characters and who's considered good or bad, so no spec on that front yet.

I suspect 9/1/1/3 or 9/1/4, maybe 8/1/1/4. There could be someone who's trying to get released from the PC as a specialised jester role. For one small bit of character-based speculation, if there is a recruiting role, it could either be Lord Helix himself as a mason recruiter, or the False Prophet Flareon as a cult/scum recruiter.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Vytron » Sat Apr 05, 2014 10:21 am UTC

ConMan wrote:Helix: WilliamTheConqueror


After listening for the thousandth time that this wasn't the time to use that, you handed the Helix to WilliamTheConqueror. Will he hear a different message?

ConMan used the Helix on WilliamTheConqueror

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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby mpolo » Sat Apr 05, 2014 10:43 am UTC

Helix: dimochka

I guess my problem at the moment is not knowing how many of the "negative" things scum could manage to get off during Anarchy before we could react by lynching them for it.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby just_me » Sat Apr 05, 2014 10:46 am UTC

THe hell..
can we maybe discuss power usage before doing it?
If William is Scum he now knows exactly how many indies there are. This is extremely valuable knowledge. If we had known that I think the latest turbo had gone differently.
At this point I think the information is much more helpful to scum (and to the indies) at the moment for us its just figuring someone scummy, not how many scummy.
Because of not discussing but just going ahead and thus abusing the anarchy:

vote: Conman

I also have my eye on firesoul. Note that only one person gets the Cop. So nearing the end of the day we should simply give it to someone we trust. Problem is they miht be just killed. I think though that the game balancing will take care of this cop not being totally useless.

What kind of miller are you? Will you also get a different Rolecop result?
Can we rolecop you?

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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby mpolo » Sat Apr 05, 2014 10:50 am UTC

What I understand:

If you do a normal alignment cop on me, you will get scum.
If you do a cop that results in rolename, you will get a rolename that has a certain "negativity" about it.
If you do a cop that results in finding my power, you will get a pretty clearly townie power.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby mpolo » Sat Apr 05, 2014 10:52 am UTC

The rolename that you would get would be correct, though, as far as I know.

I hadn't thought of scum wanting to know the number of independents, so kind of blindly followed ConMan there. If my command were to get accepted, we at least have two people with the information.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby dimochka » Sat Apr 05, 2014 1:13 pm UTC

Whatever, feel free to use any actions on me that don't involve me being released. I don't know if everyone is a pokemon, but I am, so I am sure that such an action will kill me.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby dimochka » Sat Apr 05, 2014 4:52 pm UTC

Assuming any of those actions work, let's decide if you believe I should divulge the results immediately, or use my judgment. I'll follow majority opinion on this. Obviously if I believe this is not a good idea, I'll say as much.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby ConMan » Sun Apr 06, 2014 3:57 am UTC

mpolo wrote:The rolename that you would get would be correct, though, as far as I know.

I hadn't thought of scum wanting to know the number of independents, so kind of blindly followed ConMan there. If my command were to get accepted, we at least have two people with the information.

I think scum knowing the indie count is a concern, but it's still important for us to know how many town there are because then we have a stronger feel for how many scum there are. Most of the actions available look like they'll be more useful when we have more information available to us to make decisions on, so I would rather continue with the plan to get lots of information between us. Certainly, once a couple of people have been successfully Helix'd, I would like to see them claim their results so we can confirm - not that scum is likely to lie too much on information we can easily confirm, but just in case they do try to pull something I'd like someone be able to call them out on it nice and quick.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Misnomer » Sun Apr 06, 2014 10:25 am UTC

Lynch Votals:

ConMan (1): just_me
Not voting (13): (WilliamTheConqueror, ConMan, Diemo, wam, eculc, Y Dyn Eira, Adam H, xenomortis, Madge, firesoul31, mpolo, dimochka, kalira)

8 votes to majority lynch.

Political Votals:
Anarchy: 7 (WilliamTheConqueror, ConMan, Diemo, wam, eculc, Adam H, xenomortis)
Democracy: 7 (Madge, firesoul31, mpolo, dimochka, kalira, just_me, Y Dyn Eira)

Assuming a successful lynch, 10 votes will be required to implement democracy at day end.

The PC is currently empty.

Soft deadline is set for 6pm BST, Tuesday 8th April
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby wam » Sun Apr 06, 2014 5:31 pm UTC

Back from a busy weekend will get my head round this and have a proper post tomorrow.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby ConMan » Sun Apr 06, 2014 11:28 pm UTC

Ok, a bit less than two days to deadline, and at this point I'm the front-runner for getting lynched at a lousy 1 vote. At least it means there's no bandwagon yet, which is something to be happy about I suppose? (Except that if there were a bandwagon at least we might have a chance of catching scum on it ...)

