1190: "Time"

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M-Rob communicates characteristically,

Postby mrob27 » Wed Oct 09, 2013 4:58 pm UTC

… sending occasional Capsules in Time

This message sent by em-rob twenty-seven has a certain rhyme
descended from x k c d one thousand fifty two, not Time


I've Blitzed five hundred sev'n'y six Newpages of the One True Thread,
and here, in just as many beats, a summary of what I've read:

(we'll use the tune from this recording yappobiscuits made for us
or supercalifragilisticexpialido-she-us)

"a Journey of Discovery"
(in Words the OTTers Wrote for Me)


(orchestral intro, forty beats, and lead-in for two measures more
(with metronome at 2-oh-8, for those of you who have the score)


 Refresh? It does for sure update the image automatically. (NP10:36)
     Creation of a new religion moderately frightens me. (NP68:34)
 So how can we assume that any comic will remain the same? (NP32:29)
     ... the water level since the Great Expansion up until this frame? (NP248:6)
 The journey gives the wisdom and the bravery to take the charge, (NP109:11)
     The rate this thread is going, getting with the Time is pretty hard. (NP113:29)
 We're given zero reason to suspect it is significant (NP100:17)
     that Megan might return and they can build together once again. (NP119:26)

 Is Cueball laying back against the wall and staring at the sky? (NP128:1)
     That picture was unreasonably large and I apologize. (NP229:18)
 In all the precious moments of the one true needle-pulling thing, (NP277:14)
     and Proto-Indo-European Demons' instant RECKONING. (NP165:36, NP181:11, NP169:15)

 I'm shuffling frames to see if something interesting will come to light, (NP224:15)
     a universal panacea for the mysteries of life. (NP274:19)
 A satisfying explanation? That's a Holy Mystery, (NP297:15)
     and Aubron doesn't correlate exactly to the OTC. (NP465:25)
 Creating something even deeper out of the experience, (NP113:34)
     the opportunity to add a Monty Python reference. (NP377:15)
 Original discussion was around the title of the Knights (NP280:12)
     continuing to slowly undermine the castle on the right. (NP365:5)

 I doubt the Inquisition is considered a religious group, (NP301:15)
     nor every comic that continues endlessly is in a loop. (NP324:7)
 I wonder, what if Time is a reflection of this very Thread? (NP379:23)
     I'll read it all eventually, uh wait a minute what the heck. (NP428:18)

 They're obviously hashes generated on the server side; (NP394:23)
     I guess we'd love a coloured newpix delta view in Aubron style. (NP414:8)
 A sinking feeling nothing else about the OTC has caused -- (NP395:9)
     you're not alone in your enjoyment of the kitty avatars (NP423:1)
 On topic, yes this is a very interesting development, (NP416:21)
     more literary than a scientific or computer bent. (NP560:22)
 The OTT is basically a chatroom with a public log. (NP519:31)
     She travelled back to save the little trebuchet from being lost. (NP539:36)

 Already married -- sentiment appreciated nonetheless! (NP416:34)
     From boredom here is my interpretation of the current quest. (NP454:5)
 It's possible that Cueball just accused the sea of heresy... (NP515:10)
     Into the distance, on an endless journey of discovery! (NP523:29)

these lines were taken from the Thread, and clicking each, you'll plainly see
that only very rarely were they edited for poetry

with many pages waiting as I journey towards my afterwhen
I'll molpydown and say goodbye to you for now...
Transmission End.


 

*Message's subject is doubledly-dactylic? self-contradiction or paradox -- Ch*rp!

the kitties try to keep us all from clicking on the
     Spoiler:
by saying "it's redundant" so we will not click the
Spoiler:
Image

the kittyish Department of Redundancy Department asks
Eternal Density to save the molpies from the raptorcat


 
The heritage of this retrOTTification:
Gilbert and Sullivan's Major-General's Song from The Pirates of Penzance
Tom Lehrer's The Elements
Randall Munroe's Every Major's Terrible
First OTTification of xkcd 1052, "Every New Frame's Awefulsome!" by @ZoomanSP (NewPage 937);
recorded, illustrated and made into a video by @yappobiscuits, recording announced here (NewPage 1264)


an Edit added hastily, deilvering my first decree:
to find an illustrator for this verse would make my molpies squee!
(I wrote down some ideas, PM me if interested)
Last edited by mrob27 on Wed Oct 09, 2013 6:56 pm UTC, edited 4 times in total.
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Re: 1190: "Time"

Postby ggh » Wed Oct 09, 2013 5:24 pm UTC

Kieryn wrote:Did anyone make or use an existing robot clicker bot thing for the castle game yet? :)
Also, I'm wondering if the game beats the record for the most badges per second possible in any game...
Re badges: the product I'm working on at my job right now is one that is used for managing / issuing open badges.

