1663: "Garden"

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libra
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Re: 1663: "Garden"

Postby libra » Mon Apr 11, 2016 10:31 pm UTC

I just started up a fourth pure violet light garden here. Let's see what harvest this one yields. :D

Violet Light Garden Number 4

Edit: Less than a minute, and the first undergrowth started appearing.

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Re: 1663: "Garden"

Postby fatness » Mon Apr 11, 2016 11:42 pm UTC

I may try that on my now week-old garden. It has been stubbornly low-rise.

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Re: 1663: "Garden"

Postby BlitzGirl » Mon Apr 11, 2016 11:58 pm UTC

Cuegarden is on a roll today. What is that on the top of the stack, an armadillo?

Image
Spoiler:
GardenArmadilloMaybe.png

Also those three little square-bottomed doohickeys on the stack are something I haven't seen before. All grown with yellow-orange light.
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Re: 1663: "Garden"

Postby Reka » Tue Apr 12, 2016 1:12 am UTC

First a fish, now an armadillo? I'm quite green with envy.

Also, is the Megan on the left playing jumprope?

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Re: 1663: "Garden"

Postby typo » Tue Apr 12, 2016 1:16 am UTC

Pursuing BlitzGirl's suggestion I lit the right-hand half of my garden with two orange lamps. I put a blue lamp on the left to see what that would bring. Then I left it overnight, forgot about it, and left it all day. Result: one bird. Count 'em. One stinkin' bird, with an ipod, not even very close to the orange area. Also a real mess of foliage on the trestle, with a deer hiding in it, and another snake in the snake-oil department.
OMGaBird.png

Next job: prune that mess of foliage and see if I got any more tulips.

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Re: 1663: "Garden"

Postby The_Alchemist » Tue Apr 12, 2016 1:43 am UTC

Things are certainly changing.

I have something new. Some form of small mammal. Some ilk of curly tail molpie. A civet maybe?

civet.png


I think I have an armadillo in (on pole) in another.

and finally flying birds! thanks to the orange light.

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Re: 1663: "Garden"

Postby The_Alchemist » Tue Apr 12, 2016 1:45 am UTC

BlitzGirl wrote:Cuegarden is on a roll today. What is that on the top of the stack, an armadillo?

Image
Spoiler:
GardenArmadilloMaybe.png

Also those three little square-bottomed doohickeys on the stack are something I haven't seen before. All grown with yellow-orange light.


My vote is that thing with the armadillo is a miniature moose! I have them too.

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Re: 1663: "Garden"

Postby chridd » Tue Apr 12, 2016 3:02 am UTC

~ chri d. d. /tʃɹɪ.di.di/ (Phonotactics, schmphonotactics) · she · Forum game scores
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Re: 1663: "Garden"

Postby BlitzGirl » Tue Apr 12, 2016 5:52 am UTC

The_Alchemist wrote:I have something new. Some form of small mammal. Some ilk of curly tail molpie. A civet maybe?

Neat! I haven't seen one of those before!

typo wrote:Pursuing BlitzGirl's suggestion I lit the right-hand half of my garden with two orange lamps. I put a blue lamp on the left to see what that would bring. Then I left it overnight, forgot about it, and left it all day. Result: one bird. Count 'em. One stinkin' bird, with an ipod, not even very close to the orange area.

Oh, it's in the span of two of your orange lights there. Check and see if you've got a few "empty circles" because those are what grow the birds.

You're getting the mess of foliage because that's where your blue light is overlapping with your reddish orange lights, resulting in the sort of violet color that plants seem to adore based on experiments upthread. If you don't want a gazillion stems and leaves you'll want to avoid overlapping the light colors. Orange by itself grows sticks and tentacle vines but it doesn't seem to grow crazy trees everywhere. Blue likewise: plain old blue doesn't tend to grow trees.

Reka wrote:Also, is the Megan on the left playing jumprope?

