1190: "Time"

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Re: 1190: "Time"

Postby Flotter » Wed May 15, 2013 8:00 am UTC

SleepONG:
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Re: 1190: "Time"

Postby Swein » Wed May 15, 2013 8:12 am UTC

RobIrr wrote:Post-coma, pre school-run... Hope I got the quote attributions right in my trimming.

Valarya wrote:You know. All that outside stuff getting in the way. But now that I've read your comment, I have to add that I think it's wonderful you've saved the toys! As a child of the 80s, and also a mom, it's so cool to see my daughter play with my old stuff. ;)


Ditto (with the substitution of dad for mom, and 70s for 80s.. mostly.) My 5yo was getting bored with some little wooden set that made up a simple oval, so last year I finally dragged out a HUGE box I'd had in the attic for more than a few years, and we made up this with about 10% of it ... The battery operated train even works still, through it struggles with the hills..
trains.jpg
trains.jpg (37.17 KiB) Viewed 22245 times




Aww, memories! I had that kind of stuff in the 60ies, though it was all grey and wobbly, and the wheels got broken. My kids got the real stuff from BRIO - and a lot of it! No fun at all with a simple oval. We sold it off when they grew up though...
The past is full of traps, charms and mirages, but if you just keep up with with what you are doing it will all be fine.

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Re: 1190: "Time"

Postby RobIrr » Wed May 15, 2013 8:22 am UTC

Opiboble wrote:
BlitzGirl wrote:
patzer wrote:One True Cat.
Spoiler:
Image

FTFY.


NOOoooo Cueball is gone D:


Thank you BlitzGirl! That's had me chuckling for ages! (And, in case I didn't say it before, as I was, um, blitzing my ketchup at the time, the Boom de yada comic was fantastic too; I've got a printout stuck up next to me now!)
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Re: 1190: "Time"

Postby lmjb1964 » Wed May 15, 2013 8:28 am UTC

BlitzGirl wrote:Well, mustard. The complainers have forced Vytron to blitz in silence!

I hope he begins signposting once more when he sees how quickly we moved on from that topic.


I hope so too. I added a little sigcouragement. Maybe that will help.
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Re: 1190: "Time"

Postby Swein » Wed May 15, 2013 8:55 am UTC

I wonder if they will encounter civilization on their journey? It doesn't feel like that, but just because it seems unlikely it would be an interesting turn in the story...
The past is full of traps, charms and mirages, but if you just keep up with with what you are doing it will all be fine.

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Re: 1190: "Time"

Postby spamjam » Wed May 15, 2013 8:58 am UTC

slinches wrote:
spamjam wrote:
slinches wrote:Pointlessly pontificating plant puns plainly penalizes people preferring primly proper posts

Sweet P's!

Thanks! That's the trick to truncating terribly troubling tribulations threatening to takeover the thread. :mrgreen:

Maybe I should've stayed with my originally posted "Sweet Peas!".

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Re: 1190: "Time"

Postby XonqNopp » Wed May 15, 2013 9:01 am UTC

BlitzONG
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Wait well, all of you blitzers!

I guess that it will be the End of Time. Wait for it.

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Re: 1190: "Time"

Postby PacMan » Wed May 15, 2013 9:14 am UTC

Looks like there's a mole coming out of the ground (mustard?)! Notice the difference between frame 1349 and 1350 on the right side of the image.
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Re: 1190: "Time"

Postby Bytes » Wed May 15, 2013 9:15 am UTC

This is going to turn into a horror, where the water starts to creep up again while they're asleep...
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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 9:16 am UTC

BlitzGirl wrote:
Spoiler:

Spoiler:

Spoiler:

Spoiler:
Wait for it.

Spoiler:

Is this a new version of the shell game?
If so, it appears to be defective: I win every time.
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Re: 1190: "Time"

Postby dreiarmumig » Wed May 15, 2013 9:20 am UTC

Ketchup!

@HAL9000, Exodies re:walk signal
@kieryn re: Links to the Outside
@buffygirl re: Unusual Hats
@lmjb1964 re: religious splinters

Spoiler:
HAL9000 wrote:
Exodies wrote:
Cueball.jpg
Cueball on his day job - keeping the pedestrians safe in Paris

That is honestly the best walk signal I've ever seen. I don't know why, but it just appeals to me.

We have some of these in my home town, I like them a lot. The male ones have been around for ages (at least in Eastern Germany), the female ones have only been added a couple of years ago.

Image


Kieryn wrote:Hey all, took a little hiatus since Sunday while I recovered from a bit of a fever type thing so wasn't able to update the forum database thing.
Anyway, it's updated now, and also I added a list of all the non-xkcd "outside" links posted to each user's page

That's strange, it's missing at least one outside link on my page. Not that it's a big deal, just wondering why that is. The one I'm thinking of is a link to the catapult game from a post on page 266 (which is, according to that same user page, also my most quoted post).


buffygirl wrote:
dreiarmumig wrote:I just came across this YouTube video called 'Are Bitcoins and Unusual Hats the Future of Currency?'. I... I don't even.
I'M GOING TO BE ... RICH!!!

