Apologies to Madge if this was brought up before, but I noticed this in my read through of 2Ra1B
There was a cult game a few years ago where I was town and promised to claim cult if I was ever culted. I didn't get culted in that game (part of my goal iwth the claim TBH) but I was entirely going to stick to it, because if I didn't I'd look mighty suspicious for my entire future life on this forum. As the old joke goes, "you f*** one goat..."
Wouldn't that be against your win condition if you got culted? Or was it a different kind of game? It just seems to be that is an entirely hollow promise, as if you became cult, you could not play against your win condition, and therefore you would break the promise.
I know this goes to why cults are generally frowned upon in these forums (although I like the idea).
Also, I'm glad I can finally get rid of those annoying unread markers!