If only! I like that idea better than a couple of long unconnected strings to nowhere. :)

Good news in strongMegan garden: I finally succeeded in growing a new big balloon on the deer where there was ample space for it, and was able to prune the big balloon obstructing the garden's star character.

Image
Spoiler:
GardenNewBigBalloon.png

I've been noticing extremely weird behavior from strings (and balloons on strings) that are very long, like the two next to Ponytail in this garden. Lots of curling over and peculiar wiggling and often violently swinging back and forth and around. There's no way that same breeze mildly tickling the plants is causing that behavior from the balloons and strings. The bizarre and wild animation must be a function of having so many tiny objects strung together.
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Re: 1663: "Garden"

Postby libra » Tue Apr 12, 2016 7:07 am UTC

Trying another garden with light blue mercury lighting, and the first crop in five minutes is two tables.

Light blue seems to grow furniture, by the looks of it.

And yes, I am running multiple gardens, often six of them at one time - which seems to be the limit of what my browser can handle.

Another Furniture Garden

I'm going to keep growing mine, and see if there will be big balloons, birds and stuff. The only ones that show real growth for me are the ones under violet light. Next time, I'll try combos such as yellow/blue, orange/light blue and so on, and see if those produce weirdness.

new, so far barren, orange garden

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Re: 1663: "Garden"

Postby KevinRS » Tue Apr 12, 2016 7:27 am UTC

got a stork in this one: http://linden.xkcd.com/#835de35c-fe12-1 ... 010a8e0016

this ones's grown nothing but 3 octopi and 8 Qballs http://xkcd.com/1663/#a1faf578-fe1e-11e ... 010a8e0013

and those little
Untitled.png
Untitled.png (5.64 KiB) Viewed 9550 times
seem to be bird statues or something

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Re: 1663: "Garden"

Postby Neil_Boekend » Tue Apr 12, 2016 8:12 am UTC

The_Alchemist wrote:
BlitzGirl wrote:Cuegarden is on a roll today. What is that on the top of the stack, an armadillo?

Spoiler:
Image

Also those three little square-bottomed doohickeys on the stack are something I haven't seen before. All grown with yellow-orange light.


My vote is that thing with the armadillo is a miniature moose! I have them too.

I think they look like camping stoves.
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he/him/his

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Re: 1663: "Garden"

Postby An_Engineer » Tue Apr 12, 2016 10:20 am UTC

Help, there's a shark in my bird bath!

I think it's chasing the flying fish in the stream
shark garden.gif

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Re: 1663: "Garden"

Postby An_Engineer » Tue Apr 12, 2016 11:00 am UTC

A few more interesting bits from various gardens:
The snakes want to sell the mongoose which is taking a bit too much of an interest
Untitled.jpg


The turtles have built an oil rig from cactuses in the Narnian desert
turtles.png


And the heron (another new thing!) is in the wrong garden to catch the flying fish
heron.jpg

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Re: 1663: "Garden"

Postby The_Alchemist » Tue Apr 12, 2016 12:23 pm UTC

Well, sadly, I am having to give up. For the 2nd time I'm come back to a frozen computer.

The gardens are just too heavy of a usage resource. I am actually a little surprised in Randall. I honestly never seen anything quite like it. It makes one wonder if there is some social/technological experiment going on seeing how long we will persevere through adversity to play.

:( :(

I leave you with my most peaceful, 'normal' garden.

http://xkcd.com/1663/#20f019fe-fd01-11e ... 010a8e0015

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Re: 1663: "Garden"

Postby Reka » Tue Apr 12, 2016 4:42 pm UTC

An_Engineer wrote:Help, there's a shark in my bird bath!

I think it's chasing the flying fish in the stream

The shark fin is apparently known, but that flying fish is new, or at least I certainly don't see it listed at http://www.explainxkcd.com/wiki/index.p ... den/Images. (BlitzGirl's fish is listed, but not this one with wings.) Can you follow the instructions on that page to figure out what the image file is called, and maybe add it to the page?

