1190: "Time"

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IMMA CHARGIN MAH OTTER

Postby lmjb1964 » Wed Jan 07, 2015 11:36 pm UTC

:shock: :D Image

ETA: Ch*rp. Pope.
Decree: read the article ED posted, and then tell ED how molpish he is. :)
Last edited by lmjb1964 on Wed Jan 07, 2015 11:37 pm UTC, edited 1 time in total.
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just dont read the comments, as usual.

Postby ergman » Wed Jan 07, 2015 11:37 pm UTC

Eternal Density wrote:XUYS

http://au.ign.com/articles/2015/01/07/t ... has-played

It happened! :D

Boabobs! IGN! The Big Time! Congrats ED.
That was a really interesting article, it seems like he really did his research. If you're lurking, author, say hello!

and congrats to Mrob, your game was also mentioned!
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Re: 1190: "Time"

Postby ucim » Wed Jan 07, 2015 11:47 pm UTC

Eternal Density wrote:XUYS
http://au.ign.com/articles/2015/01/07/t ... has-played
It happened! :D
Brilliant baobabish beesnakes! I was literally chortling with glee as I read the article!

Axios, Hot Diggety! Smopu hvala nuvi dict amuah!

And ironic that you make the announcement as page-goat, while goats (the booby prize) later become crucial!

Jose
Last edited by ucim on Wed Jan 07, 2015 11:49 pm UTC, edited 1 time in total.
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Re: 1190: "Time"

Postby ZoomanSP » Wed Jan 07, 2015 11:48 pm UTC

Eternal Density wrote:XUYS

http://au.ign.com/articles/2015/01/07/t ... has-played

It happened! :D

4!
Wait on.

Image
Spoiler:
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HOT DIGGETY DAWG!

Postby Eternal Density » Thu Jan 08, 2015 12:47 am UTC

ucim wrote:
Eternal Density wrote:XUYS
http://au.ign.com/articles/2015/01/07/t ... has-played
It happened! :D
Brilliant baobabish beesnakes! I was literally chortling with glee as I read the article!

Axios, Hot Diggety! Smopu hvala nuvi dict amuah!

And ironic that you make the announcement as page-goat, while goats (the booby prize) later become crucial!

Jose
Indeed.
Popes didn't even get a mention, which is probably for the best :P
And yes I was fully of seaish amounts of glee as I read it (StormAngel watched).

I felt very molpish reading it because all the quotes of stuff that I'd written to the author sounded a lot smarter and deeper than I'd thought when I wrote them :D

Now I need to figure out how to make stuff equally amazing without the obvious flaws. That will be tricky since the same design principal caused both... well except the terrible UI, that was just me designing badly.

ETA
I was looking for a case for my new organised sand, and the decision was made for me.
No regrets, OTTer4lyfe!
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Re: HOT DIGGETY DAWG!

Postby lmjb1964 » Thu Jan 08, 2015 1:47 am UTC

ED wrote:OTTer4lyfe!

That would make a great bumper sticker. Or license plate.
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THE OTTER LIFE CHOSE ME.

Postby Eternal Density » Thu Jan 08, 2015 1:57 am UTC

lmjb1964 wrote:
ED wrote:OTTer4lyfe!

That would make a great bumper sticker. Or license plate.
It's a bit seaish for a license plate :( Maybe a license plate holder?
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Re: 1190: "Time"

Postby Pfhorrest » Thu Jan 08, 2015 2:15 am UTC

"OTTRLYF".

I didn't choose the OTTer life, the OTTer life chose me... because this thread won't stop popping up in View Your Posts and I can't stand to let anything there go unread.
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Re: 1190: "Time"

Postby ergman » Thu Jan 08, 2015 3:59 am UTC

Pfhorrest! hi.


that is all, molpy down.
I made my avatar, Buffygirl hatted it, Yappo smileyed it and ggh taroted it!
I've changed, witnessing this thing so beautiful

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Re: THEY SEE ME UNBASEMENTIN', THEY UNBASEMENTIN'

Postby mattachu » Thu Jan 08, 2015 4:13 am UTC

Eternal Density wrote:XUYS

http://au.ign.com/articles/2015/01/07/t ... has-played

It happened! :D


Aw, now I really want to play Sandcastle Builder, but in my timeline it won't exist for hundreds of NP...

