These are some great ideas, especially re: not doing a regular 'film' composition to set times. GLR's writing in an unconventional medium and we'll need an unconventional form of music to match it. Yappo, your loop idea is great (though I usually prefer a more normal compositional framework, this makes more sense for the OTC), but it does throw up some challenges (this is partially repeating what you've said before, but anyway):
- A new OTC player would need to be made with the soundtrack in-built (or one of the previous ones altered). I agree with your idea, Yappo, that the viewer can scroll through as they wish, but do we make the player scroll through automatically (unless the viewer changes it), at a set pace depending upon what's going on, so we can roughly set the loops and music to it? Seeing as we can guess people are gunna make the walking scenes scroll through fast etc, we need to have a rough guideline for how much music is needed in a given area.
- Do you have groups of frames (say, a group of connected journeying frames), through which a specific looping audio file is played (as opposed to a new loop each frame), given that the walking frames are scrolled through quickly?
- When you move to the next frame or set of frames which need a new loop for some reason, does the player wait until the end of the bar/end of the loop before moving on, so there aren't sudden stops in the middle of loops?
- As has been discussed, you would need the one-off moments, for raptorcats, and wowtrees, and such. Depending on whether this event begins a set of frames, I assume this could be done by having the one-off that doesn't loop, followed by a loop that both effectively comes out of the one-off and is able to loop consistently, if you follow me.
- Is this soundtrack definitely being combined with the voice-over project
? It seems like a good and fun idea, and they'd form another set of one-off moments, as described above.
As for the content:
yappobiscuits wrote:I have been thinking about it, I think mainly ambient background stuff apart from certain special moments where things get more exciting. Stylistically, a mix of ambient electronic with some orchestral elements. Maybe some post-rock touches too.
I definitely like the themes, I'd tend to want them in more of a leitmotify direction, rather than having 'main' themes as such. For Cuegan's (FTFY) theme/motif, I'd tend to have two short motifs (only 3-4 notes) each for Cueball and Megan, for when they're apart, and then the Cuegan theme is the combination of them. I'm not sure you need multiple variations on the nature theme- the wowtrees moment would essentially be a grand statement of the discovery theme, with some nature thrown in. I also think the Beanie's theme should be considerably contrasting to previous themes, probably more percussive (but you were probably thinking this anyway). And for LaPetite, for some reason what comes to mind is a tiny little recorder ditty, sailor-like, so then when the Fading comes, and all the music is fading out, right at the end, for a moment you hear this quaint recorder tune in the distance, even though you can't see her...More musician discussion:
NoMouse wrote: Valarya wrote:
*ahem* Hi. *shakes your hand* I'm a trumpet player. I'm better than you.
jk jk - but I laughed. My daughter is 12 and sits 1st chair French Horn so we're a happy lil brass family. Brass is always better.. oops, did I do it again?
Oh hey, hi! Maybe you're better than me but I'm better than you too!
Yes, trumpet player here. How many musicians are there in the OTT anyway? Maybe we could form OTB - The One True Band.
So, what have we got so far for a possible OTB? (This is from memory, sorry if I missed anyone.) I'm not necessarily suggesting that this will definitely happen, but we might as well have a list anyway.
Fhorn: french horn
lmjb1964: percussion, voice
ucim: piano, guitar, hammer dulcimer, accordion
Kazza3: clarinet, alto sax, guitar, piano, voice