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Re: 1663: "Garden"

Postby lmjb1964 » Tue Apr 12, 2016 10:25 pm UTC

My garden wasn't doing anything, so I tried reloading. Then it got stuck on the loading tree, and I thought I was going to have to threaten it with deletion. Then, Ta-Da! new stuff! A civet, an armadillo, some of those little trophy things, and a Cueball! Not sure what Cue is doing with Ponytail Girl--touching her cheek? Picking her nose? You know what they say:
Spoiler:
you can pick your friends, and you can pick your nose, but you can't pick your friend's nose.

I finally got some flying stuff--the birds do always seem to interact awkwardly with the flying Megans, don't they?--but like everything else in my garden, it's all pretty low-level. My deer is doing quite the balancing act, but it's not a very tall stack. Maybe I needed to do more pruning.
Image
Spoiler:
garden14.jpg
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Re: 1663: "Garden"

Postby BlitzGirl » Wed Apr 13, 2016 12:51 am UTC

Silly Cueball! Image

I've decided to call this unnamed garden the Garden of Twos: two trees, two balloons, two columns, two lampposts, two waterbirds, two fish.

Image
Spoiler:
GardenTwos.png

Suicidal Megan Garden has a shark fin, but I haven't been able to grow a long-tailed molpy anywhere yet.
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Re: 1663: "Garden"

Postby typo » Wed Apr 13, 2016 2:17 am UTC

I pruned back the tangle of branches from yesterday (and the deer) and found a strange little flower that looks something like the one in Little Shop of Horrors. That's easily as good as more tulips.
feed-me.png
feed-me.png (20.95 KiB) Viewed 9236 times

Then I changed that last light to orange and let it run all day, fully expecting an invasion of snakes and cacti. Instead, I got another bird! Yay! Also a really strange Jenga-stack of tables and snakes and turtles and armadillos. A tulip turned up in the turtle department, too, and both Megans received turtle hats.
birds'n'dillos.png

(I selected the truffula tree to fade it and make the stack more visible. The big red circle cuts across the new tulip, but that's okay.)
Gosh, this is fun!

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Re: 1663: "Garden"

Postby BlitzGirl » Wed Apr 13, 2016 6:00 am UTC

I finally got longtailed molpies. I've seen at least three poses for them. ExplainXKCD has them identified as linsangs and has a total of six poses (plus flipped versions).

Image . . . Image . . . Image . . . Image . . . Image . . . Image

Over on explainXKCD there are a couple of other objects I haven't seen before, like tiny sailboats: Image
Edit: Never mind, I have a tiny sailboat below my pair of fish in the Garden of Two screenshot above. I didn't know what that was.

It also clarified for me that the stork from Kevin's garden and the heron I grew in mine are not the same thing:

Image . . . Image


One thing I just got that I don't think they have listed yet is the flying fish without the water - ridiculously far from the water, in fact. I didn't even notice it until I wondered what was stuck in the hair of one of my kissing Megans...

Image
Spoiler:
GardenKissingMegans.png

Sure enough, it's a flying fish without the water splash attached. It grew in the air just like the birds and Megans. It seems to have sprouted from a blank circle that's connected to the birdbath.
Last edited by BlitzGirl on Wed Apr 13, 2016 6:03 am UTC, edited 1 time in total.
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Re: 1663: "Garden"

Postby lmjb1964 » Wed Apr 13, 2016 6:03 am UTC

I lost my home garden. :( I was having problems getting online and I was futzing around trying to figure out what was going on and I closed my browser. Well, I seem to growing things pretty quickly, even if so far it's a tall dead tree and a clump of grass.

