Weeks, I am not quite sure exactly what you want me to clarify. So, I will just ramble on for a bit, and hopefully get lucky and address your concerns.
Yes, if we find out in the morning that the cop (the one we are all assuming is a normal, sane cop) is dead then it would most likely be pointless to attempt the mass false cop claim. Although as I pointed out earlier, there MAY be other players getting information during the night, an example being if the night kill does not happen then the doctor can feel pretty good about the target being town (especially if the flavor indicates that a doctor prevented night kill). And, there might be some other tracker/watcher/etc. abilities out there which would provide some information to some of us.
Anyway, let's just assume that the cop survives to the start of D2. And, let's also assume enough of us agreed so we do try the mass false cop claim idea. So, obviously each of us has a decision to make: who to pick as target of fake investigation, and whether to claim result was town, scum, anti-town, independent, other, etc. (Who even knows what CF plans to give as the actual
results for the actual
investigations of the actual
cop, as some mods would give an "independent" result for a SK while others would give an "anti-town" and so on, but I do not think that really matters all that much, since nobody but the real cop and the mod will know this.) Of course, let's remember that the mafia ONLY know identities of each other. So, it is probably safest to stay away from any "scum" claims but to use "anti-town" instead, so that if you claim a player who is NOT scum is "anti-town", the scum team has to at least consider that you might be the real cop and have found the SK. Obviously, if you claim one of the actual
scum is "anti-town" they are going to be worried that you are the real cop and that might get you killed, but even if you just got lucky by fingering actual scum, that death could very well help out town as the real cop should still be alive with additional investigation results (and yes town would have to figure out if scum was really trying to eliminate the cop or was just creating a WIFOM situation). Of course, the thing that really
screams out "I am not the real cop!" is picking one of the scum as your fake target and then claiming a result of "town" or "independent". So, you should really be careful with who you pick as a fake target if you want to claim one of the non-scum results. Still, I expect that at least half of us will be willing to make a claim with a "town" result, since that is after all the majority team and is the most likely result the real cop is going to get on N1.
I do recommend that if we try out the idea, we try to reduce the number of repeat claims (someone mentioned this a while back) because that could be really bad if, for instance, three of us all claimed to get a "town" result on one of the mafia and made it really easy for them to narrow down who is the actual cop. So, I think it is best that we scatter both the targets and results as much as is reasonable.
Also, I think it would be a monumentally STUPID thing for the actual cop to make something up or even intentionally reverse the result on actual target. The whole point of the idea is to increase chance that some useful information is passed on by the cop. And yes, of course the cop might investigate the player who gets NK'd that night, or as the game goes on the player may be lynched or NK'd before the cop dies. Best case scenario is of course that the cop gets lucky tonight and gets some sort of "anti-town" result. Then, when the cop eventually dies, we would know to lynch that player if still around. On the other side, if the cop gives us a "town" result that we can fully believe once the cop dies, we have a CONFIRMED townie if that player is still around. The mafia would obviously want to eliminate a confirmed townie, but we might even have our doctor around at that point and scum might have used up any anti-role-claim power they were given.
One other thought is that if we do go ahead and give this a try on D2, be careful that you are willing to back up your claim with a later vote, since the real cop is not very likely to claim PlayerA is town and then turn around and jump onboard a PlayerA lynch, or to claim that PlayerB is anti-town but then be unwilling to vote for PlayerB.
Finally, the whole idea is just to get a little more information into the town's hands. The mass false cop claim is by no means going to make it "easy" to figure out who to lynch. We will still have to do all the sorts of things we normally do to pick out the scum among us.
And now, I am going to take issue with what Martin recently said . . .
MartinW wrote:I think the false claim idea would not serve to cover the cop. If he does find mafia, the mafia'll know it's the cop and kill him. However, we won't know the mafia killed him because of his investigation claim. If everyone claims, every night someone will die who posted a fake investigation and we won't be able to see if his death was due to his claim or another thing he did. Even if not everybody claims, the mafia can still kill a person who points out a townie as scum to get that townie lynched.
First of all, I think your first sentence is just saying is is stupid to have the real cop fabricate a result instead of reporting results from actual investigation. If that is the case, then I agree with you.
Onto your second sentence, though: I think it is a pretty silly assumption that a player who is correct with the "false claim" automatically dies. Mafia are going to have to consider whether they have found the real cop or just someone else who made a lucky guess (or fortunate quasi-informed assessment, since we all are analyzing everything anyone says looking for scumtells, so it is not totally unreasonable that some of us might correctly finger scum with our false claim).
Onto your third sentence: I have no idea what you are trying to say there.
Onto your fourth sentence: Scum are going to kill one of us every night anyway, so I think we might as well have everyone claim so that there is the chance we actually get some benefit from that death.
Onto your fifth sentence: You are saying that PlayerA claims that he investigated PlayerB and got a "scum" result, but the real mafia know PlayerB is not one of them, so the mafia NK PlayerA hoping that we will interpret that as an indication that PlayerA's claim was accurate (even though we just found out he is not the cop). Well, now that you pointed this out, scum is going to have to consider whether this is something they could get away with. Also, if scum to attempt this, whether or not town follows through with a lynch of PlayerB, the good news for the real cop is that he is still alive to perform more investigations. And, I will reiterate my previous assertion that I think it is wiser for us to stay clear of "scum" but to use "anti-town" instead, as this increases the odds that scum will have to consider that PlayerA might be the real cop (and thus the identity of the cop is better hidden).
tl;dr - It is a bunch of thoughts on the "mass false cop claim" idea, so feel free to ignore if you would rather concentrate on who we should lynch today.