Also, my latest slide links:

http://kieryn.com/Slides/View/47 "balloon"
http://kieryn.com/Slides/View/48 "man with rat on leash"
http://kieryn.com/Slides/View/49 "underground network"

I was thinking for my next story, maybe I'd do something where two people explore the dried up basin of the Mediterranean sea, thousands of years in the future... no one's done anything like that yet... right?


Treeish! I especially liked 49. :) Cool idea, and I can't wait to see your vision of what that would look like!

Btw, I thought it was funny that you thanked me for stealing your wingish sandcastles for the base of the 1500 pic - of course, I should have been thanking you; I used it because it is awesomeful. :)


ETA: mrob, you are nuts! A wonderful nuts. :)
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Re: M-Rob communicates characteristically,

Postby Kieryn » Wed Oct 09, 2013 5:33 pm UTC

You successfully navigated The Fade!

Well done... and glad you did not succumb or follow the lights.
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Re: 1190: "Time"

Postby Ximenez » Wed Oct 09, 2013 5:36 pm UTC

Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

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Re: 1190: "Time"

Postby Kieryn » Wed Oct 09, 2013 5:38 pm UTC

ggh wrote:I can't wait to see your vision of what that would look like!


Sorry... I was being sort of facetious... I'm struggling to put together a complete story actually. I'm great at having ideas, but turning them into well-formed ideas is challenging. Maybe i could just start something without knowing where it will end up? The story would not be as good, but it might be an interesting experiment. Hmmmm.
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Re: M-Rob communicates characteristically,

Postby azule » Wed Oct 09, 2013 5:40 pm UTC

mrob27 wrote:an Edit added hastily, deilvering my first decree!
an illustrator for this verse would make the molpies truly squee!

Congratulations, Pope mrob XXVII! I'm making up a new rule (without any power to do so, not even pope power) that Blitzing popes have to make decrees for something that we already have "followed". 8-) :roll:

Awesomeful OdeTiTy (using our very words, even awesomefulliery)!
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Time does drag on and on and contain spoilers. Be aware of memes.

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Re: 1190: "Time"

Postby waveney » Wed Oct 09, 2013 6:02 pm UTC

Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

Its working for me (I checked both from home and from a remote server) I suspect it was a short term mustard.

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Re: 1190: "Time"

Postby ggh » Wed Oct 09, 2013 7:24 pm UTC

Kieryn wrote:
ggh wrote:I can't wait to see your vision of what that would look like!


Sorry... I was being sort of facetious... I'm struggling to put together a complete story actually. I'm great at having ideas, but turning them into well-formed ideas is challenging. Maybe i could just start something without knowing where it will end up? The story would not be as good, but it might be an interesting experiment. Hmmmm.


Oops. :oops: I was reading that as that you were going to illustrate a bit of prequel - a Time Before Time. Now I see it's obvious what you were really saying, but sometimes I see/hear what I want to see/hear. Your mood setting in obelisk was so powerful, I jumped at the thought that you might breathe some heat and vastness into the Mediterranean with some newslides.
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Re: 1190: "Time"

Postby Ximenez » Wed Oct 09, 2013 7:27 pm UTC

waveney wrote:
Ximenez wrote:Hotdog emergency!

Spoiler:
Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server


Its working for me (I checked both from home and from a remote server) I suspect it was a short term mustard.


Yep, now works for me too.

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Re: 1190: "Time"

Postby azule » Wed Oct 09, 2013 7:44 pm UTC

ggh wrote:mrob, you are nuts! A wonderful nuts. :)
I propose that we adjust the phrase to "You have wonderful nuts." Because: squirpies.


*hides in tree hole*
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Re: 1190: "Time"

Postby Kieryn » Wed Oct 09, 2013 7:44 pm UTC

ggh wrote:Your mood setting in obelisk was so powerful, I jumped at the thought that you might breathe some heat and vastness into the Mediterranean with some newslides.


Thanks! Hmm. I might consider doing something like that, but I want to try to keep kieryn.com stuff open to a reasonably broad audience... I don't want to alienate people that do not know what Time is outsiders. As long as the context was clear enough I guess it would be okay. Alternatively maybe it could be it's own thing, specifically for OTC followers.