At least I still have my work garden, with the flying things and new weird creatures (armadillo, civet, Cueball sticking his hand in Ponytail Girl's face...)
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Re: 1663: "Garden"

Postby BlitzGirl » Wed Apr 13, 2016 6:05 am UTC

Can you look in your browser history and go to that garden's address?
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Re: 1663: "Garden"

Postby lmjb1964 » Wed Apr 13, 2016 6:36 am UTC

Why, yes I can! Thanks. :)

Truth be told, it isn't the most exciting garden, but its on its way to being one, I'm sure. :D It does have a deer that I conjured up to protect my bunny from a snake.

Meanwhile, the garden that I just started has a tree trunk that's getting a few branches on it, a civet-thing, a tulip, and a couple of boulders (I guess). So it's off to a good start.

Unlike my taxes, which I should be working on instead of my gardens. :cry:
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Re: 1663: "Garden"

Postby karhell » Wed Apr 13, 2016 12:00 pm UTC

So I've been poking around a bit behind the scenes, and thought I might summarise what I've found so far. Probably nothing much, but it might help understand a thing or two.

Mainly, the whole scene is organised as a data tree, the background being the root node, with 29 pre-set branches ready to grow things.
This is evidenced by the garden.data.tree object that contains all data relevant to the scene (apart from the lamps, which are found at garden.data.lights).
Frustrated at clicking through the whole damn thing every time I wanted to look for something, I exported the tree object as a JSON file and wrote myself a python program to print out a list with only the image names, properly organised as per the tree structure.
said code, for those who might be interested:
Spoiler:

Code: Select all

import json, sys

def pprintNode(node, prefix):
   lastChild = len(node['children'])
   substitutes = {None: None,'└': ' ', '├': '│'}
   pref = ''
   if prefix != '':
      pref = prefix[:-1]+substitutes[prefix[-1]]
   print(prefix, node['node']['img'], sep='')
   for idx, i in enumerate(node['children'], start=1):
      pprintNode(i, pref + ('└' if idx == lastChild else '├'))

with open(sys.argv[1]) as file:
   data = json.load(file)
pprintNode(data, '')

And its output for my main garden :
Spoiler:

Code: Select all

background.png
├None
│└bird-riser.png
├None
│└beret-shrub.png
├None
│└boat-1-m.png
├None
│└bird-riser.png
├None
│└bird-riser.png
├None
│├bird-riser.png
│└fig-1.png
├None
│└man-2a.png
│ └cat-ground.png
├None
│└bird-riser.png
├None
│├flower-base.png
││└flower-segment5.png
││ └flower-segment1.png
││  └flower-segment10.png
││   └flower-segment12.png
││    └flower-segment8.png
│└bird-riser.png
│ ├bird-riser.png
│ └bird-riser.png
├None
│└balloon-segment-short.png
│ └balloon-segment-short.png
│  └balloon-segment-short.png
│   └balloon-segment-short.png
│    └balloon-segment-short.png
│     └balloon-segment-short.png
│      └balloon-segment-short.png
│       └balloon-segment-short.png
│        └balloon-segment-short.png
│         └balloon-segment-short.png
│          └balloon-segment-short.png
│           └balloon-segment-short.png
│            └balloon-segment-short.png
├None
│└flower-base.png
│ └flower-segment5.png
│  └flower-segment5.png
├None
│└important-bun.png
├None
│└balloon-segment-short.png
│ └balloon-segment-short.png
│  └balloon-segment-short.png
│   └balloon-segment-short.png
│    └balloon-segment-short.png
│     └balloon-segment-short.png
│      └balloon-segment-short.png
│       └balloon-segment-short.png
│        └balloon-segment-short.png
│         └balloon-segment-short.png
│          └balloon-segment-short.png
│           └balloon-segment-short.png
│            └balloon-segment-short.png
│             └balloon-segment-short.png
├None
│└wavyplant-3.png
│ ├None
│ │└flower-segment6.png
│ │ └flower-segment11.png
│ ├None
│ │└flower-segment11.png
│ │ └flower-segment4.png
│ │  └flower-segment11.png
│ │   └flower-segment4.png
│ │    └null-continue.png
│ ├None
│ │└flower-segment12.png
│ │ └null-continue.png
│ ├None
│ │└flower-segment7.png
│ │ └flower-segment2.png
│ │  └flower-segment4.png
│ │   └flower-segment11.png
│ ├None
│ │└flower-segment8.png
│ │ └flower-segment11.png
│ └None
│  └flower-segment8.png
│   └null-continue.png
├None
│└man-1a.png
│ └bird-standing.png
├None
│├bird-riser.png
││└null-continue-air.png
│└bird-riser.png
├None
│└cat-ground.png
├None
│└handfig-1.png
│ ├None
│ │└balloon-segment-short.png
│ │ └balloon-segment-short.png
│ │  └balloon.png
│ └None
│  └owl.png
├None
│└bird-riser.png
├None
│└balloon-segment-short.png
│ └balloon-segment-short.png
│  └balloon-segment-short.png
│   └balloon-segment-short.png
│    └balloon-segment-short.png
│     └balloon-segment-short.png
│      └balloon-segment-short.png
│       └balloon-segment-short.png
│        └balloon-segment-short.png
│         └balloon-segment-short.png
│          └balloon-segment-short.png
│           └balloon-segment-short.png
│            └balloon-segment-short.png
│             └balloon-segment-short.png
├None
│├flower-base.png
││└flower-segment5.png
││ └flower-segment5.png
││  └null-continue.png
│└bird-riser.png
├None
│├flower-base.png
│└tall-platform.png
│ ├None
│ │├bird-riser.png
│ │└pot-3.png
│ │ └starplant.png
│ ├None
│ │└owl.png
│ ├None
│ │└bird-standing.png
│ ├None
│ │└stiltwalker.png
│ │ ├None
│ │ ├None
│ │ ├None
│ │ ├None
│ │ ├None
│ │ ├None
│ │ └None
│ └None
│  └birdbath.png
│   ├None
│   │└turtle-1.png
│   └None
│    └waterbird-1.png
├None
│├flower-base.png
│└cat-balanced.png
├None
│├flower-base.png
││└flower-segment9.png
│└bird-riser.png
├None
│└cactus-2.png
│ └balloon-segment-short.png
│  └balloon-segment-short.png
│   └balloon-segment-short.png
│    └balloon-segment-short.png
│     └balloon-segment-short.png
│      └balloon-segment-short.png
│       └balloon-segment-short.png
│        └balloon-segment-short.png
│         └balloon-segment-short.png
│          └balloon-segment-short.png
│           └balloon-segment-short.png
│            └balloon-segment-short.png
│             └balloon-segment-short.png
│              └balloon-segment-short.png
│               └balloon-segment-short.png
│                └balloon-segment-short.png
│                 └balloon-segment-short.png
│                  └balloon-segment-short.png
│                   └balloon-segment-short.png
│                    └balloon-segment-short.png
├None
│└wavyplant-2.png
│ ├None
│ │└flower-segment10.png
│ │ └flower-segment2.png
│ │  └null-continue.png
│ ├None
│ │└flower-segment11.png
│ │ └flower-segment11.png
│ │  └flower-segment11.png
│ │   └flower-segment1.png
│ │    └flower-segment6.png
│ │     └flower-segment9.png
│ ├None
│ │└flower-segment10.png
│ │ └flower-segment12.png
│ │  └flower-segment8.png
│ │   └null-continue.png
│ ├None
│ │└flower-segment11.png
│ │ └flower-segment9.png
│ │  └flower-segment10.png
│ │   └null-continue.png
│ └None
│  └flower-segment9.png
│   └flower-segment12.png
│    └null-continue.png
├None
│└obelisk.png
├None
│└bird-riser.png
└None
 ├bird-riser.png
 │└bird-riser.png
 └shrub-4.png

Output for my warm garden, including a few flyers:
Spoiler:

Code: Select all

background.png
├None
├None
│└bird-riser.png
├None
│└turtle-1.png
├None
│└turtle-1.png
├None
│└turtle-1.png
├None
│├bird-riser-root.png
│└bird-riser.png
├None
│└bird-riser-root.png
├None
│├bird-riser-root.png
│└bird-riser.png
├None
│└wavyplant-4.png
│ ├None
│ ├None
│ ├None
│ ├None
│ ├None
│ └None
├None
│└tulip-2.png
├None
│├bird-riser-root.png
│└turtle-2.png
├None
│├bird-riser.png
││└null-continue-air.png
││ └flying-fig.png
│└bird-riser.png
│ ├null-continue-air.png
│ │└bird-2.png
│ └null-continue-air.png
├None
│├bird-riser.png
│└sale-sign.png
├None
│└bird-riser-root.png
│ └bird-riser.png
├None
│├bird-riser.png
│└snake-1.png
├None
│├bird-riser-root.png
││└bird-riser.png
││ └bird-riser.png
│└bird-riser.png
├None
│├bird-riser-root.png
││└bird-riser.png
│└bird-riser.png
│ ├bird-riser.png
│ └bird-riser.png
├None
│└turtle-2.png
├None
│└bird-riser-root.png
├None
│├bird-riser.png
│└bird-riser.png
│ └bird-riser.png
├None
│├bird-riser-root.png
││└bird-riser.png
││ └null-continue-air.png
│└turtle-2.png
├None
│├wavyplant-1.png
││├None
││├None
││├None
││├None
││└None
│└bird-riser.png
│ └null-continue-air.png
│  └bird-2.png
├None
│└bird-riser-root.png
├None
│├bird-riser-root.png
││├bird-riser.png
│││└null-continue-air.png
│││ └bird-2.png
││└bird-riser.png
││ ├null-continue-air.png
││ └bird-riser.png
││  └bird-riser.png
│└bird-riser.png
├None
│├bird-riser-root.png
│└bird-riser.png
├None
│├bird-riser.png
││└null-continue-air.png
│└bird-riser.png
│ └bird-riser.png
├None
│├bird-riser-root.png
│└wavyplant-1.png
│ ├None
│ ├None
│ ├None
│ ├None
│ └None
├None
│├bird-riser.png
│└bird-riser.png
└None
 └bird-riser.png

What can we make of this ?
First, several items come by default with empty spaces, shown as "None" (background (29), wavyplants(5-6, depending on which one), and interestingly, stiltwalker(7!) for which I haven't grown anything yet (wrong light, probably))

Code: Select all

├None
│├bird-riser.png
││└null-continue-air.png
││ └flying-fig.png
│└bird-riser.png
│ ├null-continue-air.png
│ │└bird-2.png
│ └null-continue-air.png
This seems to indicate that flyers only pop on the "null-continue-air" item, which itself only seems to attach to "bird-riser".
Interestingly, the small totem-like objects Image are called "bird-riser-root", but clearly aren't necessary for bird-risers to appear...

Code: Select all

├None
│└wavyplant-3.png
│ ├None
│ │└flower-segment6.png
│ │ └flower-segment11.png
│ ├None
│ │└flower-segment11.png
│ │ └flower-segment4.png
│ │  └flower-segment11.png
│ │   └flower-segment4.png
│ │    └null-continue.png
Here, we can see another null-continue item, this time attached to a flower-segment, growing from a wavyplant. This leads me to suppose that they are necessary for actual flowers to grow off the segments.
If I am correct on this, that would explain why it takes so damn long to grow flowers or flyers, since, with only one object appearing at a time, you need to grow the appropriate bird-risers and flower-segments, then wait for one of them to sprout a null-continue, and finally wait for one of those to grow a flyer of flower.

That's all for now, I'll also include the appropriate garden screenshots for visual reference.
main garden:
Spoiler:
Image
warm garden:
Spoiler:
Image

Redundant:
Spoiler:
garden_002.png
garden_main
garden_003.png
garden_warm
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Re: 1663: "Garden"

Postby DonJaime » Wed Apr 13, 2016 1:25 pm UTC

Molpy wants to jump, but is worried about hero-Megan's sharp little trophy:
molpy.png
I don't think 'pedant' is really the right word.