I am surprised that the only action so far that seems to have taken effect has been my Helix on WTC. I hate to think that we get through a single day and only do one thing, so I'm tempted to try a few more actions - if only to get a feel for what may or may not be driving their success. I still think we should be doing more Helixes, but also I agree with Madge that *someone* needs to be Flashed, so to speak, since it gives us a good chance of having a cop out there. The only issue is whether I follow Madge and Flash mpolo, or try someone else. Well. mpolo claims to be miller, which is always a decent thing to claim this early, but which means he's also not a great person to trust right now either. I think just_me's concerns are valid, even if I disagree with them, so.

Flash: just_me

And I also think that we need to have a few other powers sitting out there. Not necessarily because they'll be useful in themselves, but because assuming that Flash is successfully given out, if it's the only known power role out there it's obviously also the biggest target for scum. Does anyone have any thoughts on what we should give out, and to whom?
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Madge » Mon Apr 07, 2014 1:35 am UTC

OK let's respond to those questions:

1. What standard roles are in the game? I'm going to put it out there that with the mechanic for assigning cop/etc actions to people, we probably don't have a traditional cop or vig in this setup. I think we're likely to have a doctor or jailer, though. We probably have survivors, SKs, jesters and lynchers in this sort of setup, too.
2. What nonstandard roles are in the game? Maybe a bodyguard; I expect some characters - e.g. The Keeper - to have creative non-standard roles.
3. What do you think the role breakdown is? I'm really not good at balance when it comes to numbers, but I'm guessing we have town, one (or even two) scum/SK factions, maybe a cult, and a few indies.
4. Any recruiting factions, or rather, what kinds of indies? Like I said above, I think odds are good we have a lyncher, jester, survivor or SK. I also think a cult is somewhat likely and will certainly cause problems later on if we can't somehow magically find out who cult is. I also think if we have a jester it will be a non-standard jester role - e.g. you have to be lynched between D2 and D4 else survive, or you win if you're lynched on odd nights and lose if you're lynched on even nights.

Pokeflute: ConMan

Also, we are really not going so great in terms of activity. Why is nobody posting?

1. Eculc
3. Adam H
4. wam
6. Xenomortis
7. kalira
9. WilliamTheConqueror
11. Diemo
13. firesoul31

NONE OF YOU HAVE POSTED SINCE DAY START. WHAT THE HECK.

I like these posts:
dimochka
conman (I think very towny attempts at analysis/etc)
mpolo (leaning neutral)

Neutral:
Y Dyn Eira

I don't like just_me - he comes off the way I tend to play scum, which is to choose someone "at random" and work out how to present a case for their scummitude. I think his accusation of ConMan is baseless. Plus his post is just accusing other people of scummy behavior rather than trying to offer anything more "positive".

I'm going to place a vote at random(.org) on one of the non-voters, just to get their butts into gear:

Vote: Adam H

I will change this vote before deadline unless Adam H doesn't post in the meantime.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Madge » Mon Apr 07, 2014 2:08 am UTC

Also, I want to add that I think Democracy is the way to go - we'll be guaranteed success, and we can effectively get NINE actions by chaining. (as long as we agree; but at the moment we're kind of just submitting actions and hoping for the best)

So we could do something like:

"Helix: Mpolo ; Pokeflute: Conman ; Flash: Dimochka"

And still have two sets of three actions left over.

People saying scum can't try "release: Madge" in Anarchy without us lynching them also need to realise that scum can't vote "Deposit: Madge ; Release: Madge" in Democracy without us lynching them, either.

As far as I can see it, Anarchy benefits scum by preventing us from having any control on what actions are being performed. So unless I'm wrong and there's a better reason to go with Anarchy - in which case I will happily change my politics - I think that we NEED to get democracy going. I know TPP was really fun and the anarchy was what made it so - but for Dome's sake, we're trying to WIN here, and I'm not taking any chances.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby ConMan » Mon Apr 07, 2014 4:34 am UTC

I took the description of anarchy to mean that however many actions we may be able to achieve under democracy, that anarchy would still let us do more, but I do accept that we can co-ordinate a lot of things better under democracy. I also concede that at the current levels of content, we would probably wind up achieving more under democracy than anarchy just because we would actually guarantee that all of the actions we want to do will happen, as opposed to now where I need to wait for someone else to submit an action before I can submit another - if posts were coming every 5 minutes then we could easily have maxed out our actions by now, but as it stands we've done practically nothing.

So, on the assumption that posting frequency stays like this for the duration of the game, I am going to switch my preference.

Democracy

As for voting, I think Madge's vote on Adam is ok for now, but assuming that there is a decent anti-lurking mod policy we don't want to be wasting energy lynching lurkers if there are scum posting. I'm happy to drop a vote on a random lurker as well, with a similar condition that I'll remove the vote once they post *or* someone starts looking particularly scummy. I appreciate that for many people it's still very early Monday morning, but this is a turbo so we need a lot more content to be coming out in the next 24 hours.