Actually, perhaps if someone else was to write a short story about the Time world I'd be happy to illustrate it... although some all of BlitzGirl's drawings have been awesome so maybe she'd like to take on that one :)
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Re: 1190: "Time"

Postby ergman » Wed Oct 09, 2013 8:54 pm UTC

That was a wonderful thing, Mrob. And you should be approaching the main time when I was in the thread. I love reliving the past vicariously through blitzers.
I made my avatar, Buffygirl hatted it, Yappo smileyed it and ggh taroted it!
I've changed, witnessing this thing so beautiful

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Re: 1190: "Time"

Postby Philip Thomas » Wed Oct 09, 2013 8:56 pm UTC

"Flood the land. Release the Sea. You can't take Time from me".

I tried to do the whole song, but "Take me out to the Basement. Tell them I'm not coming back" obstinately refused to scan.

edit: other lines: "Now I've found the OTT" and "With my punsaw in my hand, puns are things I cannot stand"...
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The C is big.

Postby Eternal Density » Wed Oct 09, 2013 10:15 pm UTC

Ketchup Time!

Canard wrote:What is it about this Time thread that causes so many lurkers to unlurk? Well chalk me up as another one!
Welcome!
ucim wrote: Gender is such a silly thing to infect languages with. Imagine if C had gender!
Technically the term 'gender' only applies to language. The term 'sex' is the one that applies to biology. T hat is to say, a noun might be feminine or masculine (though I don't really see why it should matter) while a person is male or female. The idea of applying the term 'gender' to people in a sense other than obvious biology just leads to trouble for everyone.
waveney wrote:
ucim wrote:
waveney wrote:The Dip enables the Department of Redundantcy to grant the boosts
Skimming, I read that as "The Dip enables the Department of Redundantcy to grant the boobs". Almost got interested in hot dogs!
@ED hasn't written that yet...
Don't hold your breath.
mrob27 wrote:
the kitties try to keep us all from clicking on the
     Spoiler:
by saying "it's redundant" so we will not click the
Spoiler:
Image

the kittyish Department of Redundancy Department asks
Eternal Density to save the molpies from the raptorcat
...okay
waveney wrote:
Ximenez wrote:Hotdog emergency!
Sandcastle Builder server wrote:Error 503 Backend is unhealthy
Backend is unhealthy
Guru Meditation:
XID: 3186947043
Varnish cache server
Its working for me (I checked both from home and from a remote server) I suspect it was a short term mustard.
That happened to me briefly a wip or two ago. I guess GitHub mustarded itself. Mustard happens. Nothing we can do about that.
Philip Thomas wrote:"Flood the land. Release the Sea. You can't take Time from me".
I tried to do the whole song, but "Take me out to the Basement. Tell them I'm not coming back" obstinately refused to scan.
edit: other lines: "Now I've found the OTT" and "With my punsaw in my hand, puns are things I cannot stand"...
This does shiny things to my brain.
waveney wrote:
Eternal Density wrote:It's still working for me :D
Also wow glass ceiling seriously flipflops my production rates all over the place!

ETA hmm I have Math.floor(Math.PI) Glass Blocks. Well.

I got that a while ago - the ceilings are easier than yesterday - I bought many yesterday when the Glass price escalated.

I have been saving up glass blocks until I have enough to do all to raise by one the ceiling level, though I might not for the last two.

It would be nice to:
1) Have a display of glassblocks without having to hover over the glass block storage
2) Report use of glass blocks
3) Have reporting thresholds for Sand/Castles (& maybe eventually Glass blocks) to not clog the log up with reports that it has spent 6,137 castles (I now have WW). The thresholds could probably go with the suffixes or alternate suffixes
4) When one gets 'Ceiling Broken' to leave the ceilings as ordinary boosts rather than tagged ones.
Whoops, I forgot to make the glass ceiling glass prices escalate (they're currently all worth the same) because I missed the multiplier when I rolled them into a loop. No wonder I've been able to afford them! (I just bought ceiling 8 earlier this mornip. Now I feel guilty for getting it for a 9th of the correct price. Oh well.)
Responses to the requests:
1) Yes it would. Would adding it to the Stats page be good enough for now?
2) Yeah I'm a bit haphazard about glass usage at the moment so I need to clean that up and have it notify properly. Though I also need to overhaul the notifications system. As it is, an NPB activation including 6 or 7 runs of factory automation causes enough messages to really drop the framerate badly. Adding glass usage messages (i.e. panther salve every time you get Not Lucky) would only make it worse.
3) I remember you've requested that one before, I think. I could just make it not notify if the amount is less than 0.1% of the total? That seems pretty reasonable and doesn't require user interaction.
4) Funny you should mention that, I was already planning on doing that :D :D :D