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Re: 1663: "Garden"

Postby BlitzGirl » Wed Apr 13, 2016 4:00 pm UTC

karhell wrote:Interestingly, the small totem-like objects Image are called "bird-riser-root", but clearly aren't necessary for bird-risers to appear...]

Ah, I was wondering about those little things. A couple of my flying birds are clearly sprouting from those roots, which to me is weird since most of my birds have just been growing out of the blank circles.

Middlecue's stacking is coming along nicely. The armadillos are big fans.

Image
Spoiler:
GardenArmadilloStacker.png
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Re: 1663: "Garden"

Postby Reka » Wed Apr 13, 2016 4:12 pm UTC

karhell wrote:Frustrated at clicking through the whole damn thing every time I wanted to look for something, I exported the tree object as a JSON file and wrote myself a python program to print out a list with only the image names, properly organised as per the tree structure.

Any chance you could rewrite that in JavaScript that we could run from the console? It's precisely the sort of analysis I keep wanting to do on my gardens, especially the ones that refuse to grow, but I don't do curly braces, and have zero knowledge of or experience with Python.

Hogwarts has acquired a few more critters, include cats sitting on the heads of both of the erstwhile professors, a leaping fish, and an egret, but besides that and maybe one new balloon, seems to be stagnating. Do I need to mess with the lights, prune some things, or what?
Hogwarts7.png

Another garden had two lovely star-plants that were getting overgrown with bushes. I tried to prune the bushes, but it glitched and I ended up pruning the entire platform, bushes, star plants, and all. Since then, I haven't seen anything new grow.

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Re: 1663: "Garden"

Postby fatness » Wed Apr 13, 2016 4:19 pm UTC

Still not sure what the long-tail molpies are supposed to be, but they evidently get along with snakes...

570e298c.jpg

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Re: 1663: "Garden"

Postby BlitzGirl » Wed Apr 13, 2016 4:32 pm UTC

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Re: 1663: "Garden"

Postby The_Alchemist » Wed Apr 13, 2016 6:58 pm UTC

BlitzGirl wrote:Linsangs.

The_Alchemist wrote:
I have something new. Some form of small mammal. Some ilk of curly tail molpie. A civet maybe?

Yep. A type of civet. Banded Linsang I think

banded linsang.jpg

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Re: 1663: "Garden"

Postby lmjb1964 » Wed Apr 13, 2016 7:00 pm UTC

That seems like such a random thing to include. I guess other things are as well, but somehow that seems even moreso. Cool, but random.

So why don't any of my gardens get lots of stacking things? I guess if I had pruned the table on the deer's back, it might have grown another table, but I didn't want to lose either the star plant nor the lamp. Oh well, I have lots of flying things now, including a flying fish! And is that a little sailboat under the fish?

Things are also trying to get tentacly:
Image

Spoiler:
garden15.jpg
Image

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Re: 1663: "Garden"

Postby fatness » Wed Apr 13, 2016 7:22 pm UTC

BlitzGirl wrote:Linsangs.


Excellent! Thanks.

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Re: 1663: "Garden"

Postby fatness » Wed Apr 13, 2016 7:24 pm UTC

lmjb1964 wrote:So why don't any of my gardens get lots of stacking things? I guess if I had pruned the table on the deer's back, it might have grown another table, but I didn't want to lose either the star plant nor the lamp. Oh well, I have lots of flying things now, including a flying fish! And is that a little sailboat under the fish?

Mine wasn't doing much of anything until about an hour ago and it suddenly took off. Still no flying things though.

