1663: "Garden"

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The_Alchemist
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Re: 1663: "Garden"

Postby The_Alchemist » Sun Apr 10, 2016 12:50 am UTC

I am particularly enjoying the owl on ponytail-on-stilt's head.

underlighting.png


And with only under lighting.

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Re: 1663: "Garden"

Postby BlitzGirl » Sun Apr 10, 2016 1:31 am UTC

Big-balloon garden (formerly strongMegan garden) now features cats and hats:

Image
Spoiler:
GardenCatsAndHats.png

I guess that's what happens with a combo of blue, pale blue, and white lights.
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Re: 1663: "Garden"

Postby addams » Sun Apr 10, 2016 3:43 am UTC

lmjb1964 wrote:I think I'm giving up on the gardening. Apparently it's too much for my computer at work, so I mostly see the spinning tree. Then the garden will flash on the screen briefly, but not long enough to really do any pruning or rearranging of lights. Maybe if I have some time at home this weekend I'll try it on that computer.

But I am loving the gardens all of you are growing, and loving even more reading your interpretations of them. :D

I gave up long ago.

Now, I wander through the gardens others have tended.
I enjoy the strange and wonderful gardens others grow.

edit: The xkcd forum has slowed waayy down for me.
Are the gardens slowing down the whole site?
Life is, just, an exchange of electrons; It is up to us to give it meaning.

We are all in The Gutter.
Some of us see The Gutter.
Some of us see The Stars.
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Re: 1663: "Garden"

Postby *Kat* » Sun Apr 10, 2016 12:35 pm UTC

My current garden-like garden is a little strange (but this is XKCD)

Don't you just hate it when you are riding in a cab and the driver pulls over to talk to a buddy, "just for two seconds"?

Image

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Re: 1663: "Garden"

Postby addams » Sun Apr 10, 2016 2:17 pm UTC

BlitzGirl wrote:Big-balloon garden (formerly strongMegan garden) now features cats and hats:

Image
Spoiler:
GardenCatsAndHats.png

I guess that's what happens with a combo of blue, pale blue, and white lights.

BlitzGirl!
That ...

Did you save images of your garden while it was growing?
I, sort of, remember it growing. There were so many. ...
Life is, just, an exchange of electrons; It is up to us to give it meaning.

We are all in The Gutter.
Some of us see The Gutter.
Some of us see The Stars.
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Those that want to Know; Know.
Those that do not Know; Don't tell them.
They do terrible things to people that Tell Them.

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Re: 1663: "Garden"

Postby BlitzGirl » Sun Apr 10, 2016 6:18 pm UTC

I saved and posted a bunch of screenshots of my gardens as they grew, particularly of the first couple gardens I had running.
In the spoiler is the set from Big-Balloon Garden, formerly strongMegan Garden, formerly Obelisk Garden...

Spoiler:
Image
"Watch out!" Megan cried to the rabbit. "There's a snake RIGHT BEHIND YOU!"
Meanwhile, UFOs began silently approaching the obelisk...


Image
OH GOD OH NO MEGAN I'M SO SORRY


Image
In the Obelisk garden: I've extracted the accidental cactus from Megan but now she's holding something?


Image
I figured out what Megan's platform is for, thanks to orangish light. All hail Pixar!


Image
(I'm sure Ponytail is looking at her and not the deer having violent diarrhea in the corner.)


Image
And the grand prize winner, with a score of 26 tables plus one extended snake-platform... Megan!


Image
The cactii embedded in the platforms are because I had red light in that area earlier, which I now regret... it's basically impossible to select the cactii because all the little tables seem to take priority. To remove the cactii I would have to remove the tables, which would remove the cats, etc.


Image
I'm not sure if it's a sale on snakes, tables, or the kittens at the top... but it does look rather impressive.


Image
Meanwhile strongMegan continues to prove her strength by balancing an owl on her once-free hand. She fares better than her clone on the platform above, who seems to have been attacked by a bird she was trying to hold.

Image
Anyone else getting massive balloons in their garden?


Image
Big-balloon garden (formerly strongMegan garden) now features cats and hats...

And as an indicator of things having come full circle, here is the latest look of the garden, featuring a new obelisk:

Image

Spoiler:
GardenObeliskReborn.png
Last edited by BlitzGirl on Sun Apr 10, 2016 6:34 pm UTC, edited 1 time in total.
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Re: 1663: "Garden"

Postby fatness » Sun Apr 10, 2016 6:30 pm UTC

Nothing much happened since yesterday afternoon so I did some pruning and things are moving along again.