ETA just one spoiler tag out of place! (edit: image was a riverish bit too unnecessarily seaish)
Spoiler:
You need to see the whole image as a lot of the mustard is over to the right side.
Image
redundant:
Spoiler:
most mustard post yet.png
ch*rp everything!
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Re: 1190: "Time"

Postby lmjb1964 » Wed Oct 09, 2013 11:14 pm UTC

Edit to say: I try to be so careful with my posts. I don't know why I end up with so much mustard. When I first posted this, the quote part got messed up and it ended up looking like I said it. In fact, it was a quote from pelrigg that I meant to respond to but ch*rped it up.

pelrigg wrote:Thanks to all three of you for those comments. In many ways this is me in the "outside". (Stand off to one side. Wait for someone to notice me.) I'm a real wallflower. But, if you get me talking, sometimes I just can't seem to stop. (I get longwinded at times.)
@lmjb: I'm guessing when you say "blue", you're referring to my "down" periods. Yes, I do have to fight with the blue monster (a lot) and I hope that everybody on the OTT will overlook my mopey-er moments. I try not to inflict them on y'all too much. (Hmm.. I almost said "molpy-er" moments...)

What I was going to say is that I fight with the "blue" monster a lot myself. It sucks. But I hadn't really noticed that in you. And we all have our mopey molpy moments!

SBN wrote:
AluisioASG wrote:Why does she look like a younger Rosetta to me?

Same eyes?

:D

AluisioASG wrote:For lmjb1964:
Spoiler:
Image


Ah, back to Chrome... a buggy Chrome.


Thanks! I love cake, but...but...it's not my birthday. I'm not complaining, mind you, just saying. *looks at post count* Well, I have 522 posts. 5+2+2=9. *scratches head* Maybe that's it.

At any rate, I'm not giving the cake back.

ggh wrote:Time for an experiment!
Image
This is the first animated gif I've ever made!

Truly redundant
Spoiler:
time527blurAnim.gif

Trippy and treeish!

Eternal Density wrote:ETA not a watermolpy but: raptorcathugs!

For some reason, my brain sees that as raptorcat thugs. But they don't look thuggish at all!

ZoomanSP wrote:Treeish watermolpies so far, everyone!
Molpydown .
Spoiler:
Image

O.M.R. That is TOO CUTE!! I want!

Happy 1190, yappo, and 3400 BlitzGirl, and any other postiversaries I missed.

Still 12 pages behind. Once again, it's like one of those horror movies, where you run down the hallway and the end keeps getting further and further away. But without the horror.
Last edited by lmjb1964 on Mon Oct 14, 2013 9:12 am UTC, edited 1 time in total.
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Re: 1190: "Time"

Postby ChronosDragon » Wed Oct 09, 2013 11:16 pm UTC

lmjb1964 wrote:
Still 12 pages behind. Once again, it's like one of those horror movies, where you run down the hallway and the end keeps getting further and further away. But without the horror.


You mean a bit like this?
Image

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I can't think of what to put here.

Postby Eternal Density » Wed Oct 09, 2013 11:33 pm UTC

lmjb1964 wrote:In many ways this is me in the "outside". (Stand off to one side. Wait for someone to notice me.) I'm a real wallflower. But, if you get me talking, sometimes I just can't seem to stop. (I get longwinded at times.)
So that utterly describes me.
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Re: 1190: "Time"

Postby ergman » Wed Oct 09, 2013 11:45 pm UTC

Philip Thomas wrote:"Flood the land. Release the Sea. You can't take Time from me".

I tried to do the whole song, but "Take me out to the Basement. Tell them I'm not coming back" obstinately refused to scan.

edit: other lines: "Now I've found the OTT" and "With my punsaw in my hand, puns are things I cannot stand"...

ooh a good Idea.
Take my bag, take my sand..
I made my avatar, Buffygirl hatted it, Yappo smileyed it and ggh taroted it!
I've changed, witnessing this thing so beautiful

Good luck on blitzing, katakissa, username5243, musthavebeenmykarma, iskinner, thunk, GnomeAnne, and quantized ! Keep the signposts coming, we love em in the now!

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I call it Vera.

Postby Eternal Density » Wed Oct 09, 2013 11:50 pm UTC

ergman wrote:
Philip Thomas wrote:"Flood the land. Release the Sea. You can't take Time from me".

I tried to do the whole song, but "Take me out to the Basement. Tell them I'm not coming back" obstinately refused to scan.

edit: other lines: "Now I've found the OTT" and "With my punsaw in my hand, puns are things I cannot stand"...

ooh a good Idea.
Take my bag, take my sand..