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CONSIDER THE GOATS OF THE SANDCASTLE

Postby mrob27 » Thu Jan 08, 2015 5:25 am UTC

Eternal Density wrote:It happened! :D


Now that's an understatement. Congratulations! I mean, ch*rp, IGN?

ergman wrote:and congrats to Mrob, your game was also mentioned!

That's pretty treeish, but I think it's even cooler that Q04B is linked from Sandcastle Builder :wink: which could very well be how the IGN writer discovered it.
  @ED, do you have a way to discover how many new people are playing SB every wip? It'll be interesting to see how the article affects that. We already know there are tons, pretty much since Reddit's /r/incremental_games/ picked up on it.

I'll just comment on one little bit of the article itself:
Justin Davis wrote:But how can I recommend a game to someone where nothing will happen for days, everything is built on a foundation of bastardized in-jokes, and even when you know what you're doing, it's still hard to play?

My experience with Flappy Bird, and the negative feedback I got regarding my adjustable-speed version, made me realize that difficulty of all types is what makes games enjoyable... to their fans, anyway. It's that simple — without a degree in psychology I don't think there is much more to be understood. I was a little horrified at the central role addictiveness seems to play, but I had to accept it. Game designers, and creative artists in general, deliver something to the world that is inexplicably liked far more than the artist ximself appreciates, but the best they can do is not stand in the way.

ED wrote:Now I need to figure out how to make stuff equally amazing without the obvious flaws. [...]

I'd let some other game designers worry about that. See previous comment :D

 — mrob27 Image

IF WE HAVE SUSTAINABILIZED YOU FOR SOME WIPENDS,
PLEASE RE-COMA THAT WE GOT ALL WIPENDS WE GOATED,
OR CH*RP TO US THAT YOU WON'T DEMUSTARD OUR QUACKMOLPY
WE GOATED THE WIPENDS FOR.


(Edit: Attempt clarification of the «your creation does not belong to you, it belongs to the world» ideas.)
Last edited by mrob27 on Thu Jan 08, 2015 5:33 am UTC, edited 2 times in total.
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TimeAfterTime Revisited – t1i-0310

Postby SilentTimer » Thu Jan 08, 2015 5:27 am UTC

[Posted from the Mirror at Wed Jan 07, 2015 05:00 PM GMT]
MY NAME IS BOTHASAR_S_S, QUACKMOLPY OF QUACKMOLPIES: LOOK ON MY CHIRPIES, YE CRENELLATUNG, AND DESPAIR! -- ongomome
Image
Spoiler:
Wait for it.

Did you notice …
… that Cueball is thinking about something?
Spoiler:
-- posted by SilentBot
Image Did you like 1190: Time?
Then you will like its sequel: t1i. [Discussion] [Making Of]
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TimeAfterTime Revisited – t1i-0313

Postby SilentTimer » Thu Jan 08, 2015 5:27 am UTC

[Posted from the Mirror at Thu Jan 08, 2015 05:00 AM GMT]
THIS IS OTHERRIVERWADUNGISH MANIP, I MUST WAIT FOR IT -- ongomome
Image
Spoiler:
Wait for it.

Did you notice …
… the hilly terrain?
Spoiler:
-- posted by SilentBot
Image Did you like 1190: Time?
Then you will like its sequel: t1i. [Discussion] [Making Of]
ucim wrote:I consider it to be canon.

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Re: 408 - MOOLPY REQUEST TIMEOUT

Postby Neil_Boekend » Thu Jan 08, 2015 6:53 am UTC

ED wrote:I found an interesting answer about introverts on Quora http://qr.ae/6Ke7y
Introverts get energy from within and lose energy when they have too much external stimulation. They recharge by removing or reducing external stimulation and by nurturing their own thoughts and feelings. Introverts are more likely to be shy, but not all of them and being shy is only a small part of being introverted.

Yes, so much this!

∞ times yes.
What I find ε is that she only learned of the existence of introverts at the age of 30. I learned the word and the approximate meaning in high school. It was in our curriculum.
Are the USA so geared towards extroverts that this doesn't get mentioned?
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IT'S MEOWLPIES ALL THE WAY DOWN.