570a5426.jpg


Cueball's kitty is now much happier without the turtle and mini cactus in front.

Some sort of octoparty is going on in the swamp.

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Re: 1663: "Garden"

Postby addams » Sun Apr 10, 2016 6:41 pm UTC

BlitzGirl wrote:I saved and posted a bunch of screenshots of my gardens as they grew, particularly of the first couple gardens I had running.
In the spoiler is the set from Big-Balloon Garden, formerly strongMegan Garden, formerly Obelisk Garden...

Spoiler:
Image
"Watch out!" Megan cried to the rabbit. "There's a snake RIGHT BEHIND YOU!"
Meanwhile, UFOs began silently approaching the obelisk...


Image
OH GOD OH NO MEGAN I'M SO SORRY


Image
In the Obelisk garden: I've extracted the accidental cactus from Megan but now she's holding something?


Image
I figured out what Megan's platform is for, thanks to orangish light. All hail Pixar!


Image
(I'm sure Ponytail is looking at her and not the deer having violent diarrhea in the corner.)


Image
And the grand prize winner, with a score of 26 tables plus one extended snake-platform... Megan!


Image
The cactii embedded in the platforms are because I had red light in that area earlier, which I now regret... it's basically impossible to select the cactii because all the little tables seem to take priority. To remove the cactii I would have to remove the tables, which would remove the cats, etc.


Image
I'm not sure if it's a sale on snakes, tables, or the kittens at the top... but it does look rather impressive.


Image
Meanwhile strongMegan continues to prove her strength by balancing an owl on her once-free hand. She fares better than her clone on the platform above, who seems to have been attacked by a bird she was trying to hold.

Image
Anyone else getting massive balloons in their garden?


Image
Big-balloon garden (formerly strongMegan garden) now features cats and hats...

And as an indicator of things having come full circle, here is the latest look of the garden, featuring a new obelisk:

Image

Spoiler:
GardenObeliskReborn.png

Thank you, BlitzGirl;
That was great fun.

umm. It seems most people and cats like to stay well above the snake population.
It is in your garden, as it is in the Real World, most people avoid snakes. Only most.
Life is, just, an exchange of electrons; It is up to us to give it meaning.

We are all in The Gutter.
Some of us see The Gutter.
Some of us see The Stars.
by mr. Oscar Wilde.

Those that want to Know; Know.
Those that do not Know; Don't tell them.
They do terrible things to people that Tell Them.

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Re: 1663: "Garden"

Postby Akky » Sun Apr 10, 2016 7:55 pm UTC

No luck yet with ducks, but I have beret guys populating my pond. xD

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Re: 1663: "Garden"

Postby Akky » Sun Apr 10, 2016 7:59 pm UTC

Let me see if I can post an image of my garden now!

xkcd garden2.png


Featuring: a twin turtle platform, Megan throwing cats at Ponytail, beret guy populating the pond, and three animals that seem to be going for Bremen town musicians but got the order a little wrong.
Last edited by Akky on Sun Apr 10, 2016 8:44 pm UTC, edited 1 time in total.

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Re: 1663: "Garden"

Postby addams » Sun Apr 10, 2016 8:06 pm UTC

Akky;
You have grown a very light hearted garden.
Nearly everyone is floating away. ...

... Except those two,
stick in the muds'.
Life is, just, an exchange of electrons; It is up to us to give it meaning.

We are all in The Gutter.
Some of us see The Gutter.
Some of us see The Stars.
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Those that want to Know; Know.
Those that do not Know; Don't tell them.
They do terrible things to people that Tell Them.

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Re: 1663: "Garden"

Postby Akky » Sun Apr 10, 2016 8:50 pm UTC

Yeah floating stuff is popular in my garden. I think there are already some balloons underway to compliment the scene. xD

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Re: 1663: "Garden"

Postby chridd » Sun Apr 10, 2016 10:48 pm UTC

Anyone want to buy some cacti or some turtles?
cacti-for-sale.png

And here's my other garden. I was hoping for birds, and I got birds. Yay!
main-garden.png
double-bird.png
There are actually two birds on top of each other here.
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Re: 1663: "Garden"

Postby BlitzGirl » Sun Apr 10, 2016 11:55 pm UTC

Be careful what you wish for! My IE garden is beginning to look like a Hitchcockian horror:

Image
Spoiler:
GardenBirdSwarm.png

I like the Megan ascending in the upper right corner.
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Re: 1663: "Garden"

Postby The_Alchemist » Mon Apr 11, 2016 12:34 am UTC

BlitzGirl wrote:Be careful what you wish for! My IE garden is beginning to look like a Hitchcockian horror:

Image
Spoiler:
GardenBirdSwarm.png

I like the Megan ascending in the upper right corner.