This is my very favourite sand.
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Re: I can't think of what to put here.

Postby HAL9000 » Wed Oct 09, 2013 11:55 pm UTC

Eternal Density wrote:
lmjb1964 wrote:In many ways this is me in the "outside". (Stand off to one side. Wait for someone to notice me.) I'm a real wallflower. But, if you get me talking, sometimes I just can't seem to stop. (I get longwinded at times.)
So that utterly describes me.

It seems that sort of person is the sort of person that uses these fora, as I fall into that category as well. I'm only really talkative with one other person at a time; it makes parties difficult. I end up following one person around the whole night.

On another note:
In Sandcastle Builder, my sand count is being weird. At every .5G mark (that is, when my sand total is X.5G) it jumps by 1G sand, and at every X.0G mark it drops by 1G sand. It's counting n.5, n.6, n.7, n.8, n.9, (n+1).0, n.0, n.1, n.2, n.3, n.4, n.5, (n+1).5, and so on (it hits each of .5 and .0 twice but is at those points half as long, so it seems to be switching at .05 and .55G sand). It's not actively affecting the game but it's annoying because I don't know exactly how much sand I have.
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Re: M-Rob communicates characteristically,

Postby yappobiscuits » Thu Oct 10, 2013 12:00 am UTC

mrob27 wrote:
"a Journey of Discovery"
(in Words the OTTers Wrote for Me)

:mrgreen: That was the most ch*rping awesomeful thing ever.
OTTscars results Pt. 2 coming... eventually, but not from me. Seeking writer.
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Re: I can't think of what to put here.

Postby Eternal Density » Thu Oct 10, 2013 12:04 am UTC

HAL9000 wrote:In Sandcastle Builder, my sand count is being weird. At every .5G mark (that is, when my sand total is X.5G) it jumps by 1G sand, and at every X.0G mark it drops by 1G sand. It's counting n.5, n.6, n.7, n.8, n.9, (n+1).0, n.0, n.1, n.2, n.3, n.4, n.5, (n+1).5, and so on (it hits each of .5 and .0 twice but is at those points half as long, so it seems to be switching at .05 and .55G sand). It's not actively affecting the game but it's annoying because I don't know exactly how much sand I have.
Whoops I seem to be rounding wrong. So that's been incorrect for over a wip. Unless it just happened due to something else I changed yesterdip... ETA yeah I see what I did: there were two stupid things which used to cancel out and yesterdip I fixed one because it became relevant because of another stupid thing, which made the original stupid thing show up. Easily fixed.
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Re: I can't think of what to put here.

Postby ergman » Thu Oct 10, 2013 12:54 am UTC

HAL9000 wrote:
Eternal Density wrote:
lmjb1964 wrote:In many ways this is me in the "outside". (Stand off to one side. Wait for someone to notice me.) I'm a real wallflower. But, if you get me talking, sometimes I just can't seem to stop. (I get longwinded at times.)
So that utterly describes me.

It seems that sort of person is the sort of person that uses these fora, as I fall into that category as well. I'm only really talkative with one other person at a time; it makes parties difficult. I end up following one person around the whole night.

On another note:
In Sandcastle Builder, my sand count is being weird. At every .5G mark (that is, when my sand total is X.5G) it jumps by 1G sand, and at every X.0G mark it drops by 1G sand. It's counting n.5, n.6, n.7, n.8, n.9, (n+1).0, n.0, n.1, n.2, n.3, n.4, n.5, (n+1).5, and so on (it hits each of .5 and .0 twice but is at those points half as long, so it seems to be switching at .05 and .55G sand). It's not actively affecting the game but it's annoying because I don't know exactly how much sand I have.

Yeah, I'm sort of like this too, though with weird quirks. (I'm fine at parties if I have someone I know there to lead me into conversations, but I can't start them.)
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Re: 1190: "Time"

Postby yappobiscuits » Thu Oct 10, 2013 12:57 am UTC

Heh, yeah, count me in as another who fits that description...
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Re: 1190: "Time"

Postby k.bookbinder » Thu Oct 10, 2013 1:04 am UTC

@mrob27 Your brilliance knows no bounds! :mrgreen:

@ggh Just saw your experiment. Did you get find that stash of mushrooms in the back of the cave? :shock:

Hello OTTers! I just wanted to stop in and say "hi" again.

For those of you in the U.S., if you did not already know, the PBS series Nature is premiering a new special series called "Saving Otter 501". It is all related :D I think non-U.S. residents will be able to check it out on PBS.org at Nature's website.