Postby mrob27 » Thu Jan 08, 2015 7:48 am UTC

# Postcount: 481
IT'S MEOWLPIES ALL THE WAY DOWN.

Eternal Density wrote: I found an interesting answer about introverts on Quora http://qr.ae/6Ke7y
On Quora, Ellen Vrana wrote:Introverts get energy from within and lose energy when they have too much external stimulation. They recharge by removing or reducing external stimulation and by nurturing their own thoughts and feelings. Introverts are more likely to be shy, but not all of them and being shy is only a small part of being introverted.

Yes, so much this!

Here, let me illustrate that for you by combining two of the Internet's favourite pastimes (both starting with the letter MM):
  (Spoilered for extreme meowlpishness)
Spoiler:
Introverts get energy from within

Image
ISTP (Parkour Cat.)


and lose energy when they have too much external stimulation.

Image
INTP (Nope.)


They recharge by removing or reducing external stimulation

Image
INFP (Excuse me, why have you disturbed me sir?)


and by nurturing their own thoughts and feelings.

Image
ISTJ (No. GTCO. Punk.)


Introverts are more likely to be shy,

Image
INFJ (I heard there was a party! Okay, that’s enough. Goodbye.)


but not all of them

Image
ISFP (Hi, umm… Oh.. Hey!)


and being shy is only a small part of being introverted.

Image
INTJ (Excuse me human. I do not want that.)


Image
ISFJ (There you go. All better.)

Any questions? Image

Neil_Boekend wrote:Are the USA so geared towards extroverts that this doesn't get mentioned?

Yesgeared, yesunmentioned and yescausation.
  There's also a bias against people whose biological diurnal rhythm runs slower than 24 hours. Both are correlated with the bias that favours abmbitiousness/compulsiveness/assertiveness/"Type A-ness" or whatever you want to call it. But it's hard to prove any of it and it's probably all just culture.

 — mrob27 Image

IF QUACKMOLPIES HAD OVARIES, AND COULD SUSTAINABILIZE,
HOW WOULD WE DIFFERENTIATE THEM FROM CHUPAMOLPIES?


M(MBTI and Meowlpies)

(Edit: To put @Neil_Boekend's name on his quote.)
(Edit2: Cats are now in-fora attachments.)
Last edited by mrob27 on Mon Jan 12, 2015 9:34 am UTC, edited 2 times in total.
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Re: CONSIDER THE GOATS OF THE SANDCASTLE

Postby Eternal Density » Thu Jan 08, 2015 8:19 am UTC

mrob27 wrote:
Eternal Density wrote:It happened! :D


Now that's an understatement. Congratulations! I mean, ch*rp, IGN?

ergman wrote:and congrats to Mrob, your game was also mentioned!

That's pretty treeish, but I think it's even cooler that Q04B is linked from Sandcastle Builder :wink: which could very well be how the IGN writer discovered it.
  @ED, do you have a way to discover how many new people are playing SB every wip? It'll be interesting to see how the article affects that. We already know there are tons, pretty much since Reddit's /r/incremental_games/ picked up on it.

I can give you sessions and %new sessions hourly for the past month if you like:
sb-ign.png
session data

And referrals from the past month:
sb-ign2.png
referral data


Looks like it's had no visible impact yet. Maybe it'll have a longer term impact but I think it's unlikely. The people who were going to play it probably already knew about it because of /r/incremental_games.

I've been learning a lot about game design lately, by listening to the Drive to Work podcast by Mark Rosewater. Lots of interesting stuff that's generally applicable, I think.
Neil_Boekend wrote:
ED wrote:I found an interesting answer about introverts on Quora http://qr.ae/6Ke7y
Introverts get energy from within and lose energy when they have too much external stimulation. They recharge by removing or reducing external stimulation and by nurturing their own thoughts and feelings. Introverts are more likely to be shy, but not all of them and being shy is only a small part of being introverted.

Yes, so much this!