Not if you keep giving those hats away for free :wink:


lmjb1964 wrote:
dreiarmumig wrote:Edit: Maybe Frame 1313 tells us something. Maybe the OTC is taking place somewhere where Frame 1313 was posted at 13:00, which would be, if I calculated correctly: Mountain Standard Time.
(Or maybe I'm trying to spawn yet another religious splinter group.)


How do you know if a splinter is religious? I should have taken a closer look at that last one I pulled from my finger.

You can tell by whether it's made of aubronwood.

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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 9:21 am UTC

Could be that talking snake, about to sneak into Cueball's boots.

RobIrr wrote:Thank you BlitzGirl! That's had me chuckling for ages! (And, in case I didn't say it before, as I was, um, blitzing my ketchup at the time, the Boom de yada comic was fantastic too; I've got a printout stuck up next to me now!)

You're welcome! That's awesome! :D

mscha wrote:Is this a new version of the shell game?
If so, it appears to be defective: I win every time.

Pick a spoiler, any spoiler:
Spoiler:

Spoiler:

Spoiler:



Sorry, you lose.
And hey, only one click per customer, buddy!
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Re: 1190: "Time"

Postby XonqNopp » Wed May 15, 2013 9:22 am UTC

mscha wrote:
BlitzGirl wrote:
Spoiler:

Spoiler:

Spoiler:

Spoiler:
Wait for it.

Spoiler:

Is this a new version of the shell game?
If so, it appears to be defective: I win every time.

Maybe this is a harder game:

Choose a number...
Spoiler:
Wrong!

Spoiler:
Still wrong

Spoiler:
Nope!

Spoiler:
If you really wanna find out, you'll have to...

Spoiler:
Wait for it!
RandallsWhimsyist - WWRD (What Would Randall Draw

Wait well, all of you blitzers!

I guess that it will be the End of Time. Wait for it.

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Re: 1190: "Time"

Postby GerardE » Wed May 15, 2013 9:22 am UTC

Night will fall, to call out the creeping creatures in the terrain.

Pity we won't see them because the sky will have faded to black :?:
Wait for IT. Business always complaining.

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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 9:28 am UTC

Vytron wrote:I can't take it anymore!

Now look what y'all complainers have done!
Thank you very much. Image


PacMan wrote:Looks like there's a mole coming out of the ground (mustard?)! Notice the difference between frame 1349 and 1350 on the right side of the image.

Indeed...
Magnification doesn't help much, it's just a handful of pixels:
Image

An just when I was beginning to wonder how many frames we'd had to suffer enjoy watching Cuegan sleep... Now we have the next frame to look forward to again.
(Of course, it could be a red herring, like the appearances of La Petite.)
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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 9:42 am UTC

That's not very nice. LaPetite doesn't look fishy to me. Or red.
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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 9:42 am UTC

ucim wrote:NOCOng1 on the door
(to the stars...)

Jose
1New Other Comic

I'm pretty sure we've got about half of these memes covered in the OTT already. (No, not gonna check.)
(I tried to Rickroll y'all, many icositetranewpix ago, for instance. Apparently, nobody noticed...)

New theory: when the OTT has covered the full list, Time will come to an end.

I'll cover a new one (I think):
Spoiler:
mscha wrote:
BlitzGirl wrote:
patzer wrote:One True Cat.
Image

FTFY.
OMR, they killed Cueball!
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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 9:44 am UTC

mscha wrote:OMR, they killed Cueball!

You mustards!
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Re: 1190: "Time"

Postby Latent22 » Wed May 15, 2013 9:47 am UTC

PacMan wrote:Looks like there's a mole coming out of the ground (mustard?)! Notice the difference between frame 1349 and 1350 on the right side of the image.


Good spotting!
This has happened before. http://forums.xkcd.com/viewtopic.php?f=7&t=101043&p=3350574&hilit=bird+giant#p3350574

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Re: 1190: "Time"

Postby spamjam » Wed May 15, 2013 10:00 am UTC

ZZZONG
Image
edit: Sorry I ninja'd BlitzGirl's superior ONG.
Last edited by spamjam on Wed May 15, 2013 10:25 am UTC, edited 1 time in total.

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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 10:00 am UTC

Bytes wrote:This is going to turn into a horror, where the water starts to creep up again while they're asleep...

ong-ONG:
Spoiler:
Image

Edit: Ninja'd! (And no, this is not a superior ONG. Average at best. :wink: )
Last edited by BlitzGirl on Wed May 15, 2013 10:58 am UTC, edited 1 time in total.
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Re: 1190: "Time"

Postby JeromeWest » Wed May 15, 2013 10:01 am UTC

mscha wrote:Magnification doesn't help much, it's just a handful of pixels:
Image


Don't just stand there... enhance!

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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 10:03 am UTC

Oh my Randall...

...it's MOVING. :shock:
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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 10:04 am UTC

It moved! Towards Cuegan!
Image

(Review-ninja'd by BlitzGirl, but I've got an image, so I'm posting anyway.)