Are you doing anything particularly special or repeatable for the birds? I've yet to see a single flying bird. Just owls and ground nesters.

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Re: 1663: "Garden"

Postby typo » Mon Apr 11, 2016 12:56 am UTC

Today my garden grew a truffula tree. No more tulips on the trestle, though. And I still haven't grown any birds or balloons or flying Megans.
truffula.png

( I dragged the lights off to the corners while making the screenshot, for clarity.)

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Re: 1663: "Garden"

Postby BlitzGirl » Mon Apr 11, 2016 1:20 am UTC

The_Alchemist wrote:Are you doing anything particularly special or repeatable for the birds? I've yet to see a single flying bird. Just owls and ground nesters.

To get the flying birds, a sort of orangish light is required. I based my flying-bird project off of ThemePark's Cthulhu garden several pages back. For about two days I used nothing but orange light in all of my gardens. Some of them sprouted birds and floating Megans; some didn't. Important note: it takes a very long time under orange light for birds to appear (if they're ever going to). First the garden has to grow the blank spaces of air that the birds "sprout" from - don't get rid of these! Then some birds might start appearing, along with tentacle vines and turtles usually.

The Rose garden and strongMegan garden showed basically zero aptitude for growing floating things. Phallus garden only produced a couple. But UFO garden grew some, and as you can see IE garden has been an astounding success. I don't know why those first two gardens failed to grow flying birds and Megans, because for that two-day-span all of my gardens were bathed in the same kind of orangey light.

My newest garden, Suicidal Megan garden, has also shown a strong tendency to grow floating Megans and birds:

Image
Spoiler:
GardenSuicidalMegans.png

So maybe about 50% of gardens have a pro-floating-bird tendency when bathed under orange light for a while. If your garden still has no floating birds or Megans after a lot of orange light, it's possible that it might be more difficult to grow those in that particular garden.
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Re: 1663: "Garden"

Postby Reka » Mon Apr 11, 2016 5:36 am UTC

I have a swan! OK, OK, so it's actually a strategically-juxtaposed snake and turtle, but at first glance...
swan garden.png
(This is my attempt to grow a Narnia garden, but so far no luck at getting a lamp on the lamppost, and I'm having a hard time pruning the weird stuff. Not because it grows so fast, but because it's so... weird. :) I mean, I really need a tree where stiltGirl is standing, ahem, sorry, swaying, but who can bring themselves to prune stiltGirl?)

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Re: 1663: "Garden"

Postby BlitzGirl » Mon Apr 11, 2016 6:42 am UTC

Ha, neat swan-a-like! :D
For the lantern, I'm not sure if this really matters, but you might consider pruning off the arm on your lamp post. I've managed three lantern tops now, and all of them spawned on the single post, none on a post with an arm. Can anyone else corroborate this? It might just be a weird coincidence in my gardens.

The lantern in this garden only materialized after I'd eliminated the arm on the post:

Image
Spoiler:
GardenLanternCattail.png

I think that's a cattail in the stream, which I haven't seen around before.
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Re: 1663: "Garden"

Postby An_Engineer » Mon Apr 11, 2016 9:03 am UTC

Reka wrote:Hogwarts has been invaded by kitty-cats! And if you look very, very carefully, a bunny. (I had to prune Mr. Show-Off's obelisk because there were three kitties hiding behind it. We almost got into an edit war about it: I deleted the obelisk, he almost instantly made it re-appear. I deleted it again, and this time, it looks like he believed me.)
Hogwarts5.png

Oh, and BlitzGirl, I forgot to mention that my own garden has disproved my supposition that cairns can be max 3 stones high: Hogwarts has several piles of 4 rocks, and one of those piles has 3 rocks that are exactly the same size.


I'm up to 8 rocks in a pile :o
http://xkcd.com/1663/#c39c5544-fbcd-11e ... 010a8e0006

[Edit]
Now it's 10. The small one next to top is a separate rock.

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Re: 1663: "Garden"

Postby DonJaime » Mon Apr 11, 2016 11:02 am UTC

causeway.png
"Believe me, it's perfectly safe. Just walk across..."
I don't think 'pedant' is really the right word.