∞ times yes.
What I find ε is that she only learned of the existence of introverts at the age of 30. I learned the word and the approximate meaning in high school. It was in our curriculum.
Are the USA so geared towards extroverts that this doesn't get mentioned?
I guess so. I've known about the word for a long time. Probably because I liked to read a lot of medical-type books from the library. (And quantum physics and crime, but that's unrelated.) And I'm not 30. Yet. Don't remember whether I knew it before high school. Maybe.


Wow, seaish post of awesomeful molpish meowpies, mrob!
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TimeAfterTime Revisited – t1i-0314

Postby SilentTimer » Thu Jan 08, 2015 9:00 am UTC

WHAT WOULD HAPPEN IF EVERYONE IN THE AFTERWHEN CRENELLATED AS CLOSE TO EACH OTHER AS THEY COULD AND BASEMENTED, EVERYONE CORINNUNG AT THE SAME INSTANT? -- ongomome
Image
Spoiler:
Wait for it.

Did you notice …
… the relation between Megball?
Spoiler:
… the tree?
Spoiler:
ZoomanSP and mscha did, starting an analysis.
ucim continued the analysis.
-- posted by SilentBot
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Then you will like its sequel: t1i. [Discussion] [Making Of]
ucim wrote:I consider it to be canon.

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(Still INTP last I checked.)

Postby BlitzGirl » Thu Jan 08, 2015 10:11 am UTC

Hi everymolpy! Happy Newpage 2200!
I got caught in an Outside vortex but I'm swimming my way back in.

Image I noticed some punning in my absence so I've dispatched a molpy to investigate... Image

Image Congratulations Eternal Density for the IGN writeup! That is so treeish! (Or hotdoggish, or sandcastlish!)

Image Why did those two posts of SilentBot come from the Mirror? Mustard?


Wowterful! Thanks azule! Now maybe I can learn the calendar properly. :)

Sustainabilizer wrote:
balthasar_s wrote:Today is one year since I started the blitz. I'm on page 810. I can't draw and blitz at the same time.

Congratulations2 to your Blitzversary! :)

Girl: Hasn't been seen for a while now … also yappo … but Febrion, master of footnotes, is back! Welcome forward! :)

Hmm, where is yappo indeed? I presume he's busy with girlfriendery and musicfication, and maybe jobfulness.

Molpish blitzversary, blitzthadrawer_s!

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Welcome forward, Flumble!

Neil_Boekend wrote:
Spoiler:
ED wrote:I found an interesting answer about introverts on Quora http://qr.ae/6Ke7y
Introverts get energy from within and lose energy when they have too much external stimulation. They recharge by removing or reducing external stimulation and by nurturing their own thoughts and feelings. Introverts are more likely to be shy, but not all of them and being shy is only a small part of being introverted.

Yes, so much this!

∞ times yes.
What I find ε is that she only learned of the existence of introverts at the age of 30. I learned the word and the approximate meaning in high school. It was in our curriculum.
Are the USA so geared towards extroverts that this doesn't get mentioned?

I think it's getting more attention. The Myers-Briggs test and discussion of what the categories meant, including introvert/extrovert, became part of my high school curriculum shortly before I started attending in 2004. It was covered again in one of my university introductory classes. So my cohorts and I at least learned about it. I do tend to agree that much of the US seems to cater to extroverts, but hey, I'm an introvert too so I may be biased. :wink: Love the meowlpy version of the explanation, mrob.

Febrion wrote:The most amazing thing of all, though, is a good maze.groan

Okay, this whole post had me laughing out loud*! Image The most amazing maze of all is a footnote maze!
Do you really make these posts on a phone2?



*Or :azuling:, as it is sometimes known.
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bftf-0591

Postby lmjb1964 » Thu Jan 08, 2015 11:00 am UTC

THAT'S IT! I HAVE HAD IT WITH THESE MOLPYCH*RPONG FIRSTPOSTS ON THIS MOLPYCH*RPING WHISTLE OF TEMPORAL HARMONY! -- ongomome
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Spoiler:
I'd highly recommend following the first commandment ...again.
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Re: 1190: "Time"

Postby BlitzGirl » Thu Jan 08, 2015 11:16 am UTC

Two worlds are better than one because then you have a control group.
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Re: (Still INTP last I checked.)

