The Moo Prophet wrote:b.i.o Mega and Philip are now at the top of my list for members of TTG. I mean...really? You are going to argue against the lynch of confirmed scum?
Do I think they should be lynched? Absolutely. But unless they're recruiting, I don't see a particularly good reason as to why we should lynch them now
. Lynching confirmed scum gains us very little information, and we're still only on D3. If
they're recruiting, then yes, we should lynch them. If not,
b.i.o: We have no idea how dangerous they are.
I think we can actually make a pretty good estimate. We've seen at least two of their powers (JoJ going forward in time, rolling back time for everyone) and we know that Dr Ug is not particularly dangerous (he's a confirmed-by-mod dethy cop). The only way I see them as an immediate threat is if, as I said before, they are also a recruiting faction.
What we have no idea about is how dangerous everybody else is
We have two confirmed scum right in our midst and you say we have a pretty good case against a claimed town power role.
Oh, he's claimed town power. Clearly
this means I should believe him now.
Bullshit. He claimed because he was forced
to claim. Of course he's going to claim town. (And in this game, the 'power' bit is pretty obvious.) We do
have a pretty good case against him. You're refusing to even acknowledge or comment on it, preferring instead a hasty lynch on people whose alignment is already confirmed.
You make the list.
I have. Right now, it contains you, Bulvox, and Gojoe for reasons that I think are abundantly obvious.
the suggestion that the scum must have a time traveler is ridiculous in the face of the fact that the scum had a paradox-busting time police or whatever, which in ancient games I believe was required to kill all the time travelers.
I know you're responding to Mega here, who made the same assumption, but you're assuming that Az is telling the truth about being a time traveler.
I generally agree with your analysis. If I find evidence that the TTG is recruiting, I'll vote phlip, not the people we have confirmed. As I said earlier, I think lynching people whose alignments are confirmed is a waste at this point.
We need to kill confirmed anti-townies first, then we can work on the suspicious people; Azrael001, Megatriorchis, and now as far as I am concerned, b.i.o and philip.
Why is willwithskills not on this list? He's advocating not lynching TTG today too, which is your stated reason for including phlip/me.
willwithskills wrote:As someone pointed out, if the TTG is independent then it would make sense for the town to have travelers also.
No it doesn't. There's absolutely no evidence to suggest that this is the case. There's absolutely no evidence to suggest that the factions are balanced by role type.-------
At this point, I went back and did some looking back. This is really two different posts, just combined.
As I said yesterday, I think there's still some sort of anti-town faction around. At that point, I wasn't sure if it was the guild. Now I'm pretty sure. And I'm also pretty sure they're recruiting. Partly for the reasons I explain below, but also partially because that just matches my general impression of this game, which is telling me that 5-6 of the remaining 15 players are anti-town. A recruiting guild puts us right about there.
Dethy cop/roleblocker aren't time-themed roles, and I think they would be if they had started as TTG. I expect JoJ's role is
time-themed. I also expect that one of the following is true, in light of the whole game going back in time yesterday: there are guild-wide powers (unlikely, if they can also recruit, I think, although that was
a fairly powerful thing for one person to be able to control), JoJ can use abilities while time traveling (maybe?), or there's another original member of the TTG who controlled the time traveling. I consider the last the most likely. I'm guessing that there weren't more than two original members of a recruiting faction, because I'd generally consider that overpowered, but in this game I'm making no assumptions.
There was no mention of recruiting in the flavor for today, but then there wasn't really any flavor, so I'm inclined to believe the worst-case scenario that the TTG did recruit last night.
All of this means 4-5 members of the TTG. 2-3 to start, plus two recruits, so 3-4 alive now. My top suspects are phlip and willwithskills. Phlip for the reasons TMP has outlined, and willwithskills for similar reasons, plus I've found him scummy all game.
Given that a 4 person cult leaves us at potential LyLo tomorrow, I'm changing my vote. (15 players left, 13/5 cult tomorrow, 11/6 cult the day after)unvote: Az
You'll notice that I'm not changing my vote to one of the confirmed guild members. That's because lynching a confirmed cultist buys us absolutely nothing at this point. The cult will have the same number of people tomorrow, we'll have fewer, and we'll really have no more information than we do now.