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Re: 1663: "Garden" -- retaining control

Postby Echo244 » Mon Apr 11, 2016 11:22 am UTC

automeris wrote:Editorial control over one's garden can be assured, and then regained if lost, by a method posted on the reddit XKCD discussion https://www.reddit.com/r/xkcd/comments/4da7yi/xkcd_1663_garden/d1q9ttm?context=1 by redditor doncajon.

> While you're on the xkcd-page, go to your browser's [web] console and enter the following line:

Code: Select all

for (var i=0; i<localStorage.length; i++) { console.log('localStorage.setItem("'+localStorage.key(i)+'","'+localStorage.getItem(localStorage.key(i))+'");'); }


> Copy the lines of the gardens you want to keep. To reinstate the keys, open xkcd.com on the target
> browser, then open the console and paste them.


Much obliged for sharing this, between this and more stability (either from updates or a smaller load after the initial excitement), I seem to have the ability to grow a garden for longer without it going back to "Loading..."

So far, a deer, a couple of Megans with their hands in the air (Do characters stack? Can I get a human pyramid topped by StiltGirl?), some grass and a bush. And a couple of things I pruned. But hey, at least I can garden now. ;-D
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Re: 1663: "Garden"

Postby kenmelken » Mon Apr 11, 2016 12:48 pm UTC

Dang. Left gardens running all weekend long and nothing changed. Rather odd given how prolifically they've been hitherto growing.
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Re: 1663: "Garden"

Postby Ceetar » Mon Apr 11, 2016 1:22 pm UTC

An_Engineer wrote:
Reka wrote:Oh, and BlitzGirl, I forgot to mention that my own garden has disproved my supposition that cairns can be max 3 stones high: Hogwarts has several piles of 4 rocks, and one of those piles has 3 rocks that are exactly the same size.


I'm up to 8 rocks in a pile :o
http://xkcd.com/1663/#c39c5544-fbcd-11e ... 010a8e0006

[Edit]
Now it's 10. The small one next to top is a separate rock.


The one in the back appears to be about 13 on top of each other.

garden1.jpg

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Re: 1663: "Garden"

Postby Lokiparts » Mon Apr 11, 2016 2:36 pm UTC

kenmelken wrote:Dang. Left gardens running all weekend long and nothing changed. Rather odd given how prolifically they've been hitherto growing.


Same here. And I have been interacting with mine since I got in more than 3 hours ago and still nothing at all has grown since last week.

Last week...
Image

about 5 minutes ago...
Image

I've started flooding it with yellowish-white light which in the past seemed to help it sprout trees prolifically.

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Re: 1663: "Garden"

Postby Reka » Mon Apr 11, 2016 4:31 pm UTC

DonJaime wrote:"Believe me, it's perfectly safe. Just walk across..."
I love this! As others have said, sometimes the best part of seeing other peoples' gardens is the narration they attach to them.

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Re: 1663: "Garden"

Postby Zesparia » Mon Apr 11, 2016 5:16 pm UTC

Left my garden up over the weekend, now have a bunch of heart plants and two snakes that are very much in love

http://linden.xkcd.com/#00a012ce-fa97-1 ... 010a8e0015

I would love a platform or two.... it looks like the heart plants exclusively sprout from the tiny cacti, don't prune those if you want them!

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Re: 1663: "Garden"

Postby kenmelken » Mon Apr 11, 2016 5:21 pm UTC

Lokiparts wrote:
kenmelken wrote:Dang. Left gardens running all weekend long and nothing changed. Rather odd given how prolifically they've been hitherto growing.


Same here. And I have been interacting with mine since I got in more than 3 hours ago and still nothing at all has grown since last week.



I tinkered when I first got in, then have been in meetings all day since. Just checked again and they're still mostly the same, but now one of the gardens which had no flying things before has 2 birds. What's particularly weird about it is that they've grown in a cross-section of orange and "green" light (or whatever is between the middle and the blue). I've only seen flying things grow previously in exclusively orange light.
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Re: 1663: "Garden"

Postby Lokiparts » Mon Apr 11, 2016 6:08 pm UTC

kenmelken wrote:I tinkered when I first got in, then have been in meetings all day since. Just checked again and they're still mostly the same, but now one of the gardens which had no flying things before has 2 birds. What's particularly weird about it is that they've grown in a cross-section of orange and "green" light (or whatever is between the middle and the blue). I've only seen flying things grow previously in exclusively orange light.