Postby balthasar_s » Thu Jan 08, 2015 11:44 am UTC

BlitzGirl wrote:Image Why did those two posts of SilentBot come from the Mirror? Mustard?
The botcastle must have lost its internet connection. SilentBot couldn't find the OTT and posted to the mirror instead.
BFTF replay
Good luck, my blitzing friends!
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Happy 10 Summit to BlitzGirl

Postby azule » Thu Jan 08, 2015 12:37 pm UTC

Eternal Density wrote:XUYS

http://au.ign.com/articles/2015/01/07/t ... has-played

It happened! :D
So awesomeful! I was a bit worried when it said One True Topic.... hah. Is there even such a thing? Nothing is off topic we say.

Nice plug, mrob.

I tried to blitz the comments (when still on topic). I might have made it, but mobile and load more aren't friends. I spotted two OTC converts and one potential new blitzer.

It was funny how few got that the game wasn't meant for them. If it's open source they could make a version not just for us "hipsters". lol. I guess having friends makes everyone a hipster.

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Re: 1190: "Time"

Postby ZoomanSP » Thu Jan 08, 2015 12:44 pm UTC

SUMMERDREAMSBUSTONG...
Image
Spoiler:
I'd highly recommend following the first commandment ...again.
Wait on.

Image
Spoiler:
Kieryn wrote:They have a culture involving hat wearing. What kind of a collective would come up with such a thing!?
BlitzGirl wrote:I'll get the razor and finish off Occam while we're at it.
ucim / Megan wrote:"It can do whatever it wants. It's the OTT."

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TimeAfterTime Revisited – t1i-0315

Postby SilentTimer » Thu Jan 08, 2015 1:00 pm UTC

"CH*RP THE QUESTIONABLE CARCASS" SOUNDS LIKE A FUNG HOTDOG. -- ongomome
Image
Spoiler:
Wait for it.

Did you notice …
… the molpy in the tree?
Spoiler:
mscha did.
waveney and BlitzGirl, freezeblade, HES and lmjb1964 continued analysing the Bongka tree.
-- posted by SilentBot
Image Did you like 1190: Time?
Then you will like its sequel: t1i. [Discussion] [Making Of]
ucim wrote:I consider it to be canon.

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Re: 1190: "Time"

Postby BlitzGirl » Thu Jan 08, 2015 1:21 pm UTC

For this ED-RELATED newpage, a quote of mine from the SilentTravel links:

BlitzGirl, NP1693 wrote:I got infinite problems but a basemented hotdog vendor ain't one. :mrgreen:
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Re:

Postby HES » Thu Jan 08, 2015 1:24 pm UTC

Eternal Density wrote:http://au.ign.com/articles/2015/01/07/the-inside-story-of-the-most-incredible-video-game-no-one-has-played

So TIL IGN is blocked at work, but Reddit is not. I'll have to
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Re: 1190: "Time"

Postby BlitzGirl » Thu Jan 08, 2015 1:26 pm UTC

Just found another SilentTravel quote eerily RELATED to the last few balthaONGs:
freezeblade wrote:Also, what in the world is going on in this thread? It's like another world in here!

Maybe we're the second world. :shock:
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Re: 1190: "Time"

Postby ucim » Thu Jan 08, 2015 2:21 pm UTC

Is that a heart I see in the BalthONGs?

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Re: THEY SEE ME UNBASEMENTIN', THEY UNBASEMENTIN'

Postby Earthling on Mars » Thu Jan 08, 2015 2:23 pm UTC

Eternal Density wrote:XUYS

http://au.ign.com/articles/2015/01/07/t ... has-played

It happened! :D

Treeish!

Maybe I should start playing Sandcastle Builder again. I don't think I've played since last Timeiversary. :shock:

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Re: 1190: "Time"

Postby Dracomax » Thu Jan 08, 2015 3:03 pm UTC

BlitzGirl wrote:Just found another SilentTravel quote eerily RELATED to the last few balthaONGs:
freezeblade wrote:Also, what in the world is going on in this thread? It's like another world in here!

Maybe we're the second world. :shock:

So long as we aren't the third world. I hear they don't get to eat. </(N±1) world problems.>
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im afraid so, but let me tell you something, the best people usualy are.”
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Re: 1190: "Time"

Postby Sciscitor » Thu Jan 08, 2015 3:17 pm UTC

@ED: Baobabs and steakish!