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Re: 1663: "Garden"

Postby BlitzGirl » Wed Apr 13, 2016 8:07 pm UTC

lmjb1964 wrote:So why don't any of my gardens get lots of stacking things? I guess if I had pruned the table on the deer's back, it might have grown another table, but I didn't want to lose either the star plant nor the lamp.
Spoiler:
Image

It seems like many of the larger stacking items (columns, trees, platforms) like a pruned or clear space to grow from, so maybe that's why you haven't got those. This is debatable though as I've had trees appear behind other established objects. I'm not sure, but I think it helps to have "light-space" for them as well - the object, when full grown, will be able to fit in the current span of your light. I was having trouble getting the taller trees before I tilted my lights so the beams would cover more vertical space. (See the top two lights in the screenshot below.) For example, where your blue and reddish lights are overlapping in your screenshot is a nice violet, but it might not be "tall" enough to grow a tall tree in. Platforms like white light, trees seem to like violet or white, columns are maybe a reddish light?

From past table-stacking adventures, the little table on top has to be clear or nearly clear to get more little tables with orange light stacked on top of them. My strongMegan garden didn't get very many until I pruned the dearly beloved Pixar lamp that topped the stack. A new stack has emerged in the Rose Garden and I have to trim things out of it constantly:

Image
Spoiler:
GardenBeehiveSix.png

Has anyone managed to get a beehive with seven or more levels yet? I've been trying for a day or two to expand my Beehive Level Six, but it doesn't seem to want to grow any taller. It stubbornly grows other toppers instead, like cats and lamps and pots and vines.
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Re: 1663: "Garden"

Postby Reka » Wed Apr 13, 2016 8:48 pm UTC

Harumph. She's wondering about Beehive Level 7, and I've yet to ever get a single beehive. Or a single lamp. Or a single rose.

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Re: 1663: "Garden"

Postby lmjb1964 » Wed Apr 13, 2016 9:18 pm UTC

I also have not gotten a beehive. :(

I have, however, how accomplished stacking! I have three lovely stacked rocks:
Image
Ah, it's the little things in life.

I've been getting of trees because I thought they only grew leaves. I see yours have all kinds of things. If I get a tree, I'll try leafing it alone.*

Hm, I'll have to decide if I want stacking more than I want a lamp and armadillo. I guess they might grow back later, right?

Spoiler:
rock_stack.jpg
rock_stack.jpg (5.96 KiB) Viewed 8837 times


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Re: 1663: "Garden"

Postby fatness » Wed Apr 13, 2016 9:30 pm UTC

Reka wrote:Harumph. She's wondering about Beehive Level 7, and I've yet to ever get a single beehive. Or a single lamp. Or a single rose.

I finally managed a lamp, but it was immediately buried in turtles and platforms...and sale signs.

canvas.png

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Re: 1663: "Garden"

Postby Eternal Density » Thu Apr 14, 2016 4:23 am UTC

Ahhhhhh! My garden started out with a Woman With Hair in Bun on Stilts, and now a few days later there's suddenly a platform with a second woman on stilts!
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Re: 1663: "Garden"

Postby BlitzGirl » Thu Apr 14, 2016 5:40 am UTC

War of the Stiltwomen! :)

So a UFO is flying off with one of my Megans in Phallus Garden...

Image
Spoiler:
GardenMeganAbduction.png

The Megan firmly rooted to the ground has become a sort of molpy gathering hub.

I'm not sure what the scraggly new tree on the left side is doing to that Megan. Charitably I'm going to say it's holding back the floating girl so that she won't be abducted by the flying saucer too.
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Re: 1663: "Garden"

Postby chibimuse » Thu Apr 14, 2016 6:08 am UTC

I've got a giant balloon and some other fun things in my newer garden. There's also a mystery object in the pond! When I select it the red circle extends all the way past the far left tulip, but all I can see greyed out is what rises above the flat surface of the pond. Sort of looks like a dog swimming, tail on the left with his head sticking out to the right. Anyone else see anything like it?
edit: ahrg I accidentally deleted it trying to prune something to see what it was
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