I have gotten a little bit of growth since then but not more than a new cluster of leaves on the small tree on the right hand side. I even tried cleaning up the trees in the center a little (there are many, many layers of leaves on them) and I gave left octopus the boot. Apparently there has been a cat hiding behind him for a while now.

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Re: 1663: "Garden"

Postby crystalmeph » Mon Apr 11, 2016 6:12 pm UTC

http://xkcd.com/1663/#d960ab04-fd9f-11e ... 010a8e0018
garden44.png


My first stilt-girl! She sways impressively in the wind. All of this was grown under default yellow light, I just changed it to orange now to change the course of fate.

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Re: 1663: "Garden"

Postby Reka » Mon Apr 11, 2016 7:25 pm UTC

I'm not sure what to make of the changes to Hogwarts. Maybe the interactions from all those cairn-incantations manifested as that great big planter on top of a pillar? But then great big planter acquired fauna of the bunny, kitty-cat, and bird variety, flora of the "office furniture" variety (but still not a single desk lamp in any of my gardens), and most strangely of all, denizens of a Cueball and a Blonde Ponytail variety. Kind of hidden underneath all this, nobody has conjured any more rocks, but there's another balloon, and a cauldron with a star-plant.
Hogwarts6.png

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Re: 1663: "Garden"

Postby BlitzGirl » Mon Apr 11, 2016 8:49 pm UTC

Fish! Cuegarden grew a fish!

Image
Spoiler:
GardenFish.png

I was letting Middlecue resume his table-stacking, and in the meantime a little fish splashed out from the stream under blue light.
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Re: 1663: "Garden"

Postby Soupspoon » Mon Apr 11, 2016 9:12 pm UTC

I'm wondering how much feedback the pruning gives to the back-end server...

See, if it was me, I'd have been thinking about starting with random "object grows upon object"1, for everyone, but every time that someone removes a table from the back of a deer, it downgrades the chances of tables growing upon deer in the server-led code for everyone in the future who has a suitable deer and the possibility of a table being grown from it.

OTOH, when tables-upon-tables are left unpruned, it could upmark that chance. (If not for everyone, it appears that it could easily happen per individual, although that could also be explained by the pseudo-RNG for that user's Garden-ID having a hash that biases for tables more than people who hardly ever get them.)

You(/Randall) could pre-weight obvious connections (various types of leaves tend to sprout overwhelmingly from various types of branches which tend to branch overwhelmingly from trunks which arise only from the ground; balloons top-off 'string' which tops-off other-string or sprouts from ground, whilst nothing at all tops-off a balloon.... YGTI), but apart from a lot of "definite yes" and "definite/very-unlikely-to-be-other-than no" connections, the userbase letting their gardens grow and pruning strange connections could thus provide an aesthetic feedback as to which objects are liked (in relationship to other objects, if not in totality).

(See also Darwinian Poetry. Which I'm sure I've mentioned in a previous message on this forum, but with the Search not working I'm not sure.)


However, whether or not the above could actually be happening, I also had an idea about the 'configuration mechanism' behind the site. Or, at least, how I would do it.

All images that we see seem to be monochrome (not black-on-transparent, but grey or semi-transparent-grey-on-transparent, depending on whether it's selected for potential pruning), but the mechanism behind Hoverboard used not-quite-black as depicting pass-through/intangible. The source images for this construction could be coloured (even if eventually served to us without Hue information). The white/transparent background could be coloured to indicate 'lighting ranges/preferences' (to avoid the need of maintaining a separate database), whilst the black/solid foreground could include anchor-point pixels.

e.g., Balloon base includes a red splodge that matches the red top end of a Balloon String element, which also has a red-bottom-end. (Red, here, being an arbitrary but convenient assumption.) Duck's bottoms are coloured blue, as are the 'half white-beret' mid-section, with bathtubs, birdbaths and perhaps even the 'pond' part of the landscape. (Again, an arbitrary example of colour, but one that fits.) [Add to the "Blue bottom", the fish-leap image in the ninja post, just come in!]

The flora could use variations upon green, perhaps brown (subdued off-red) for the wooden linkages. The seemingly-recent Tulips, Star-plants, etc could rely upon other precise hues or intensities.

Whatever system is used is never intended to show in full colour, to the user, of course, but during the design process (and it certainly appears that new elements have been added since the original rollout, and this process may continue!) objects that ought not to have objects placed above them just need to be kept black-uppered and special connections like stone-upon-stone relationships (for the cairns) and lamp-post horizontals/etc can be dictated to by carefully-placed splodges of so-far-unused colours (depending on how the broad-or-narrow relationships work) after the original monochrome template has been sketched out.