*sigh* Back to the un-fun job hunting. Keep the faith all!
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maybe lunch some time soon

Postby Eternal Density » Thu Oct 10, 2013 1:07 am UTC

On noticing that molpying down my test save and buying 4 npbs results in Judgement Dip level 4 million, I've instituted a newpix-based limit on the judgement dip level. Now you need to be on at least NP 12 to get level 1, and NP 45 to get level 12. I hope that's reasonable.
Now to look into the report of the Mega prefix being wrong and then I'll push an update.
ETA:
Sciscitor wrote:Ah and a mustard report: Mega conversion seems to be broken and one too high, Stat values are 1 million lower than abbrevated ones.
I thought you meant orders of magnitude but then I realised that you meant the rounding issue that HAL9000 explained.
I wonder if what Ronald (rvloon) thinks is a race condition was actually that same bug also.
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typical

Postby Eternal Density » Thu Oct 10, 2013 2:39 am UTC

So I decided to add just one little boost... and usual it took a lot longer than expected.

Code: Select all

### 1.83
- Fixed Glass Ceiling glass prices: they were all the same when they should not have been.
- Earning Ceiling Broken makes all the ceilings untagged, and you can lock any of them if you like, and they're all available from the Department if you do lock them, and the prices go back to their base values permanently. (Or for instance if you Molpy Down)
- Removed floor pie and ceiling pie from the code so I can actually read it.
- Fiddled with redacted timing, should work more consistently now
- Fixed incorrect number rounding
- When building or destroying castles, if the amount is less than 1/10000 of the castles you have, don't notify (the amount is added to the running total of castles to notify about later)
- Prevent "by the newpixbots" message from showing if the amount destroyed was not shown.
- Maximum judgement dip level based on newpix: Can't get Level 1 before NP12, level 2 before NP20, level 3 before NP24, Level 6 before NP34, level 12 before NP45...
- Added a cheap hopefully fun boost for people in the earlier game
- Messed around with the CSS a bunch, improved a couple of things
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But wait, there's more

Postby Eternal Density » Thu Oct 10, 2013 3:16 am UTC

Uh, OTTers, why are you making me triplepost?

Code: Select all

### 1.84
- Added another way to unlock the new boost because previously it required the far more expensive Redunception first. You can get it sooner if you can afford Redunception though.
- Some glass related stats on stats page
- Two wrong logicat answers are worth minus one correct answer now, so it's a little easier to level logicat.
- Sometimes logicat statements are longer.
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Re: 1190: "Time"

Postby ucim » Thu Oct 10, 2013 3:24 am UTC

Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Uh... even the Pope has to commit heresy now and then. The outside is strong! There are lots of things I want to comment on over the past wip, but haven't had a chance. I'm in the present but will need ketchup, or it will be mustard!

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Re: 1190: "Time"

Postby ChronosDragon » Thu Oct 10, 2013 4:05 am UTC

I dunno, we're just cruel like that?

By the way, ED, you're not the only dev to use rediculuous numbers of minor versions - Terraria just updated to 1.2.0.3.1
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just adding one more boost...

Postby Eternal Density » Thu Oct 10, 2013 4:29 am UTC

ChronosDragon wrote:I dunno, we're just cruel like that?

By the way, ED, you're not the only dev to use rediculuous numbers of minor versions - Terraria just updated to 1.2.0.3.1
Is rediculous a portmanteau of redundant and ridiculous?

And I don't see anything strange about the number of minor versions I'm making. After all, my browser is on major version 29, which is followed by ".0.1547.76"
Also I have exactly 200 different versions of my company's software installed at the moment, ranging from 3.1.0.3 to 3.6.1.570. Though the final number (the build number) is incremented for every build and isn't changed between minor versions (we have automated builds of development and prep release branches, plus feature branches) so the latest built versions are 3.6.1.634, 3.6.0.635, and 3.5.0.632.

[ETA]
rONG!
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Re: But wait, there's more

Postby Neil_Boekend » Thu Oct 10, 2013 5:35 am UTC

Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

If the backend is unhealthy then that's the servers choice and we shouldn't juge.
Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Sorry coma got the better of me.

About LJMB's description: it fits me perfectly. The openness of the OTT helps to bring me out. I may be an almost 2 meter tall man with a reasonable physical fitness, that doesn't come with confidence.

