eviloatmeal wrote:endolith wrote:Has anyone actually tried to make a silent hammer? How would it work?
And yet, they have made sonic silent-hammers.
Also: Page get.
SexyTalon wrote:If it walks like a person, talks like a person, and tastes like a person, it's probably a person. Or I Can't Believe It's Not People, which cannibals prefer to Soylent Green nearly 5 to 1 in a blind taste test.
mobilegamer999 wrote:Even though today's comic has the number 666 wendsdays will truly be the 666'th comic because there was never actually a comic number 404. oh and great job on the comic btw Randall.
TheoGB wrote:LaughingMan42 wrote:Just remember that something like this is always better than a supernatural explanation. Oakum's razor demands it.
That's going to be one shit razor.
SunDawg wrote:heh, "drills" and "non-drills" boxes in the 2nd panel
The Boz wrote:Get out of my head!
Yay! My first GOMH! moment!
A few days ago, I came home two and a half hours before I was supposed to. My dad failed to notice my arrival, even though I said hello. So I go to my room, change clothes, and begin to spy on my dad. He goes to the bathroom, comes out turning off the light, by the time he comes back to the kitchen I turn the light back on....
glasnt wrote:Clearly he hasn't perfected walking in tap shoes without making a noise.
neoliminal wrote:sithwalrus wrote:i was just thinking about making stealth shoes the other day
my plan involved active noise cancellation though, a good mike, speakers, and it plays back the sound of my footsteps offset by 1/2 periods.
i guess this would work for hammers too.
does anyone know how effective active noise cancellation is for sudden loud noises? my dad says they used it around all the heavy equipment at his job
To my knowledge it does not work well at all. The problem is that sound is being sent out in 3-D space and you can't cancel the waves in all the directions it is spreading easily. Much easier is stopping it as it attempts to enter the ears because the direction, volume, etc are all knowable at that one spot and thus much easier to match.
lulzfish wrote:Also, you and your microcontroller would need to match the sound to within microseconds to keep the waves synchronized. Not to mention that your shoes would have to make the exact same sound every time, and on every surface.
It's not really possible.
serrath wrote:mobilegamer999 wrote:Even though today's comic has the number 666 wendsdays will truly be the 666'th comic because there was never actually a comic number 404. oh and great job on the comic btw Randall.
Actually, Friday's ought to be the real 666. Randall started indexing from "1" for some reason...
TZer0 wrote:Isn't this comic 665, as there's no comic here?
Meaux_Pas wrote:You're all mad.
moxmallow wrote:captain2obvious wrote:Well some would say this is just 665.. Im just kidding! Please no one start that!
endolith wrote:Has anyone actually tried to make a silent hammer? How would it work?
Archosaur wrote:endolith wrote:Has anyone actually tried to make a silent hammer? How would it work?
I have an idea.
Have you seen commercials for the auto-hammer? (craftsman)
It basically vibrates nails into wood.
What if you jacked up the frequency of the vibration to above human hearing range?
Okay, not technically silent, or really feasible at all, but hey...
Quicksilver wrote:I thought people would have noticed the Get Smart reference. There was an episode about a man like this.