It wouldn't take too many tweaks to make "flying objects" have a splodge of a dark (made to appear black, client-side) colour that specifically matches a light (made to appear transparent) end-point upon an 'air circle', colour further information for 'objects that blow' (includes stilt-girl, doesn't include cactii).


Or there could be a database (or list of attachment-point coordinates and associated 'matches with' group-listings) behind it, especially given the complexities concerned, but I like the 'splodge joining method'. It has a certain amount of technical wizardry to it that I'd expect of Randall, to have used this to define the 'pick and choose' nature for things-that-go-on-top-of-other-things.

(But neither method really explains turtle-capped cactii... I mean, what should cap a cactii? Ever? Maybe certain (very careful!) perching birds..?)


1 Although there appears to be some [weighted/non-]randomness when it comes to where ducks appear on the base landscape (always on the 'pond' depression, SFAICT, where not upon upon a previously grown viable water-container-type object), and of course the bias towards some things growing in different colours (if not specific combinations/combined intensities) of light. Now addressed with the 'colour-splodge' method now discussed in the second half of the post.

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Re: 1663: "Garden"

Postby Reka » Mon Apr 11, 2016 9:13 pm UTC

BlitzGirl wrote:Fish!
Wah! //envy
Also, are those birds on the right tying horizontalMegan to that post? with iPods?

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Re: 1663: "Garden"

Postby fatness » Mon Apr 11, 2016 9:46 pm UTC

I appear to have an outbreak of Mars rovers on my hands...

570bd3f5.jpg

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Re: 1663: "Garden"

Postby lmjb1964 » Mon Apr 11, 2016 9:56 pm UTC

I was also wondering what was going on with the iPod birds and Megan. There's also a Megan at the top apparently being carried off by birds. And this isn't even BlitzGirl's most Hitchcockian garden. :shock:

Soupspoon, I read your post with interest. I can't really add much to the conversation, since I'm not big with <computery stuff> and don't have any sort of technical insights whatsoever. It would be cool to know, though, at some point, about the logic behind it.

ETA: when I got rovers, I also got four at pretty much the same time. They must be social creatures.
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Re: 1663: "Garden"

Postby BlitzGirl » Mon Apr 11, 2016 10:04 pm UTC

Interesting speculation, Soupspoon!

Reka wrote:Also, are those birds on the right tying horizontalMegan to that post? with iPods?

Yes, probably. The birds do not seem very friendly toward the floating Megans in any of my gardens.
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Re: 1663: "Garden"

Postby libra » Mon Apr 11, 2016 10:09 pm UTC

Light blue seems to cultivate furniture. I've had one garden with a single light blue lamp covering 100% of the ground, and after 48 hours it has yielded so far three columns, a Cueball, two tables and an office chair and desk combo.

Blue light garden that grows furniture and a Cueball
Last edited by libra on Mon Apr 11, 2016 10:12 pm UTC, edited 1 time in total.

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Re: 1663: "Garden"

Postby libra » Mon Apr 11, 2016 10:11 pm UTC

I am also trying out a colour combo of two lamps, one yielding pure red and one yielding pure blue. I've put them both together, same angle, same spread, same coordinates so their cones of light yield a purple light.

I am seeing very weird results from three separate gardens treated to this purple light. This one experienced RAPID plant growth, plus a deer which seems to have birdbaths for legs, a couple of ducks, a Swaying Stilt Megan with one of the ducks perched on her head, and a spare birdbath on a tree platform high up on a bare tree.

Surreal Violet Light Garden 1

This second one has a Stilt Girl up a tree, and two deer on top of a planter, which is perched on top of a single column. The deer seem to have merged into a reverse Pushme-Pullyou; their heads have merged, and their hindquarters are pointing in opposite directions.

Surreal Violet and Blue Light Garden

Here's the third one - trees, plants, three deer, another Stilt Girl - she seems to sprout any time you use purple light - a snake wrapped around the hind legs of one of the deer, a gate which is overflowing with birdbaths, flower pots and a star plant, and one of the deer is on top of the gate, munching at tree foliage.

Surreal Violet Light Garden 3
Last edited by libra on Mon Apr 11, 2016 10:27 pm UTC, edited 2 times in total.

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Re: 1663: "Garden"

Postby BlitzGirl » Mon Apr 11, 2016 10:20 pm UTC

Ha - I love that birdbath deer!
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