ETC vor grammaatikal cooorektnez.
Last edited by Neil_Boekend on Thu Oct 10, 2013 8:07 am UTC, edited 1 time in total.
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

patzer's signature wrote:
flicky1991 wrote:I'm being quoted too much!

he/him/his

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Update edited in as promised

Postby Eternal Density » Thu Oct 10, 2013 6:29 am UTC

Neil_Boekend wrote:
Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

If the backend is unhealthy then that's the servers choice and we shouldn't judge.
Generally hotdogs aren't particularly healthy.
Neil_Boekend wrote:
Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Sorry coma got the better of me.

About LJMB's description: it fits me perfectly. The openness of the OTT helps to bring me out. I may be an almost 2 meter long man with a reasonable physical fitness, that doesn't come with confidence.
Coma: It happens to the molpiest of us.
Almost 2 meters long? Well since coma got the better of you, you must be lying down so that makes sense.

ETA

Code: Select all

### 1.85
- TDC changes faster
- Glass Extruder!
- New Logicat related boost (costs a LOT of glass blocks)
- Reduce boost toggle flicker
- Puzzles weren't shuffling statement order
- Made sure buttons in boosts have linebreaks before the buttons, for neatness
- Embaggening fix: wrong logic operator! thanks intheshax.
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Re: Update edited in as promised

Postby Neil_Boekend » Thu Oct 10, 2013 7:19 am UTC

Eternal Density wrote:
Spoiler:
Neil_Boekend wrote:
Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

If the backend is unhealthy then that's the servers choice and we shouldn't judge.
Generally hotdogs aren't particularly healthy.
Neil_Boekend wrote:
Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Sorry coma got the better of me.

About LJMB's description: it fits me perfectly. The openness of the OTT helps to bring me out. I may be an almost 2 meter long man with a reasonable physical fitness, that doesn't come with confidence.
Coma: It happens to the molpiest of us.
Almost 2 meters long? Well since coma got the better of you, you must be lying down so that makes sense.

Does that mean it wouldn't make sense if I was standing? English is not may native language so I may be wrong there. What should I say? My height is 2 meters 1.14q? I am 2 meters 1.14q?
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

patzer's signature wrote:
flicky1991 wrote:I'm being quoted too much!

he/him/his

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Re: Update edited in as promised

Postby Eternal Density » Thu Oct 10, 2013 7:45 am UTC

Neil_Boekend wrote:
Eternal Density wrote:
Spoiler:
Neil_Boekend wrote:
Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

If the backend is unhealthy then that's the servers choice and we shouldn't judge.
Generally hotdogs aren't particularly healthy.
Neil_Boekend wrote:
Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Sorry coma got the better of me.

About LJMB's description: it fits me perfectly. The openness of the OTT helps to bring me out. I may be an almost 2 meter long man with a reasonable physical fitness, that doesn't come with confidence.
Coma: It happens to the molpiest of us.
Almost 2 meters long? Well since coma got the better of you, you must be lying down so that makes sense.

Does that mean it wouldn't make sense if I was standing? English is not may native language so I may be wrong there. What should I say? My height is 2 meters 1.14q? I am 2 meters 1.14q?
Yeah in English we usually say 'tall' for height. Length is horizontal.
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Re: Update edited in as promised

Postby ggh » Thu Oct 10, 2013 7:46 am UTC

Neil_Boekend wrote:
Eternal Density wrote:
Spoiler:
Neil_Boekend wrote:
Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

If the backend is unhealthy then that's the servers choice and we shouldn't judge.
Generally hotdogs aren't particularly healthy.
Neil_Boekend wrote:
Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Sorry coma got the better of me.

About LJMB's description: it fits me perfectly. The openness of the OTT helps to bring me out. I may be an almost 2 meter long man with a reasonable physical fitness, that doesn't come with confidence.
Coma: It happens to the molpiest of us.
Almost 2 meters long? Well since coma got the better of you, you must be lying down so that makes sense.

Does that mean it wouldn't make sense if I was standing? English is not may native language so I may be wrong there. What should I say? My height is 2 meters 1.14q? I am 2 meters 1.14q?

Yes. Or often a man will say he's "almost 2 meters tall" Being almost 2 meters long is quite exceptional, and generally requires custom-made pants. I can't say for sure, but I suspect being almost 2 meters long comes with confidence.

ETA: ah, ninja'd.
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Re: Update edited in as promised

Postby Neil_Boekend » Thu Oct 10, 2013 8:13 am UTC

ggh wrote:
Neil_Boekend wrote:
Eternal Density wrote:
Spoiler:
Neil_Boekend wrote:
Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

If the backend is unhealthy then that's the servers choice and we shouldn't judge.
Generally hotdogs aren't particularly healthy.
Neil_Boekend wrote:
Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Sorry coma got the better of me.

