bessie wrote:Bard, this forum as eaten so many of my posts too! I usually prepare all my posts in a word document because of this. I hope you get motivated enough to reconstruct that post because I would be interested in reading it. Sorry the game was rough for your team, I’ve said before in a previous game that I don’t like lovers and don’t think it is a very fun game mechanic (and I wasn’t very happy about having my death tied to SDK’s win condition either!). Please come back and play with us again someday!
You have motivated me to remake the post! :3
(it's not as long and in-depth though, so I'm just going to generalize a lot of things and leave out the small stuff).
Also, this is a little late, but I was not aware of what the memorial Gojoe thread was (in DGames, discussing the game outside of the game thread is not allowed), so I hadn't thought to check out what the thread was. Luckily, I had not checked the thread until after the game was over, but unfortunately was not able to determine the purpose of the thread until after the fact (it would have been fun to leave notes regarding what I was thinking). :O
Day 1 was going well; Yoloswag and I had distanced each other well and kept ourselves in reasonable spots to avoid crossfire, but eventually the lynch started to look like a toss up between Laser Guy and Dethstalker, which is of course a worst case scenario for me. Given how Dethstalker was posting, and given that Laser Guy was the only other lynch option on the table, I settled with dropping a big hint regarding Laser Guy's alignment to look as though I were forcing a Dethstalker lynch in order to further distance myself from the Guild. It was the best way to attain a lot of credibility at that point while ensuring that Laser Guy would not be lynched.
Going into the night, we opted to risk killing Sabrar because we felt his influence would negatively affect us down the road. Naturally, the scum team was annoyed to find out that Sabrar was allowed to "zombie replace" back in. I am familiar with the general philosophy of this site with respect to zombie replacements and modkills, but it's just weird to me that scum are incentivized not to kill
players that are highly active and pro-town when there are inactive slots with no immediate replacements. It is what it is, I suppose.
Anyway, going into Day 2, I was feeling kind of unmotivated about the game. Yolo ends up getting lynched, more scrutiny is put on Laser Guy (which in turn affects me indirectly...not a fan of the unreciprocated Lover's role in this regard). Many players were on to Laser Guy and the walls of my role pm were crumbling around me. I was also pretty sure at this point that Laser Guy was scum with the phantoms. Even if he wasn't, the noose was tightening ever quickly around his neck, and I did not think it would be possible to salvage the game by myself; somehow getting into a 3 man lylo with Laser Guy, myself, and a single unlucky recipient was pretty much going to be impossible. Even then, there was no guarantee we would tie if we were on opposing factions (and I'm the only member of the Guild that couldn't kill Laser Guy, so I was screwed). Regardless, I lazily pushed towards Gopher without putting in much effort (I really did think he was super scummy, lol), but Yolo still got killed.
Night 2, I chose to kill Boomfrog since I suspected he would be a thorn in scum's side down the line. At this point though, I was still pretty sure I was doomed, and alluded as much to the mod prior to going into the day phase.
Day 3 comes around, and I realize that Bessie, the fantastic golden retriever of xkcd mafia lore, had fallen to the darkest of depths via the hands of the phantoms, which was of course the proverbial straw that broke the Bard camel's back. Motivation being at an all time low, I ended up claiming, very lazily defended myself, and then called Sabrar "Scooby Doo," which I surmise was what ultimately got me lynched. I don't think he took very kindly to being referred to as Scooby Doo, but I could just be putting words in his mouth (as opposed to Scooby snacks, which I'm sure he would much rather appreciate ;3).
I think there are a lot of things that can be changed regarding the set up, but I appreciate the concept and the time it took to host the game.
Overall, this game could have played out differently for so many reasons, but I still had fun. It was a nice change of pace. I will certainly return if and when I am looking for action, and I will participate more actively in the Gojoe thread as well when that time comes.
~Thanks for having me, duders.