Vote: Xenomortis
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Madge » Mon Apr 07, 2014 4:42 am UTC

ConMan, you can submit an action now since I submitted one in my last post. I'm quite happy for us to sound off posting actions for a little bit. I'm at work without too much to do so I'm checking this thread regularly.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby mpolo » Mon Apr 07, 2014 5:15 am UTC

1. What standard roles are in the game? I agree that roles covered by Red's powers are unlikely to appear. Trackers, watchers, doctors, and the like are pretty likely.
2. What nonstandard roles are in the game? I don't comprehend the flavor well enough to guess this at all.
3. What do you think the role breakdown is? I am assuming that there is a scum faction, possibly a serial killer. Probably an indie or two. With 14 people, there are likely 4-5 scum, but probably divided into two or more factions (mafia, cult, SK?)
4. Any recruiting factions, or rather, what kinds of indies? Again, my comprehension of the flavor is somewhat lacking, so I don't know if there's anything that would make sense (except a Pokemon catcher, perhaps). I wouldn't be surprised by a jester, a survivor…

Pokedex: Madge

There, Madge, now you can submit another action.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby Madge » Mon Apr 07, 2014 5:25 am UTC

Pokeflute: dimochka

Are you trying to make a point by pokedexing me?
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby mpolo » Mon Apr 07, 2014 6:05 am UTC

Not really, I just picked the last name I had seen. (Also since you're using a lot of Red actions, it would be nice to have an indication of whether we can trust you.)
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby mpolo » Mon Apr 07, 2014 6:07 am UTC

I'm assuming that scum is going to have a Godfather to complement my role. Actually with my terrible rolename, I wouldn't be surprised if scum had someone with an "obviously townie" rolename.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby ConMan » Mon Apr 07, 2014 7:16 am UTC

mpolo wrote:I'm assuming that scum is going to have a Godfather to complement my role. Actually with my terrible rolename, I wouldn't be surprised if scum had someone with an "obviously townie" rolename.

I suspect you may be right that having a miller means there's also a decent chance of a godfather. Which means that pokedexing is only kind-of useful until we flush out possible candidates. For the record, I'm pretty sure that people will recognise my name as being highly pro-Red and hence town-aligned, and my ability, while not critical, will be useful especially when I can be a bit surer of a few other townies.

Also, Madge, yes I would be happy to continue taking turns to perform Red actions with you, but that then may not look great to others. That said, I'm happy to throw a couple more out there. And besides Helix, I guess Pokeflute is a decent choice too. But now I'm not sure who it should be used on right now (and I should also leave work soon, so I'll probably post again at some point when I get home).
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby wam » Mon Apr 07, 2014 10:43 am UTC

Sorry busy weekend as always.

1. Not sure but what everyone else is saying about not ahving the powers publically avialbable.
2. I think its more likely to be variations on standard roles.
3. 14 players 4/1/1/8 looks good to me with probably an SK maybe and another indy (e.g survivor, jester etct).
4. Answered above

Tbh we have had so little content its hard to do a decent vote or anything. Madge looks good for pushing for content though.

Vote Mpolo

Because if we are going to have a lynch that is effectively random (due to lack of information) then a claimed miller is better than anythig else.
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby eculc » Mon Apr 07, 2014 10:56 am UTC

Alright, monday morning and I'm ready to actually post!

First I'll do this.

Democracy

Because I didn't really have a good idea of what would be better. Given the arguments people have made for why democracy is safer, I think it's the right choice.

Secondly, since dimochka volunteered to be pokedexed,

Pokedex: Dimochka

I don't see any downside to using the pokedex just yet. If it returns the actual rolename of all players, then it's quite useful, however I'm not sure if I fully expect that as it could make life quite difficult for players with obviously-scum rolenames.

Ninja: I agree, madge looks pretty townie right now (conman as well). I can't really fault anyone for what is essentially a random vote D1. However, I'm not really ready to vote yet.
Um, this post feels devoid of content. Good luck?
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby dimochka » Mon Apr 07, 2014 12:48 pm UTC

Madge wrote:Also, I want to add that I think Democracy is the way to go - we'll be guaranteed success, and we can effectively get NINE actions by chaining.

Misnomer wrote:...each instruction is treated as a vote - the instruction with the most votes is then carried out just before the lynch at the end of each day.
I think we're only going to have one set of instructions under democracy, whether made up of 1, 2, or 3 actions. Am I misreading?
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Re: [T] Twitch Plays Pokemafia - D1-A: Elite Fourked

Postby eculc » Mon Apr 07, 2014 1:03 pm UTC

I think you're correct, dimochka. We get three actions, either chained together or separate, not three chains of three.
Um, this post feels devoid of content. Good luck?
For comparison, that means that if the cabbage guy from Avatar: The Last Airbender filled up his cart with lettuce instead, it would be about a quarter of a lethal dose.


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