About LJMB's description: it fits me perfectly. The openness of the OTT helps to bring me out. I may be an almost 2 meter long man with a reasonable physical fitness, that doesn't come with confidence.
Coma: It happens to the molpiest of us.
Almost 2 meters long? Well since coma got the better of you, you must be lying down so that makes sense.

Does that mean it wouldn't make sense if I was standing? English is not may native language so I may be wrong there. What should I say? My height is 2 meters 1.14q? I am 2 meters 1.14q?

Yes. Or often a man will say he's "almost 2 meters tall" Being almost 2 meters long is quite exceptional, and generally requires custom-made pants. I can't say for sure, but I suspect being almost 2 meters long comes with confidence.

ETA: ah, ninja'd.

Well, the original post was correct, but 2 meters long is quite unpractical. Unable to go through revolving doors, unable to fit in a car and think of all the blood it needs!
Spoiler:
I faint when I see a nice girl. Quite unpractical
It doesn't give confidence, most girls are put off by it.

No seriously, I corrected the original post. Now I must try to remember it.
Mikeski wrote:A "What If" update is never late. Nor is it early. It is posted precisely when it should be.

patzer's signature wrote:
flicky1991 wrote:I'm being quoted too much!

he/him/his

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In my pants

Postby Eternal Density » Thu Oct 10, 2013 8:36 am UTC

ggh wrote:
Neil_Boekend wrote:
Eternal Density wrote:
Spoiler:
Neil_Boekend wrote:
Ximenez wrote:Hotdog emergency!

Sandcastle Builder server wrote:Error 503 Backend is unhealthy

Backend is unhealthy

Guru Meditation:

XID: 3186947043

Varnish cache server

If the backend is unhealthy then that's the servers choice and we shouldn't judge.
Generally hotdogs aren't particularly healthy.
Neil_Boekend wrote:
Eternal Density wrote:Uh, OTTers, why are you making me triplepost?
Sorry coma got the better of me.

About LJMB's description: it fits me perfectly. The openness of the OTT helps to bring me out. I may be an almost 2 meter long man with a reasonable physical fitness, that doesn't come with confidence.
Coma: It happens to the molpiest of us.
Almost 2 meters long? Well since coma got the better of you, you must be lying down so that makes sense.

Does that mean it wouldn't make sense if I was standing? English is not may native language so I may be wrong there. What should I say? My height is 2 meters 1.14q? I am 2 meters 1.14q?

Yes. Or often a man will say he's "almost 2 meters tall" Being almost 2 meters long is quite exceptional, and generally requires custom-made pants. I can't say for sure, but I suspect being almost 2 meters long comes with confidence.

ETA: ah, ninja'd.
See also
http://www.thefreedictionary.com/_/dict ... d=cocksure
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Re: maybe lunch some time soon

Postby rvloon » Thu Oct 10, 2013 8:53 am UTC

Eternal Density wrote:On noticing that molpying down my test save and buying 4 npbs results in Judgement Dip level 4 million, I've instituted a newpix-based limit on the judgement dip level. Now you need to be on at least NP 12 to get level 1, and NP 45 to get level 12. I hope that's reasonable.
Now to look into the report of the Mega prefix being wrong and then I'll push an update.
ETA:
Sciscitor wrote:Ah and a mustard report: Mega conversion seems to be broken and one too high, Stat values are 1 million lower than abbrevated ones.
I thought you meant orders of magnitude but then I realised that you meant the rounding issue that HAL9000 explained.
I wonder if what Ronald (rvloon) thinks is a race condition was actually that same bug also.


As it doesn't seem to occur anymore with 1.85 I'd think yes. Actually, I was already thinking it might be display-related, for example a display-event related to dig coming in later or taking longer to handle, but didn't have time to debug for you. But this also work.

Cheers,

As for race conditions: I also learned that JavaScript is single-threaded, unless you add some kind of worker framework.

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Spoiler:
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Re:valuated

Postby waveney » Thu Oct 10, 2013 9:13 am UTC

@Ed,

1) The new reporting limit for castle use is too good, it is no longer reporing any expenditure other than a very large multi-buy (I have a few castles) - I think the limit should be a little lower (about 1000th as much).

2) The 'Panther Salve' and 'Run Raptor Run' boosts are simply not worth it - if you have both, they would raise a "Not Lucky" to about 10,000th of what I would get in a single ONG from Castle tools. (Note I now have 8 of the glass ceilings). And I keep my castle total quite a long way ahead of the ONG production, for optimal DoN results.

3) The price of DoN is now going down... You only enable it one ONG in three but it goes down every ONG (I have Broken Bottle)

Have fun


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