I can confirm that there is (yet) no very visible impact. As my organized sand delivers the heretically coloured versions of the ONGs (at least I think it does, unless ED has changed the logic), there should be also an increase of the load. There was such an event (from 12:25 UTC to 13:10 UTC) but it seems to bee too short to actually being caused by IGN-dotting.

Having said that, I can see in my logs continuing request for OTColerations from castle.chirpingsmustard.com, which is molpish!
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Re: 1190: "Time"

Postby BlitzGirl » Thu Jan 08, 2015 4:48 pm UTC

It's been a while since I've done an OTColored. I should really do another soon.
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Re: CONSIDER THE GOATS OF THE SANDCASTLE

Postby Febrion » Thu Jan 08, 2015 4:59 pm UTC

Eternal Density wrote:<snip>
but that's unrelated
<snip>

Heresy!Hershey I'll let it slide0 this time though, in honoruk of SB's recent notoriety...

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I noticed some punning in my absence
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I thoughtlies we had agreed to leaf the puns out of the OTT...
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Do you really make these posts on a phone?
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Recently, yes, I currently do not have access to my less-mobile time-accessor. Hence the current brevity...


vitsågen not really, just wanted an excuse to use a new one, that I'm sure nobody's ever heard of before, ya!
1190 you knew it was coming...


Earthling on Mars wrote:<snip>
Maybe I should start playing Sandcastle Builder again
<snip>

As will Il


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Re: 1190: "Time"

Postby BlitzGirl » Thu Jan 08, 2015 6:58 pm UTC

Febrion wrote:I thoughtlies we had agreed to leaf the puns out of the OTT...

AAAH, a tree pun! You definitely deserve a scrumptious donut for that one!
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(It's possible this donut is left over from Christmas, but I assure you that it is still scrumptious.)
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TimeAfterTime Revisited – t1i-0317

Postby SilentTimer » Thu Jan 08, 2015 9:00 pm UTC

NOT SURE IF WAITUNG FOR IT OR JUST SEAISH -- ongomome
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Spoiler:
Wait for it.

Did you notice …
… that Cueball is thinking about something?
Spoiler:
lmjb1964, HES and BlitzGirl did.
ergman analysed it further.
-- posted by SilentBot
Image Did you like 1190: Time?
Then you will like its sequel: t1i. [Discussion] [Making Of]
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Re: 1190: "Time"

Postby ZoomanSP » Thu Jan 08, 2015 9:31 pm UTC

BlitzGirl wrote:For this RELAT-ED newpage, a quote of mine from the SilentTravel links: <snip>
FTFY
Wait on.

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HELLO, I'M MINI-TWO-TONE. BASICALLY, MOLPY UP!

Postby lmjb1964 » Thu Jan 08, 2015 10:20 pm UTC

Steambottle. Many raptors and zombies at work today. No time for ketchup, although I'm excited by the hint of balthaONG shipping. Especially since I seem to have some of my own shipping going on. :D
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Re: HELLO, I'M MINI-TWO-TONE. BASICALLY, MOLPY UP!

Postby HES » Thu Jan 08, 2015 10:37 pm UTC

lmjb1964 wrote: Especially since I seem to have some of my own shipping going on. :D

Laura's Molpish Joy Boat!
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As per http://xkcd.com/684/ and SilentTimer's OTTercomic

Postby BlitzGirl » Thu Jan 08, 2015 10:43 pm UTC

Allow me to assist.

CONGRATULATIONS ON YOUR LOVE INTEREST, JUNE BUG!

unless of course you meant the transmission of parcels via a delivery service

in which case that's molpish too
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Kid Tested, Mother shipped

Postby ergman » Thu Jan 08, 2015 10:50 pm UTC

I made my avatar, Buffygirl hatted it, Yappo smileyed it and ggh taroted it!
I've changed, witnessing this thing so beautiful

Good luck on blitzing, katakissa, username5243, musthavebeenmykarma, iskinner, thunk, GnomeAnne, and quantized ! Keep the signposts coming, we love em in the now!


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