Edit:
JeromeWest wrote:Don't just stand there... enhance!

Yes, that works just as well in real life as on TV. :wink:
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Re: 1190: "Time"

Postby PacMan » Wed May 15, 2013 10:08 am UTC

Moving like a raptor through the high grass...
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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 10:17 am UTC

PacMan wrote:Moving like a raptor through the high grass...
Image

OMR, is it ... could it be ... a Compy?
Spoiler:
Image


Edit: use better fitting image
Last edited by mscha on Wed May 15, 2013 10:19 am UTC, edited 1 time in total.
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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 10:18 am UTC

PacMan wrote:Moving like a raptor through the high grass...

Here's a cropped gif of the last three TimeFrames:
(The first one is pre-Mole.)

Image
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Re: 1190: "Time"

Postby Swein » Wed May 15, 2013 10:26 am UTC

PacMan is screaming for a hat (IMHO)
The past is full of traps, charms and mirages, but if you just keep up with with what you are doing it will all be fine.

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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 10:27 am UTC

BlitzGirl wrote:
PacMan wrote:Moving like a raptor through the high grass...

Here's a cropped gif of the last three TimeFrames:
(The first one is pre-Mole.)

Image

I think I need new glasses. :?
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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 10:40 am UTC

JeromeWest wrote:
mscha wrote:Magnification doesn't help much, it's just a handful of pixels:
Image


Don't just stand there... enhance!

ENHANCE!

Image
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Re: 1190: "Time"

Postby Flotter » Wed May 15, 2013 10:45 am UTC

BlitzGirl wrote:
JeromeWest wrote:
mscha wrote:Magnification doesn't help much, it's just a handful of pixels:
Image


Don't just stand there... enhance!

ENHANCE!

Image

That's some serious CSI skills you've got there :D

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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 10:47 am UTC

BlitzGirl wrote:
Spoiler:
JeromeWest wrote:
mscha wrote:Magnification doesn't help much, it's just a handful of pixels:
Image


Don't just stand there... enhance!

ENHANCE!
Spoiler:
Image

Image
So the TV shows are right: you can enhance a handful of pixels to bring out detail that was never there to begin with. Image
(Ninja'd by Flotter, more or less.)
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Re: 1190: "Time"

Postby iisjreg » Wed May 15, 2013 10:50 am UTC

BlitzGirl wrote:
JeromeWest wrote:
mscha wrote:Magnification doesn't help much, it's just a handful of pixels:
Image


Don't just stand there... enhance!

ENHANCE!

Image


Don't you need a GUI interface using Visual Basic:

Spoiler:
raptors.png
raptors.png (44.28 KiB) Viewed 21839 times

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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 11:00 am UTC

HidONG:
Image
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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 11:02 am UTC

BlitzGirl wrote:HidONG

It moved back a little. Probably disturbed by Cueball waking up.
Image
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Re: 1190: "Time"

Postby jjjdavidson » Wed May 15, 2013 11:06 am UTC

BlitzGirl wrote:
mscha wrote:OMR, they killed Cueball!

You mustards!

Ahhh, thanks. Having that hanging was worse than an open paren.

BlitzGirl wrote:
JeromeWest wrote:
mscha wrote:Magnification doesn't help much, it's just a handful of pixels:
Image

Don't just stand there... enhance!

ENHANCE!
Image

So, what revealing thing is Megan going to mutter in her sleep when the compyraptormole (velocicompymole?) starts nibbling on her toes?
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Don't wait for me.
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Re: 1190: "Time"

Postby mscha » Wed May 15, 2013 11:14 am UTC

jjjdavidson wrote:So, what revealing thing is Megan going to mutter in her sleep when the compyraptormole (velocicompymole?) starts nibbling on her toes?

Megan wrote:No, Black Hat Guy, not now, Cueball might see us.
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Re: 1190: "Time"

Postby Bytes » Wed May 15, 2013 11:19 am UTC

That sounds dangerously close to besmirching Megan's good character!
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Re: 1190: "Time"

Postby BlitzGirl » Wed May 15, 2013 11:20 am UTC

Updated the gif:

Image

This molpy is quite
riverish: one-twentieth
of a q high1


1high q?2
2(it is if you pronounce the 1)


Oh hey, I guess y'all finally made me Mome (FANP).
Last edited by BlitzGirl on Wed May 15, 2013 11:21 am UTC, edited 1 time in total.
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Re: 1190: "Time"

Postby PacMan » Wed May 15, 2013 11:21 am UTC

Swein wrote:PacMan is screaming for a hat (IMHO)

If you mean that my avatar would look quite nice with a hat, then I agree.
But I'm far too shy to ask BuffyGirl for one of her wonderfully shiny hats (yet). :oops:

On another note: I can't see BlitzGirls images (and some others) on this computer. Blocked by firewall. So I can't see the enhanced picture of the mystery mole. Suspense is killing me. Will have to re-read these pages later at home.


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